Seattle City X

Latest version: v1.4 (2020)

Post Reply
Jorgen
26-49 posts
26-49 posts
Posts: 47
Joined: Sunday 13 Aug 2017, 10:00
Location: Flensburg, Germany

Post by Jorgen »

Haven't tried that yet. Will do and report back.

Jorgen

[ Added: Mon Feb 12, 2018 15:22 ]
I turned Seattle X off in Scenery Configuration Editor, tried to fly out of KSEA again, and CTD again.

Jorgen
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Post by DD Stanislaw »

In this case it seems that it may be not related to our product... If inactive, it can't cause CTD.
Image
Jorgen
26-49 posts
26-49 posts
Posts: 47
Joined: Sunday 13 Aug 2017, 10:00
Location: Flensburg, Germany

Post by Jorgen »

Tried again with Seattle X completely removed from P3D, same thing. NOT a Seattle X issue.

I need to hunt down common CTD issues.

Thanks -

Jorgen
wanthuyr
5-12 posts
5-12 posts
Posts: 7
Joined: Friday 09 Mar 2018, 03:48

Re: Seattle City X

Post by wanthuyr »

Guys, what is the "SeattleCityX to NO.reg" registry entry that can be found on the documents directory?
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Re: Seattle City X

Post by DD Stanislaw »

This is used for the installation purposes only.
If you click it the registry will set the SeattleCityX value to NO.
Image
Archive1
0-1 posts
0-1 posts
Posts: 1
Joined: Sunday 01 Apr 2018, 03:59

Re: Seattle City X

Post by Archive1 »

i just downloaded the Seattle city demo. It places me behind some high dirt berm although I'm supposed to be on the active runway of Sea-Tac airport. The scenery is spectacular, but the takeoff spot is bad. This is home country to me.
How do I uninstall the demo to install the full version?
Archive1
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Re: Seattle City X

Post by DD Stanislaw »

This product does not include KSEA airport.
Image
ChocksAway
5-12 posts
5-12 posts
Posts: 6
Joined: Sunday 01 Apr 2018, 05:00

Re: Seattle City X

Post by ChocksAway »

First point - I just lost a long posting when I clicked on preview - I hope that is not normal! I will try again and see if this appears. :(
ChocksAway
5-12 posts
5-12 posts
Posts: 6
Joined: Sunday 01 Apr 2018, 05:00

Re: Seattle City X

Post by ChocksAway »

Sadly this one may not be as clear as my original!

Firstly the scenery looks great! :D

I have bought Seattle City and Seattle Airports mainly for Flight Sim World. (I have FSX and FSX-SE, but have other Seattle s/w for these).

A few questions:
1) When installing, SODE only gave the path options for FSX and FSX-SE, therefore I don't think SODE is installed. One cannot manually change the path options.
2) Is SODE actually used in FSW?
3) I do not see any figures?
4) Whilst installing the airports I think I had the option of installing the City Demo? I purchased and installed the City a day later - would that install have removed any demo s/w not required, or do I need to re run the installer to remove the City, run a copy of the City demo with boxes unchecked and then start again?
5) I noticed runway texture bleed-through unless the 'Graphics' setting was at maximum - is that what you intended? I also had berms around some runways until I either set that, or the 'Scenery' setting to maximum. Is that what you would expect?

Thank you.
ChocksAway
5-12 posts
5-12 posts
Posts: 6
Joined: Sunday 01 Apr 2018, 05:00

Re: Seattle City X

Post by ChocksAway »

I just wanted to add that your CTD for FSW worked for me!
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Re: Seattle City X

Post by DD Stanislaw »

Hi.
1) This is correct.
2) Negative, SODE is not compatible with FSW so we have implemented static version of all SODE content.
3) What do you mean by "Figures"?
4) This should have been removed automatically.
5) FSW does not always do what is expected. :)
Image
ChocksAway
5-12 posts
5-12 posts
Posts: 6
Joined: Sunday 01 Apr 2018, 05:00

Re: Seattle City X

Post by ChocksAway »

I just went to correct 'CTD fix' to the last posting and got:

"You can no longer edit or delete that post"

Frustrating - never had that before!
ChocksAway
5-12 posts
5-12 posts
Posts: 6
Joined: Sunday 01 Apr 2018, 05:00

Re: Seattle City X

Post by ChocksAway »

Thank you for speedy reply!

I was meaning human figures as in the advert pix.
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Re: Seattle City X

Post by DD Stanislaw »

The figures should be placed in exactly same locations as on the promo screenshots indeed (depending on whether static aircraft were installed or no).
Image
ChocksAway
5-12 posts
5-12 posts
Posts: 6
Joined: Sunday 01 Apr 2018, 05:00

Re: Seattle City X

Post by ChocksAway »

As you explained, I found the human figures eventually!

If the interiors are unticked, is there a performance hit?

Everything else is now working well! Thank you! :D I might even contemplate loading it into FSX at some point to replace my other scenery. This has a high load of flight traffic, can one still have some of your static models with gates available?
Post Reply