Search found 19 matches

by kmelz
Sunday 13 Aug 2023, 20:06
Forum: Products - Microsoft Flight Simulator
Topic: Washington Landmarks MSFS
Replies: 509
Views: 258548

Re: Washington Landmarks MSFS

kmelz wrote: Sunday 13 Aug 2023, 16:30 Anyone know what causes this? I've got missing tree textures.
Resolved by deleting context.xml and Scenery index files :)
by kmelz
Sunday 13 Aug 2023, 16:30
Forum: Products - Microsoft Flight Simulator
Topic: Washington Landmarks MSFS
Replies: 509
Views: 258548

Re: Washington Landmarks MSFS

Anyone know what causes this? I've got missing tree textures.
by kmelz
Friday 03 Mar 2023, 01:08
Forum: Products - Microsoft Flight Simulator
Topic: Chicago Landmarks MSFS
Replies: 488
Views: 860288

Re: Chicago Landmarks MSFS

So just confirming with the latest update,

Is the MS KCGX supposed to be at a -1 or 1 priority in order for both to work?
by kmelz
Thursday 23 Apr 2020, 21:26
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Chicago City X
Replies: 297
Views: 205988

Re: Chicago City X

Stanislaw, Just having elevation issues once again (but in P3Dv5) with the new DD Chicago update and OrbX Meigs. I've got the 3D grass floating about 10 feet in the air. I've confirmed that the files mentioned in the previous post have been disabled via the ChicagoX installed. OrbX Meigs is also in ...
by kmelz
Saturday 21 Mar 2020, 20:56
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: New York City X
Replies: 462
Views: 374632

Re: New York City X

Love the scenery, but was wondering if there was a way to disable the night ground textures specifically. I'm running a 3rd party 3D lights addon that doesn't appear through
by kmelz
Thursday 20 Jun 2019, 11:58
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle City X
Replies: 357
Views: 238783

Re: Seattle City X

Hah disregard last. found it
by kmelz
Thursday 20 Jun 2019, 11:58
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle City X
Replies: 357
Views: 238783

Re: Seattle City X

Can anyone confirm that the latest version is 1.3? I'm downloading it off simmarket and it gives me ver 1.05
by kmelz
Sunday 05 May 2019, 23:16
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Chicago City X
Replies: 297
Views: 205988

Re: Chicago City X

With "CVX_CHI_Mesh.Bgl" fix applied:

Image
by kmelz
Sunday 05 May 2019, 22:56
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Chicago City X
Replies: 297
Views: 205988

Re: Chicago City X

Stanislaw or Starski,

Was wondering if you had been able to take a look at my last post regarding issues with the fix. Any further ideas to resolve the elevation issues around the field?
by kmelz
Thursday 02 May 2019, 20:41
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Chicago City X
Replies: 297
Views: 205988

Re: Chicago City X

https://i.imgur.com/C7Lz9G8.jpg Here is that screenshot requested. I've tried your suggestions as well as uninstalling both FTX Meigs and ChicagoX and installing them anew w/ admin rights. I am still getting these issues: sunken roadway https://i.imgur.com/0wdztO1.jpg cliffed water https://i.imgur....
by kmelz
Wednesday 01 May 2019, 21:09
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Chicago City X
Replies: 297
Views: 205988

Re: Chicago City X

Stanislaw, Thanks for the quick compatibility fix with FTX Meigs. I'm actually having a few more issues with the CVX_CHI_Mesh.bgl fix than my previous "fix" of removing CVX_CHI_Mesh.bgl. I'm now seeing double buildings and rising water instead of just double buildings. https://i.imgur.com/...
by kmelz
Tuesday 30 Apr 2019, 01:47
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Chicago City X
Replies: 297
Views: 205988

Re: Chicago City X

I don't know. Its possible? I haven't tried both install options yet. Another possibility I'm looking into is adding OrbX Meigs as an addon.cfg entry....In its current state the FTX app adds in Meigs into the scenery.cfg whose entries are a lower priority than those in addon.cfg. ChicagoX is in addo...
by kmelz
Monday 29 Apr 2019, 23:59
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Chicago City X
Replies: 297
Views: 205988

Re: Chicago City X

I'm also have the same issues with the same products. However, I was able to correct it by disabling "CVX_CHI_Mesh.BGL" and renaming it to "CVX_CHI_Mesh.off". The only problem I have right now is the ChicagoX Adler Planetarium showing at the same time as OrbX's Adler Planetarium....
by kmelz
Friday 25 May 2018, 18:44
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Washington X
Replies: 367
Views: 244142

Re: Washington X

Sweet! Yeah it was the KDCA_Dirt.bgl causing this issue. Ty!
by kmelz
Friday 25 May 2018, 14:54
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Washington X
Replies: 367
Views: 244142

Re: Washington X

This is P3D 4.2 and a GeForce 1080Ti