Search found 23 matches
- Tuesday 01 May 2018, 00:53
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle Airports X
- Replies: 1032
- Views: 691053
Re: Seattle Airports X
I was able to get rid of the T2G Jet ways by removing the T2G SODE/xml file completely. Removing the SODE\SimObjects left big red X in their place. Renaming them to .OFF did nothing. I haven't tried them with a plane yet since I have been simply trying to get it all to work most of the day. Now just...
- Monday 30 Apr 2018, 23:56
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle Airports X
- Replies: 1032
- Views: 691053
Re: Seattle Airports X
If I delete the T2G SODE\SimObjects at KSEA the jet ways disappear but I am left with big red X in their place. Even on default airport. Anyone have a suggestion to get rid of them?
- Monday 30 Apr 2018, 22:01
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle Airports X
- Replies: 1032
- Views: 691053
Re: Seattle Airports X
"Second issue. I deleted T2G KSEA. I searched for and eliminated all their files to get rid of the double jetways. I got rid of them but have several large red "X" on the terminal. A reinstall did not eliminate them." I was able to fix this issue by restoring T2G files I deleted....
- Monday 30 Apr 2018, 20:41
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle Airports X
- Replies: 1032
- Views: 691053
Re: Seattle Airports X
I will add my complaint to those above. KPAE has the same elevation issue. I just updated the Seattle airports today. I had no issue with the previous version of this airport. I use ORBX Base and OLNorth America....no Vector. I have tried reinstall. Deleted P3D config and rebuild Searched for and el...
- Thursday 14 Dec 2017, 18:31
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 264565
- Thursday 14 Dec 2017, 16:28
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 264565
I installed the newest edition. All is great except that if I put T2G KSEA above Seattle CityX I lose industrial buildings in the City. If I put Seattle CityX above T2G KSEA I lose some buildings and ground texture in in T2G KSEA. I have tried moving around the three (Seattle City, Seattle Arpts, T2...
- Wednesday 13 Dec 2017, 04:08
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle Airports X
- Replies: 1032
- Views: 691053
Just curious if anyone has figured out the available parking spots at the airports. It would be nice to have a cheat sheet as to where they are vs the sim parking spots. Until then...there is SLEW. Disregard. When all else fails read the instructions and charts. [ Added : Wed Dec 13, 2017 04:08 ] Do...
- Wednesday 13 Dec 2017, 03:22
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 264565
Just FYI - in the upcoming patch we will change the seasons so that winter textures are displayed only in January, as some of our customers have suggested. Perfect! I have been using the full city since that is the only way that I can get KBFI and KRNT to work. I am getting used to it. Plus, it see...
- Tuesday 12 Dec 2017, 18:38
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle Airports X
- Replies: 1032
- Views: 691053
- Tuesday 12 Dec 2017, 16:41
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 264565
- Tuesday 12 Dec 2017, 06:04
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 264565
Hi! In this case you can actually use our freeware DEMO which provides a similar content you have described. You can also install the DEMO and copy the textures from the full version to have a limited 3D content but with original resolution textures. Wow, I will download the demo and take a look. I...
- Monday 11 Dec 2017, 18:15
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 264565
Please take this as only a suggestion and simply my opinion. I would love to see a scaled down version of your CityX products that only show the immediate downtown (skyscrapers) area with possibly a small circumference around it to pick up piers etc. I fly mainly commercial aircraft and I love seein...
- Monday 11 Dec 2017, 15:47
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 264565
- Monday 11 Dec 2017, 02:21
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle Airports X
- Replies: 1032
- Views: 691053
- Sunday 10 Dec 2017, 23:37
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 264565
Buildings disappear when I move T2G KSEA above
Seattle City: Upon install I was missing buildings at KBFI and one industrial building just south of City Center. They left a black thumbprint as in photos posted above by others. I use the T2G KSEA airport. I moved it above Seattle City in the Scenery Library to keep it intact. After moving it seve...