Search found 19 matches

by steveli
Saturday 20 Mar 2021, 04:56
Forum: Products - Microsoft Flight Simulator
Topic: Seattle Landmarks MSFS
Replies: 310
Views: 231985

Re: Seattle Landmarks MSFS

Ultra setting on which parameter? Please be specific. Thanks.
by steveli
Saturday 20 Mar 2021, 02:39
Forum: Products - Microsoft Flight Simulator
Topic: Seattle Landmarks MSFS
Replies: 310
Views: 231985

Re: Seattle Landmarks MSFS

After install the updated version 1.1, the "building deforming" effect improved a lot, but still you can see some building got deformed in a distance. But this time, when you zoom in the view, the deformed build turns back to normal. Please look into this and get it fixed. Thanks.
by steveli
Sunday 27 Dec 2020, 03:58
Forum: Products - Microsoft Flight Simulator
Topic: Chicago Landmarks MSFS
Replies: 488
Views: 859984

Re: Chicago Landmarks MSFS

I had the same issue as Seattle on the updated 1.12.13.0 MSFS: The buildings are deformed and pop up and down. Please fix it. Thanks.
by steveli
Wednesday 23 Dec 2020, 21:44
Forum: Products - Microsoft Flight Simulator
Topic: Seattle Landmarks MSFS
Replies: 310
Views: 231985

Re: Seattle Landmarks MSFS

How to post a picture? Please advise. Thanks.
by steveli
Wednesday 23 Dec 2020, 18:31
Forum: Products - Microsoft Flight Simulator
Topic: Seattle Landmarks MSFS
Replies: 310
Views: 231985

Re: Seattle Landmarks MSFS

The WASHINGTON landmarks looks fine on the updated MSFS 1.12.13.0.
by steveli
Wednesday 23 Dec 2020, 06:59
Forum: Products - Microsoft Flight Simulator
Topic: Seattle Landmarks MSFS
Replies: 310
Views: 231985

Re: Seattle Landmarks MSFS

The Seattle Landmarks MSFS does not compatible with the latest update MSFS V1.12.13.0. A lot of buildings around downtown area are deformed when viewed in distance ( a couple of mile away) unless you fly very close to them. Also, all big crane are gone.
by steveli
Thursday 17 May 2018, 16:46
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle Airports X
Replies: 1029
Views: 586479

Re: Seattle Airports X

Dear Sir:
I don't have ORBX Vector installed. Also, this problem is gone when the file "CVX_KSEA" is removed from the Seattle X folder. So, it's related to your Seattle X product. Please provide a solution. Thanks!

Steve
by steveli
Thursday 17 May 2018, 16:39
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle Airports X
Replies: 1029
Views: 586479

Re: Seattle Airports X

What vector menu? Can you post a screenshot? Thanks

Steve
by steveli
Thursday 17 May 2018, 07:47
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle Airports X
Replies: 1029
Views: 586479

Re: Seattle Airports X

How to disable the elevation correction in ORBX?
by steveli
Sunday 13 May 2018, 17:10
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle Airports X
Replies: 1029
Views: 586479

Holes in North and South of KSEA in Seattle Airports X V1.1

Dear Sir:
I have both Seattle Airport V1.1 and City V1.1 installed. I found elevation holes in north and south of KSEA. By moving the file of CVX_KSEA, both elevation holes are gone. Would you please let me know how to resolve this problem. Thanks!

Steve
by steveli
Tuesday 26 Dec 2017, 21:01
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle Airports X
Replies: 1029
Views: 586479

KSEA elevated in Seattle X

I have both Seattle X city and airport v1.05. After installation, the KSEA shows elevated. I check the files in Seattle X/scenery folder and found SRTM_1 and SRTM_2 files. They are suppose to be a mesh file. SRTM_2 is for Mt.Rainer ad SRTM_1 is covered Seattle area, but its mapping shape does not ma...
by steveli
Saturday 23 Dec 2017, 07:47
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle Airports X
Replies: 1029
Views: 586479

Autogen disappeared after install Seattle X Airport v1.05

https://www.dropbox.com/s/1kjkoy6kndzvcdb/IMG_0870.jpg?dl=0 https://www.dropbox.com/s/1kjkoy6kndzvcdb/IMG_0870.jpg?dl=0 Hi Stan: The autogen disappeared on west side of KRNT (red circled area in the attached picture) after updated to Seattle X Airport v1.05. Please provide me a solution on this. Th...
by steveli
Monday 18 Dec 2017, 05:56
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle City X
Replies: 357
Views: 238760

DD Stanislaw wrote:This is simply how FS engine interprets the terrain. I don't think much can be done about that... Floating AGN in hilly terrain is known since many flight sims backwards.
Do you see the same floating AGN for Seattle X when it is running on P3D V4.1 or just me?
by steveli
Monday 18 Dec 2017, 01:16
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle City X
Replies: 357
Views: 238760

Re: Found some floating in the air houses

I'm using P3D v4.1 with Seattle X in the highest priority in scenery library.

Here is the screenshot
Image

http://www.dropbox.com/s/5557w7tqv5jcew ... 8.jpg?dl=0
by steveli
Sunday 17 Dec 2017, 19:49
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle City X
Replies: 357
Views: 238760

Re: Found some floating in the air houses

It does not worik