Seattle Airports XP

Latest version: v1.1 (2018)

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DD Stanislaw
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Re: Seattle Airports XP

Post by DD Stanislaw » Monday 14 Jan 2019, 05:49

Hey.
I am not sure if you are able to define train track type, I have never heard of it. I believe it simply is a train track and can be used by whatever sim wants to use it for without limiting it to pax trains or cargo trains...
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Re: Seattle Airports XP

Post by ARVNFAC » Thursday 24 Jan 2019, 10:56

I have Seattle Airports XP and Seattle City XP installed in X-Plane 11 on a Windows 10 PC.

When I try to install to my X-Plane 10 folder the option is greyed out.

Am I only allowed to install it on one of the versions at a time? If not, now do I resolve this issue?

Thanks for your advice.

ARVNFAC

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Martin_Starski
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Re: Seattle Airports XP

Post by Martin_Starski » Thursday 24 Jan 2019, 15:03

Of course we can try to identify the problem, but as we are already very busy with Chicago project, maybe you can try to use our zip files to install both products manually? They should be available do download similarly as exe files.

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DD Stanislaw
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Re: Seattle Airports XP

Post by DD Stanislaw » Thursday 24 Jan 2019, 17:06

Actually I believe Seattle XP is not compatible with X-Plane 10 at all.
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Dran
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Re: Seattle Airports XP

Post by Dran » Wednesday 20 Feb 2019, 03:49

Hello all,
I have had the Seattle Airports XP for some time now and have been unable to resolve the issue of duplicate aircraft (sometimes same livery, some different liveries) appearing at certain KSEA gates. The product is installed exactly as instructed. The Custom Scenery/secenery_packs.ini file has ZZZ DD Seattle Airports XP Terrain folder at bottom priority; the four other DD Seattle XP folders are in high priority position above the Global Airports folder.

To try and address the problem I have tried eliminating static aircraft by following the instructions about copying the contents of the appropriate folder (no-static&with-photoreal folder) from the DD Seattle Airports XP INSTALLER folder, and overwriting the DD Seattle Airports XP folder in the Custom Scenery folder. That then breaks the integrity of the scenery and I get scenery error messages in X-Plane 11.

Can someone from Drzewiecki Design help? I am including a screenshot as well as a listing of the secenery_packs.ini file.
Double Aircraft-KSEA.jpg
From scenery_packs.ini file:
I
1000 Version
SCENERY

SCENERY_PACK Custom Scenery/DD Seattle Airports ARoads/
SCENERY_PACK Custom Scenery/DD Seattle Airports XP/
SCENERY_PACK Custom Scenery/DD Seattle Airports XP Documents/
SCENERY_PACK Custom Scenery/DD Seattle Airports XP INSTALLER/
SCENERY_PACK Custom Scenery/KSAN - San Diego International/
SCENERY_PACK Custom Scenery/KSFO - San Francisco Cable Cars/
SCENERY_PACK Custom Scenery/KSFO - San Francisco V2/
SCENERY_PACK Custom Scenery/KSFO - Traffic Golden Gate Bridge/
SCENERY_PACK Custom Scenery/KSFO - Traffic Oakland Bay Bridge/
SCENERY_PACK Custom Scenery/PANC - Ted Stevens Anchorage International Airport/
SCENERY_PACK Custom Scenery/PAJN - Juneau International/
SCENERY_PACK Custom Scenery/Aircraft-Static_and_Animated/
SCENERY_PACK Custom Scenery/KJFK_extra_planes/
SCENERY_PACK Custom Scenery/KLAX_v2.5 with 750 Animations XP11/
SCENERY_PACK Custom Scenery/KBWI_XP11/
SCENERY_PACK Custom Scenery/DD_NY_Airports_v2_XP Documents/
SCENERY_PACK Custom Scenery/DD_NY_Airports_v2_XP_1KJFK-KLGA-KTEB_Roads/
SCENERY_PACK Custom Scenery/DD_NY_Airports_v2_XP_KJFK-KLGA-KTEB/
SCENERY_PACK Custom Scenery/DD_NY_Airports_v2_XP_KJFK-KLGA-KTEB INSTALLER/
SCENERY_PACK Custom Scenery/Nimbus Simulation - KPHX - Phoenix/
SCENERY_PACK Custom Scenery/KSLC - Salt Lake City International/
SCENERY_PACK Custom Scenery/MisterX_Library/
SCENERY_PACK Custom Scenery/OpenSceneryX/
SCENERY_PACK Custom Scenery/Global Airports/
SCENERY_PACK Custom Scenery/KSEA Demo Area/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Chicago/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Dubai/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Las Vegas/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - London/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Sydney/
SCENERY_PACK Custom Scenery/ZZZ DD Seattle Airports XP Terrain/
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DD Stanislaw
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Re: Seattle Airports XP

Post by DD Stanislaw » Wednesday 20 Feb 2019, 04:15

As far as I can see from the screenshot - our static aircraft are still enabled.
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Dran
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Re: Seattle Airports XP

Post by Dran » Wednesday 20 Feb 2019, 15:13

Hello,
Yes, the aircraft appear to be enabled but that is my problem. There are duplicate aircraft at many parking spots. Please zoom in and examine the images. You’ll see double wings, double tails with different liveries and if you examine closely, double fuslages. This appears not only in the area of this screenshot (around gate B-14) but throughput other areas of the airport tarmac. This particular screenshot is merely one example. Clearly, the software is placing more than 1 aircraft at the same parking spot.

As i said in my post, when I attempt to correct this by using the no-static/with photo real OR the no-static/without photo real folders to replace the existing Seattle Airports XP folder in Custom Scenery (as instucted using the contents of the INSTALLER folder), then X-Plane indicates there is a problem with missing scenery files.

So in summary, I want to see your aircraft depicted but not double aircraft.

Thank you for any help in addressing this.

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Re: Seattle Airports XP

Post by DD Stanislaw » Wednesday 20 Feb 2019, 16:06

Do you run it on Mac?
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Dran
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Re: Seattle Airports XP

Post by Dran » Wednesday 20 Feb 2019, 17:03

Hi,
Yes, running on iMac Pro, macOS Mojave version 10.14.3; X-Plane 11 version 11.31r.

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Martin_Starski
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Re: Seattle Airports XP

Post by Martin_Starski » Friday 22 Feb 2019, 08:24

Hi, can you attach log.txt and the file scenery_packs.ini please?
You may send them to me by Email: marcin@drzewiecki-design.net

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Dran

Post by Dran » Friday 22 Feb 2019, 20:19

Hi Marcin,
I sent you the info via email as requested.

Thank you

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Re: Seattle Airports XP

Post by ssdd » Sunday 24 Mar 2019, 08:01

I have missing buildings at airport KPAE and also floating buildings to thew west of KPAE.
Is there a fix for this issue?

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Re: Seattle Airports XP

Post by Martin_Starski » Sunday 24 Mar 2019, 08:19

ssdd wrote:
Sunday 24 Mar 2019, 08:01
missing buildings at airport
Please confirm that the "number of object" setting is not set below medium value (Normal) - otherwise buildings may be not visible.
ssdd wrote:
Sunday 24 Mar 2019, 08:01
floating buildings
Can you show it via screenshots?

Maybe you have some other addons that can generate this issue.

Have you installed our scenery via exe or manually using the zip file? Please attach here your scenery_packs.ini and XP log file (both files exported to one zip file)

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Re: Seattle Airports XP

Post by ssdd » Sunday 24 Mar 2019, 08:55

I used the exe from the org store
have 2 screen shots but it say 1mb is too big
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Re: Seattle Airports XP

Post by Martin_Starski » Sunday 24 Mar 2019, 09:44

You can use this for the screenshots: https://pl.imgbb.com

What about the settings for the "number of object"?

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