Seattle Airports X

Latest version: v1.4 (2020)

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Tenala
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Re: Seattle Airports X

Post by Tenala »

It looks exactly the same with me. I purchased Seattle Airports for the first time, weheras I updated the Seattle City scenery with the newest version (1.10). I did not delete the former scenery, but installed it over the old scenery. Rgds Roland
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DD Stanislaw
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Re: Seattle Airports X

Post by DD Stanislaw »

Roger that.
So which airports are affected? Is it only KSEA or KPAE too?
Please make sure that you have AEC (ORBX) disabled for all included airports (or just run AEC and check the result) ...and that our product is on the very top of the scenery list.
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TheFlyingV
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Re: Seattle Airports X

Post by TheFlyingV »

I have the elevation issue as well. It's only at KPAE. I have FTX global and that should be the only scenery that could be in affect that I have in the entire Pacific North West. FSX: Steam Edition, with only the airports, I just got the package with the new update, no previous installation either if that helps you diagnose what the issue is.

Everything else about the package is fantastic though!
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DD Stanislaw
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Re: Seattle Airports X

Post by DD Stanislaw »

Thanks, investigating.
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Tenala
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Re: Seattle Airports X

Post by Tenala »

It's only KPAE. In the meantime I did a clean uninstall of Seattle City and Seattle Airports, run the cc cleaner and rebooted my computer. Installed everything again but the same result. I do not use any Orbx addons, only FSGlobal NG. Attached an extract of my scenery layers with all DD sceneries on top.
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DD Stanislaw
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Re: Seattle Airports X

Post by DD Stanislaw »

A quick fix with ORBX compatibility, might help with both KPAE and KSEA:
https://www.dropbox.com/s/p0dl9uy5vrca3fe/ORBX.zip?dl=1
This goes to Addon Scenery\Seattle X\Scenery
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DD Stanislaw
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Re: Seattle Airports X

Post by DD Stanislaw »

And these files might help with other elevation issues:
https://www.dropbox.com/s/92hfjnj2zhbkt ... s.zip?dl=1
Should be placed here: FsFolder\Scenery\World\Scenery
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Tenala
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Re: Seattle Airports X

Post by Tenala »

Unfortunately no change with the two *.arp files.
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DD Stanislaw
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Re: Seattle Airports X

Post by DD Stanislaw »

Roger that. It will be hard to solve this without seeing how it looks like...
----


The new DEMO of this product has been published.
https://www.dropbox.com/s/0fcif0unwdxn1 ... O.exe?dl=1
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Tenala
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Re: Seattle Airports X

Post by Tenala »

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DD Stanislaw
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Re: Seattle Airports X

Post by DD Stanislaw »

Okay, this is more clear now.
Can you try removing those ARP.bgl files completely?
Do you use some third-party AI traffic that may include additional AFD files?
Does FSGlobal NG include additional AFD files for some airports?
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Tenala
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Re: Seattle Airports X

Post by Tenala »

Hi Stanislaw

I removed the KPAE and the KSEA ARP.bgl files and it looks better now but I think it is not the real thing yet. Please refer to my dropbox where I have some pictures from after deleting the ARP.bgl's and one picutre how it should look like. The AI traffic which I am using does not inlcude additional AFD files. FS Global NG does not either include such files.

Thnak you so far for your support. Regards Roland

https://www.dropbox.com/sh/xx4llu1rfeei ... DZ54a?dl=0
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DD Stanislaw
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Re: Seattle Airports X

Post by DD Stanislaw »

Thanks. And what are your in-sim mesh settings? Actually it does look like there is another scenery installed (or another active AFD). I'll continue to think what might be causing this. There is a lot o weird stuff going on on those screenshots.
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Tenala
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Re: Seattle Airports X

Post by Tenala »

Mesh res is 1m and texture res is 7cm. Nearby I have only CYVR from FSDreamTeam installed.
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Re: Seattle Airports X

Post by Tenala »

There should not be another AFCAD file for KPAE (see last picture in my dropbox).
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