Search found 7 matches

by moose
Monday 27 Aug 2018, 19:44
Forum: Products - X-Plane 11, X-Plane 12
Topic: Seattle Airports XP
Replies: 312
Views: 250425

Re: Seattle Airports XP

yes, all other major sceneries provide this. Not supporting orthos is pretty much unheard of...
by moose
Monday 27 Aug 2018, 01:58
Forum: Products - X-Plane 11, X-Plane 12
Topic: Seattle Airports XP
Replies: 312
Views: 250425

Re: Seattle Airports XP

Any luck on the custom elevations? :)
by moose
Friday 24 Aug 2018, 18:22
Forum: Products - X-Plane 11, X-Plane 12
Topic: Seattle Airports XP
Replies: 312
Views: 250425

Re: Seattle Airports XP

Just tried it, generating with that elevation.raw will have all the floating objects, exactly the same as using our own orthos :(
by moose
Friday 24 Aug 2018, 18:12
Forum: Products - X-Plane 11, X-Plane 12
Topic: Seattle Airports XP
Replies: 312
Views: 250425

Re: Seattle Airports XP

Thanks @Moter but that file won't work, it's the exact elevation file that we get from generating in ortho4xp and doesn't include the custom elevation changes in SeaTac. Would you be able to export those vectors to raw?
by moose
Friday 24 Aug 2018, 11:58
Forum: Products - X-Plane 11, X-Plane 12
Topic: Seattle Airports XP
Replies: 312
Views: 250425

Re: Seattle Airports XP

I know :), but I meant could the scenery be built that way. Would make everything easier
by moose
Friday 24 Aug 2018, 11:52
Forum: Products - X-Plane 11, X-Plane 12
Topic: Seattle Airports XP
Replies: 312
Views: 250425

Re: Seattle Airports XP

Thanks for the reply. We don't need to use our own orthos. The orthos provided within the scenery does not cover the entire +47,-123 area. Anywhere outside of coverage and inside +47,-123 is basically plain green with nothing available and unflyable. Terrain data provided with the scenery contains l...
by moose
Friday 24 Aug 2018, 11:09
Forum: Products - X-Plane 11, X-Plane 12
Topic: Seattle Airports XP
Replies: 312
Views: 250425

Re: Seattle Airports XP

@Moter, @DD Stainislaw There are 2 easy ways to solve this 1. Include all the orthos from +47-123 in the Seattle City Scenery so no default terrain will be shown 2. Provide all elevation data in elevation.raw (instead of using vertex) so we can generate our own orthos. Please see this: https://forum...