Chicago Airports XP

Latest version: v1.0 (2019)

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StefanKo
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Re: Chicago Airports XP

Post by StefanKo »

WHY THERE IS STILL NO UPDATE????

the Potholes in KORD still exist, even I do apply the mesh update file you put in this forum. But no change. How can it be that this issue is not being fixed???

Regards Steve
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StefanKo
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Re: Chicago Airports XP

Post by StefanKo »

StefanKo wrote: Sunday 05 Nov 2023, 05:41 WHY THERE IS STILL NO UPDATE????

the Potholes in KORD still exist, even I do apply the mesh update file you put in this forum. But no change. How can it be that this issue is not being fixed???

Regards Steve
I Added another screenshot this is with the fix KORD_HARD_MESH file. This bug is so obvious. why the dev does not care???
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Martin_Starski
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Re: Chicago Airports XP

Post by Martin_Starski »

First of all, I do not understand why you had to write 3 posts and use the uppercase letters :roll:
StefanKo wrote: Sunday 05 Nov 2023, 00:00 Does this still work? When do you think will you work on your X-Plane sceneries to make them fit for version 12?
Yes, the respective fix solved the issue for many users (viewtopic.php?p=20486#p20486)
There are no precise plans for XP12 yet.
StefanKo wrote: Sunday 05 Nov 2023, 05:50 This bug is so obvious. why the dev does not care???
You are not right - If we didn't care, then the forum and the fix you mentioned would simply not exist. Can you share your log.txt and scenery_packs.ini file, please?
StefanKo
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Re: Chicago Airports XP

Post by StefanKo »

Of course,

here you are. Please Find attached the .ini file and the log text. The forum does not accept the .ini file format so I send screenshots

Regards Steve
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DD Stanislaw
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Re: Chicago Airports XP

Post by DD Stanislaw »

We will not work on X-Plane sceneries to make them fit for version 12 - if at all, we will make fully standalone XP12 products, definitely not just updates.
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StefanKo
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Re: Chicago Airports XP

Post by StefanKo »

OK, never mind. I did fix it with World editor and deleted all the meshes. now the bridges are flat and no tunnels anymore but at least the runway has no holes and I can fly to my favorite airport.

Thank you very much for your commitment to the community. your sceneries in MSFS ans XP are outstanding. Looking forward to see some XP 12 sceneries in the future.

Regards Steve.
wsor4013
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Re: Chicago Airports XP

Post by wsor4013 »

I'm still having issues with the invisible potholes over the tunnels on 28C taxiway November and over the I190 bridges on Alpha and Bravo even after putting in the mesh file that you guys said would fix it. Please help
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Martin_Starski
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Re: Chicago Airports XP

Post by Martin_Starski »

Can you please share your log.txt and scenery_packs.ini as a zip here? Afterwards, I will ask my colleagues to check it again.
wsor4013
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Re: Chicago Airports XP

Post by wsor4013 »

log and scenery packs located in the zip file
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wsor4013
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Re: Chicago Airports XP

Post by wsor4013 »

any word on a fix for this issue yet?
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Martin_Starski
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Re: Chicago Airports XP

Post by Martin_Starski »

It's been discussed internally and added to a timetable, but it will not be in a very short time. We can do such fixes during the break between projects - sorry, but at the moment all people are fully involved and focused on the ongoing projects and cannot just break away from them.
787flyer
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Re: Chicago Airports XP

Post by 787flyer »

First off, this is a fantastic scenery. Very nice detail.

Over the past 20 or so years, O'Hare has been undergoing major layout modifications as many of you probably know. Since the release of the DD scenery, some fundamental changes to the airport have been made. No new runways or anything, but just to name a few changes.

- Terminal 5 gate expansion. Most of the gates abeam taxiway B on the west side of the terminal have been completely reconfigured and modified as Delta Airlines moved into that location. This also includes the east side of Terminal 5 with an expansion to the building adding new gates and hardstands.

- Taxiways west of the main terminal complex have been changed for construction of a new concourse in the future. Taxiway U and Q have shifted from A and B and go more west. Many other taxiways in that area have been changed or renamed. Taxiways B now extends past A12 westbound to join up with the former taxiway L.

- Taxiway A1 has been removed.

- Taxiways near runway 9C/27C have been renamed, they are not correct in the current scenery.

- Taxiway BB is now taxiway SS. (for the most part)

- Taxiway A22 has been created with a new ramp which includes two new gates. Gate L25 and L27.

- Some of the E gates at Terminal 2 have been slightly modified to accommodate larger mainline aircraft such as 737's, A321's etc as United has acquired a lot of those gates.

These are just some random examples I can think of off the top of my head. The scenery does not need to be completely redone by any means. In the grand scheme of things, these changes are very minor compared to the massive size of the airport. However I believe they are essential changes to the airport that I would love to see modeled in your scenery for maximum realism. Any thoughts on if this could be a possible update in the near future?
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