And a new project will be... News and other stuff.
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
Hello.
This time we have decided NOT to work on the FS2004 version of Moscow City X product because of the following reasons:
- with photoreal textures of 4,8m/pix (maximum resolution for FS2004) it looks really... "vintage" and outdated, especially without blend masks
- ground photoreal textures would need to be calibrated from scratch
- majority of groups of city buildings and airport buildings would need to be edited and exported from the very beginning because of the BGLC_9 limits
- all 4096 textures (90% of total in the project) would be resized to 1024 pixels
- all custom mesh would actually have to be built from scratch
- there is no simple method to export FSX autogen to FS2004 format, doing that right would take time
- autogen will be removed in "square" pattern around all custom object, so if the object is a group of buildings, it would mean a desert around the downtown of Moscow as well as all custom airports
- I don't expect much interest from the remaining FS2004 community taking the above into consideration hence the work required to make it would not corelate with sales we can achieve
Instead, we will probably add some parts of the project, like the most important landmarks, into our next version of UUEE Sheremetyevo (the one that will be published when 3rd runway is activated as well as the new terminal). Hope the reasons are reasonable and FS9 guys are not dissapointed.
Stanislaw
This time we have decided NOT to work on the FS2004 version of Moscow City X product because of the following reasons:
- with photoreal textures of 4,8m/pix (maximum resolution for FS2004) it looks really... "vintage" and outdated, especially without blend masks
- ground photoreal textures would need to be calibrated from scratch
- majority of groups of city buildings and airport buildings would need to be edited and exported from the very beginning because of the BGLC_9 limits
- all 4096 textures (90% of total in the project) would be resized to 1024 pixels
- all custom mesh would actually have to be built from scratch
- there is no simple method to export FSX autogen to FS2004 format, doing that right would take time
- autogen will be removed in "square" pattern around all custom object, so if the object is a group of buildings, it would mean a desert around the downtown of Moscow as well as all custom airports
- I don't expect much interest from the remaining FS2004 community taking the above into consideration hence the work required to make it would not corelate with sales we can achieve
Instead, we will probably add some parts of the project, like the most important landmarks, into our next version of UUEE Sheremetyevo (the one that will be published when 3rd runway is activated as well as the new terminal). Hope the reasons are reasonable and FS9 guys are not dissapointed.
Stanislaw
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
1. Czyli Olsztyn i Radom, niech zgadnę, trafią do paczek nr 2 i 3?
2. Zakładam, że wszystkie update'y - vol. 1, 2, 3 oraz Kraków będą płatne i będą obejmować instalki do P3D v3?
3. Moje pierwsze dwa płatne dodatki Polish Airports Vol. 1 oraz EPKK Kraków Balice 2012 kupiłem w Just Flight. Czy oni również będą oferować update za dopłatą? Pytam, gdyż pozostałe produkcje DD kupowałem już, i update'owałem, w SimMarkecie
2. Zakładam, że wszystkie update'y - vol. 1, 2, 3 oraz Kraków będą płatne i będą obejmować instalki do P3D v3?
3. Moje pierwsze dwa płatne dodatki Polish Airports Vol. 1 oraz EPKK Kraków Balice 2012 kupiłem w Just Flight. Czy oni również będą oferować update za dopłatą? Pytam, gdyż pozostałe produkcje DD kupowałem już, i update'owałem, w SimMarkecie
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
Our long-awaited Polish Airports vol.1 v4 with major updates of EPKT, EPGD and EPRZ airports has been completed and will be published this month. Stay tuned!
The update will obviously include all up-to-date airport layouts (new runways, aprons, taxiways, terminals etc) as well as some brand new features like wet ground surfaces during rain and a completely new lighting system that has been tested in Baku approach lights and prooved to be the best we have done so far. Additionally the new version will be compatible with FSX, FSX:SE and all known versions of P3D.
The update v2 to v3 will be payware but only for the minimal price of around 10 euros for owners of the previous version.
The update will obviously include all up-to-date airport layouts (new runways, aprons, taxiways, terminals etc) as well as some brand new features like wet ground surfaces during rain and a completely new lighting system that has been tested in Baku approach lights and prooved to be the best we have done so far. Additionally the new version will be compatible with FSX, FSX:SE and all known versions of P3D.
The update v2 to v3 will be payware but only for the minimal price of around 10 euros for owners of the previous version.
- Martin_Starski
- 200+ posts
- Posts: 3402
- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa