New York City X
Latest version: v2.6 (2020)
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- 2-4 posts
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- Joined: Monday 03 Jan 2022, 21:50
- Name: Martin
Re: New York City X
Hi,
what ever that means: "cfg tweaks in your sim?"
I have 36 FPS (3x FullHD Beamer with 210 Degree Viusal arround my Nose Section), running on a I9 10900k, with an Nvidea 1080TI
AIG Traffic running. This Setup is fine for all other Aiports / Sceneries I have ...
Martin
what ever that means: "cfg tweaks in your sim?"
I have 36 FPS (3x FullHD Beamer with 210 Degree Viusal arround my Nose Section), running on a I9 10900k, with an Nvidea 1080TI
AIG Traffic running. This Setup is fine for all other Aiports / Sceneries I have ...
Martin
- Martin_Starski
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: New York City X
Martin, thanks for your feedback.
Some people are playing with some settings / entries in prepar3d.cfg to supposedly boost performance - that's why I was asking if you changed anything in this file, but I understand you don't.
We probably need to take a look if we are able to replicate such problem in our environment - the last update was released in 2020 and was fully compatible with p3d v5. We need to check whether it might be something wrong in p3d v5.3
Some people are playing with some settings / entries in prepar3d.cfg to supposedly boost performance - that's why I was asking if you changed anything in this file, but I understand you don't.
We probably need to take a look if we are able to replicate such problem in our environment - the last update was released in 2020 and was fully compatible with p3d v5. We need to check whether it might be something wrong in p3d v5.3
- DD Stanislaw
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- Name: Stanisław
- Location: Warsaw, Poland
Re: New York City X
Hi.
The product should look exactly as on promo shots: http://www.drzewiecki-design.net/prodNYCity_X.htm
Some buildings have only the "ambient" lighting indeed. In your case it looks a bit worse indeed, however, this might be related to the limited contrast of the projectors in your cockpit. Despite that, I do not see any obvious bugs there.
The product should look exactly as on promo shots: http://www.drzewiecki-design.net/prodNYCity_X.htm
Some buildings have only the "ambient" lighting indeed. In your case it looks a bit worse indeed, however, this might be related to the limited contrast of the projectors in your cockpit. Despite that, I do not see any obvious bugs there.
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- 5-12 posts
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- Joined: Tuesday 10 Nov 2020, 07:22
- Name: Dan
Re: New York City X
I have following problem in NY
I have only New York Airports 2 and New York City X v2 in use.
The bridge from default scenery seems ok.
Removing New York City X removes the ugly structure.
It looks like another object with wrong texture is on the same place. Any idea?
Kind regards
Dan
I have only New York Airports 2 and New York City X v2 in use.
The bridge from default scenery seems ok.
Removing New York City X removes the ugly structure.
It looks like another object with wrong texture is on the same place. Any idea?
Kind regards
Dan
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- 5-12 posts
- Posts: 7
- Joined: Tuesday 10 Nov 2020, 07:22
- Name: Dan
Re: New York City X
If I remove NYCityv2_PLC.bgl the problem goes away. So it's an object in this file but in Whisplacer I can't see an object there.
- Martin_Starski
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: New York City X
Which sim version? Is our scenery on top of the scenery library? Any other addons for this area?
- DD Stanislaw
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- Name: Stanisław
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- 5-12 posts
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- Joined: Tuesday 10 Nov 2020, 07:22
- Name: Dan
Re: New York City X
Are we talking about the same picture? The first picture, on the left, the black ramp, which should be a railway bridge with brick colums according to Google Streetview. The default bridge leeds to the ground, what is not realistic but this ramp to cover the bridge with a black texture and some undefineable distortions on it, can't be serious your products standard, isn't it?
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- 5-12 posts
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- Joined: Tuesday 10 Nov 2020, 07:22
- Name: Dan
Re: New York City X
Latest P3D5, yes on top of the library. No other addons except NY Airports from DD. That's the reason I bought this stuff, to have it from one hand all together.Martin_Starski wrote: ↑Sunday 27 Mar 2022, 21:40 Which sim version? Is our scenery on top of the scenery library? Any other addons for this area?
- DD Stanislaw
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Re: New York City X
Yes, we are talking about the same picture.
You see, standards change over the years... What was good back in 2012, does not seem good in 2022. At least the shape of the ramp is more realistic since it is based on photogrammetry.
Currently, the most realistic version of NY you can find in the default photogrammetry of MSFS.
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- 5-12 posts
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- Joined: Tuesday 10 Nov 2020, 07:22
- Name: Dan
Re: New York City X
Well even 10 years ago, it was possible to make bridges transparent between colums, see the default part. I think problem was to enhance the default bridge with this extension. Not really a good compromise.
I removed NYCityv2_PLC.bgl and this bridge cover bridge is removed and I have the default bridge, sloping down to ground. Do you remember what other objects are in this file, which I remove with this step. In the scenery, I did not miss something, so I'm asking.
Dan
I removed NYCityv2_PLC.bgl and this bridge cover bridge is removed and I have the default bridge, sloping down to ground. Do you remember what other objects are in this file, which I remove with this step. In the scenery, I did not miss something, so I'm asking.
Dan
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- 5-12 posts
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- Joined: Tuesday 10 Nov 2020, 07:22
- Name: Dan
Re: New York City X
What objects are in this file, from which library? I think it is not from one of the scenery libraries, couldn't find these GUIDS anywhere.
- DD Stanislaw
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Re: New York City X
Negative, and even in modern MSFS photogrammetry bridges are not transparent between the columns.Blaunarwal wrote: ↑Wednesday 30 Mar 2022, 16:30 Well even 10 years ago, it was possible to make bridges transparent between colums
I am afraid I do not, unfortunately.