UUEE Moscow Sheremetyevo X V2
Latest version: v2.3 (2020)
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
Hello. I really love your product on FSX. But now I have some problems when I try to install it on P3D V3...
After I load the UUEE in my P3D, the ground texture is all black (It seems like the texture is missing, but I have tried to re-install it, and the issue still occure).
https://postimg.org/image/mamkj70sx/
May I know what happened?
After I load the UUEE in my P3D, the ground texture is all black (It seems like the texture is missing, but I have tried to re-install it, and the issue still occure).
https://postimg.org/image/mamkj70sx/
May I know what happened?
Hello,DD Stanislaw wrote:Thank you too indeed.
BTW, it is a Shift+D combination that activates the jetways. Please RTFM !
I made all of the suggested changes in door location for my Aerosoft Bus, but the jetway still lines up in the wrong place. I also did some troubleshooting and discovered that UUEE is the ONLY SODE airport this happens at. All others line up correctly. Any suggestions?
Scott
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
Page 7: "Jetways will dock to a pre-programmed location and height, best for airplanes written on the list below: (...)
Gate size general rules:
SMALL → <40m wingspan
MEDIUM → 40-60m wingspan
LARGE → >60m wingspan
It is recommended to park your aircraft at a gate with an appropriate size: (...)"
UUEE uses the older SODE technique which park to a predefined position, not related to the door location. If you follow the guide given on that picture, the animation acatually does pretty well with matching the door position for each aircraft type.
Gate size general rules:
SMALL → <40m wingspan
MEDIUM → 40-60m wingspan
LARGE → >60m wingspan
It is recommended to park your aircraft at a gate with an appropriate size: (...)"
UUEE uses the older SODE technique which park to a predefined position, not related to the door location. If you follow the guide given on that picture, the animation acatually does pretty well with matching the door position for each aircraft type.
So my question was never answered. Is there a way to flatten Moscow city. If I remove Moscow City X airport works fine.... but i've paid money for the addon and I expect it to work.
https://s23.postimg.org/9xfh2nrh7/riete.jpg
https://s23.postimg.org/qmgwyko2j/riete2.jpg
https://s23.postimg.org/9xfh2nrh7/riete.jpg
https://s23.postimg.org/qmgwyko2j/riete2.jpg
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6267
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland