Search found 11 matches

by kdfw
Wednesday 25 May 2022, 04:28
Forum: Products - Microsoft Flight Simulator
Topic: Washington Landmarks MSFS
Replies: 509
Views: 258491

Re: Washington Landmarks MSFS

georgetown university to the left
Image
by kdfw
Sunday 22 May 2022, 05:10
Forum: Products - Microsoft Flight Simulator
Topic: Washington Landmarks MSFS
Replies: 509
Views: 258491

Re: Washington Landmarks MSFS

finally up on mfs mkt.

i'd like to second the request to add some cathedrals and buildings in georegetown as they're prominent on the port side as coming in for the river visual rw19. also, the visual ref lights on the george mason bridge isn't there--it was there for the p3d version.
by kdfw
Friday 06 May 2022, 01:41
Forum: Products - Microsoft Flight Simulator
Topic: Washington Landmarks MSFS
Replies: 509
Views: 258491

Re: Washington Landmarks MSFS

v1.2 still hasn't shown up on the mfs market yet...
by kdfw
Saturday 23 Oct 2021, 17:12
Forum: Products - Microsoft Flight Simulator
Topic: KDCA Washington National MSFS
Replies: 442
Views: 551205

Re: KDCA Washington National MSFS

any plans to color match the kdca terminal buildings with the surroundings? the buildings as they are now are quite white and awfully bright.
by kdfw
Wednesday 04 Aug 2021, 03:41
Forum: Products - Microsoft Flight Simulator
Topic: RJAA Tokyo Narita MSFS
Replies: 255
Views: 464691

Re: RJAA Tokyo Narita MSFS

there are static aircraft that pop into view right under the glidepath on 34R before SU5. would it be possible to add some LODs to the static aircraft so they don't pop into view in an obvious fashion for the SU5 compatibility patch?
by kdfw
Saturday 22 May 2021, 18:33
Forum: Products - Microsoft Flight Simulator
Topic: RJAA Tokyo Narita MSFS
Replies: 255
Views: 464691

Re: RJAA Tokyo Narita MSFS

Frequently fly to RJAA for real and this product faithfully captures the airport and its surroundings. wish the nearby otis elevator tower with its strobes can be added downwind of RW16R. anyway, as the previous post mentioned, the flybywire a320 isn't able to autotune the ILS to RJAA, hope this can...
by kdfw
Tuesday 27 Nov 2018, 04:16
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Washington X
Replies: 367
Views: 244101

Re: Washington X

Hi Martin,
ok, i found the problem--i had some kind of washington dc scenery under Prepar3D v4\Scenery\Cities\Washington_DC\Scenery which i don't recall where it came from. deleting that entry in scenery config, everything is working good.
thanks for your help!
by kdfw
Tuesday 27 Nov 2018, 01:13
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Washington X
Replies: 367
Views: 244101

Re: Washington X

Hi Martin,
no other scenery installed in the washington dc area except fb kiad.
dd nyc up north, orbx ftx global base and landclass installed.

had washingtonx demo before but deleted the dir prior to installing payware washingtonx. only photoreal megascenery is in the dallas tx area.
by kdfw
Monday 26 Nov 2018, 04:34
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Washington X
Replies: 367
Views: 244101

Re: Washington X

one issue with ground texture between rosslyn and watergate complex over the potomac river: little island and some area photoreal texture appear normal from a distance but when close to the area, the photoreal textures appear to get covered by white tiles. https://i.imgur.com/44YY46E.jpg https://i.i...
by kdfw
Sunday 25 Nov 2018, 01:36
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle Airports X
Replies: 1029
Views: 586444

Re: Seattle Airports X

Hi Martin, with hdr=on it looks like the shots in the prod page, not blending well with its surrounding autogen. with hdr=off, the blending isn't as bad but the buildings are brighter than what's around it and rooftops are even brighter than the tarmac around it. night, hdr=off https://imgur.com/a/f...
by kdfw
Saturday 24 Nov 2018, 15:11
Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
Topic: Seattle Airports X
Replies: 1029
Views: 586444

Re: Seattle Airports X

seattle airportx is quite good but the night textures are totally wrong--the airport buildings actually glow white at night. i think the light map textures need to be toned down by at least half so that airport buildings blend better with the surrounding environment. the p3dv4 dynamic lights don't h...