Search found 4 matches
- Sunday 31 Jan 2021, 16:51
- Forum: Products - Microsoft Flight Simulator
- Topic: Chicago Landmarks MSFS
- Replies: 488
- Views: 1800086
Re: Chicago Landmarks MSFS
Hi, yes...it only happens with this scenery, but I only have this one as an addon, never saw detail dissapearing when getting close to them. Its difficult to explain, but it looks like there are "group of objects" and they change to low poly all together once I reach an specific terrain ar...
- Saturday 30 Jan 2021, 21:23
- Forum: Products - Microsoft Flight Simulator
- Topic: Chicago Landmarks MSFS
- Replies: 488
- Views: 1800086
Re: Chicago Landmarks MSFS
Hi, I have been testing it in VR and 2d. In 2d it works perfectly as it should, and changing the slider "object detail" to 200% makes de detail at long distance much better, as it should be :) The problem only happens in VR, its something difficult to explain, it seems the detail of the ob...
- Saturday 30 Jan 2021, 00:17
- Forum: Products - Microsoft Flight Simulator
- Topic: Chicago Landmarks MSFS
- Replies: 488
- Views: 1800086
Re: Chicago Landmarks MSFS
Hi, thanks for answering Just a note if I wasnt clear in my post, but with many objects its happening the "opposite", I mean, it looks high detail when Im far, and they change to low poly when Im getting close, for example the ones in the ground at the big green park area including the big...
- Thursday 28 Jan 2021, 23:47
- Forum: Products - Microsoft Flight Simulator
- Topic: Chicago Landmarks MSFS
- Replies: 488
- Views: 1800086
Re: Chicago Landmarks MSFS
Hi, I have been testing the new version I fly in VR and your scenery its amazing, with the last version the terrain problem its solved (the big mountain on the stadium) But, while I fly over the buildings, it seems there is a problem with parts of the buildings changing from "high poly to low p...