Resolved by deleting context.xml and Scenery index files
Search found 19 matches
- Sunday 13 Aug 2023, 20:06
- Forum: Products - Microsoft Flight Simulator
- Topic: Washington Landmarks MSFS
- Replies: 509
- Views: 366827
- Sunday 13 Aug 2023, 16:30
- Forum: Products - Microsoft Flight Simulator
- Topic: Washington Landmarks MSFS
- Replies: 509
- Views: 366827
Re: Washington Landmarks MSFS
Anyone know what causes this? I've got missing tree textures.
- Friday 03 Mar 2023, 01:08
- Forum: Products - Microsoft Flight Simulator
- Topic: Chicago Landmarks MSFS
- Replies: 488
- Views: 1828943
Re: Chicago Landmarks MSFS
So just confirming with the latest update,
Is the MS KCGX supposed to be at a -1 or 1 priority in order for both to work?
Is the MS KCGX supposed to be at a -1 or 1 priority in order for both to work?
- Thursday 23 Apr 2020, 21:26
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Chicago City X
- Replies: 297
- Views: 262416
Re: Chicago City X
Stanislaw, Just having elevation issues once again (but in P3Dv5) with the new DD Chicago update and OrbX Meigs. I've got the 3D grass floating about 10 feet in the air. I've confirmed that the files mentioned in the previous post have been disabled via the ChicagoX installed. OrbX Meigs is also in ...
- Saturday 21 Mar 2020, 20:56
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: New York City X
- Replies: 462
- Views: 447645
Re: New York City X
Love the scenery, but was wondering if there was a way to disable the night ground textures specifically. I'm running a 3rd party 3D lights addon that doesn't appear through
- Thursday 20 Jun 2019, 11:58
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 267650
Re: Seattle City X
Hah disregard last. found it
- Thursday 20 Jun 2019, 11:58
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 267650
Re: Seattle City X
Can anyone confirm that the latest version is 1.3? I'm downloading it off simmarket and it gives me ver 1.05
- Sunday 05 May 2019, 23:16
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Chicago City X
- Replies: 297
- Views: 262416
Re: Chicago City X
With "CVX_CHI_Mesh.Bgl" fix applied:
- Sunday 05 May 2019, 22:56
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Chicago City X
- Replies: 297
- Views: 262416
Re: Chicago City X
Stanislaw or Starski,
Was wondering if you had been able to take a look at my last post regarding issues with the fix. Any further ideas to resolve the elevation issues around the field?
Was wondering if you had been able to take a look at my last post regarding issues with the fix. Any further ideas to resolve the elevation issues around the field?
- Thursday 02 May 2019, 20:41
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Chicago City X
- Replies: 297
- Views: 262416
Re: Chicago City X
https://i.imgur.com/C7Lz9G8.jpg Here is that screenshot requested. I've tried your suggestions as well as uninstalling both FTX Meigs and ChicagoX and installing them anew w/ admin rights. I am still getting these issues: sunken roadway https://i.imgur.com/0wdztO1.jpg cliffed water https://i.imgur....
- Wednesday 01 May 2019, 21:09
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Chicago City X
- Replies: 297
- Views: 262416
Re: Chicago City X
Stanislaw, Thanks for the quick compatibility fix with FTX Meigs. I'm actually having a few more issues with the CVX_CHI_Mesh.bgl fix than my previous "fix" of removing CVX_CHI_Mesh.bgl. I'm now seeing double buildings and rising water instead of just double buildings. https://i.imgur.com/...
- Tuesday 30 Apr 2019, 01:47
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Chicago City X
- Replies: 297
- Views: 262416
Re: Chicago City X
I don't know. Its possible? I haven't tried both install options yet. Another possibility I'm looking into is adding OrbX Meigs as an addon.cfg entry....In its current state the FTX app adds in Meigs into the scenery.cfg whose entries are a lower priority than those in addon.cfg. ChicagoX is in addo...
- Monday 29 Apr 2019, 23:59
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Chicago City X
- Replies: 297
- Views: 262416
Re: Chicago City X
I'm also have the same issues with the same products. However, I was able to correct it by disabling "CVX_CHI_Mesh.BGL" and renaming it to "CVX_CHI_Mesh.off". The only problem I have right now is the ChicagoX Adler Planetarium showing at the same time as OrbX's Adler Planetarium....
- Friday 25 May 2018, 18:44
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Washington X
- Replies: 369
- Views: 272129
Re: Washington X
Sweet! Yeah it was the KDCA_Dirt.bgl causing this issue. Ty!
- Friday 25 May 2018, 14:54
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Washington X
- Replies: 369
- Views: 272129
Re: Washington X
This is P3D 4.2 and a GeForce 1080Ti