UUEE Moscow Sheremetyevo 2015
Latest version: v1.8 (2016)
This reminds me that Aerosoft had stated once they are still getting request from some folks who want a FS2002 sceneries. The only odd thing I see in Sim world is the AIRAC update (almost monthly) on airport information such as ILS freq and RWY # changes, or simply platform abolition while most sceneries don't get updated from their release state.
- DD Stanislaw
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Well, but you should also be aware of the fact that changing a runway number in a scenery is not that easy (as in AFCAD for example) and usually requires the whole ground layer to be exported from scratch which may take a lot of time in case older sceneries where some source files may already be missing or simply the technique used is already outdated. Usually this requires more fixes including texture-related upgrades, which might also meen repositioning of some buildings (usually they also require some minor fixes but this also mean a new export) and probably the animated objects, lights, static people/cars... It is a little bit like with a house renovation. You need to paint one wall but then you see that the ceiling is also dirty, but after you paint it it starts to be obvious that all other walls need to be painted as well, the floor is in bad condition too... And obviously after you finish all the furniture do no match the new color-scheme of the room so you need to buy new furniture as well. Well, sort of
I think you missed my point here. I am not trying to blame developers by neglecting updates but rather underlining the reality in Sim world, especially for those who fly online. You just reminded the tremendous difficulty of "renovating" sceneries which is totally understandable due to time cosumption and probably money. This explains why developers spend more time on new projects than old ones. In other hand, Navigraph, releases, almost on monthly basis, its AIRACs serie updates in order to be reflecting to the Real world Airports information. In the end, simmers have to choose either having an up-to-date FMS datas with old sceneries or keeping obsolete FMS datas aligned to outdated sceneries. As an oline simmer like myself, the first option would be a mandatory choice.DD Stanislaw wrote:Well, but you should also be aware of the fact that changing a runway number in a scenery is not that easy (as in AFCAD for example) and usually requires the whole ground layer to be exported from scratch which may take a lot of time in case older sceneries where some source files may already be missing or simply the technique used is already outdated. Usually this requires more fixes including texture-related upgrades, which might also meen repositioning of some buildings (usually they also require some minor fixes but this also mean a new export) and probably the animated objects, lights, static people/cars... It is a little bit like with a house renovation. You need to paint one wall but then you see that the ceiling is also dirty, but after you paint it it starts to be obvious that all other walls need to be painted as well, the floor is in bad condition too... And obviously after you finish all the furniture do no match the new color-scheme of the room so you need to buy new furniture as well. Well, sort of
- DD Stanislaw
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Sure, I get it, but AIRAC is a text file (any format of AIRAC) so it is rather easy to edit/add/delete navaids/runways/frequences etc. I am sure most developers try to catch-up with the real-world changes but it simply takes much more time than making changes in AIRAC especially that people are fine for paying for AIRAC updates but not very happy to pay for scenery updates.
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Still Crashing
Was this product updated...my sim still crashes within 10 minutes. I did the fix and no luck...this airport is unusable for me...
Intel(R) Core(TM) i7 CPU 930@ 2.80GHX
RAM 6 GB
GeForce GTX 465
W7 64 bit
Intel(R) Core(TM) i7 CPU 930@ 2.80GHX
RAM 6 GB
GeForce GTX 465
W7 64 bit
- DD Stanislaw
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- DD Stanislaw
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good deal i think it is working!...thank you...i noticed the main round terminal no longer has see through windows...and there is a glitch with a parked aircraft...it is very blurry and the woman is in the air...
http://www.freeuploadsite.com/do.php?img=96700
the main terminal is very low quality...the picture of it at simmarket is much more detailed
http://www.freeuploadsite.com/do.php?img=96702
http://www.freeuploadsite.com/do.php?img=96703
http://www.freeuploadsite.com/do.php?img=96700
the main terminal is very low quality...the picture of it at simmarket is much more detailed
http://www.freeuploadsite.com/do.php?img=96702
http://www.freeuploadsite.com/do.php?img=96703
- DD Stanislaw
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There is no round terminal at all (unfortunately - I liked it!).
The texture on the static aircraft probably was still loading, there is everything fine with those textures.
That terminal is still under development in the real life - right now it is based only on blueprints and visualizations. As soon as it is constructed we will be able to make it in a higher detail however you can already see how it is going to look like. The textures should be exactly the same quality as on the promo screenshots http://www.drzewiecki-design.net/prodUUEE_2015.htm unless your flight sim texture resolution settings are different.
The texture on the static aircraft probably was still loading, there is everything fine with those textures.
That terminal is still under development in the real life - right now it is based only on blueprints and visualizations. As soon as it is constructed we will be able to make it in a higher detail however you can already see how it is going to look like. The textures should be exactly the same quality as on the promo screenshots http://www.drzewiecki-design.net/prodUUEE_2015.htm unless your flight sim texture resolution settings are different.
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- DD Stanislaw
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- DD Stanislaw
- Administrator
- Posts: 6271
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
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- 5-12 posts
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- Joined: Monday 21 Sep 2015, 23:48
- Location: usa