Search found 2 matches
- Monday 26 Nov 2018, 19:23
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 267602
Re: Seattle City X
Thanks for the reply. I don't think for Taxi2Gate to develope this building would change a lot, since your City scenery seems to suppress the T2G's one in this area, or why is it not showing T2G's ground textures there? Are buildings and textures handled differently? I was able to get rid of other p...
- Saturday 24 Nov 2018, 16:24
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Seattle City X
- Replies: 357
- Views: 267602
Re: Seattle City X
Hi there, I want to come back to a problem that was discussed a little way back, the black areas that are supposed to be shadows for the Airports package, but which are still visible if you don't own them. Now I don't have them, but the City and T2G's KSEA since yesterday. So far so good, although I...