Seattle Landmarks MSFS

Latest version: v1.3 (2023)

Post Reply
mikced76
5-12 posts
5-12 posts
Posts: 8
Joined: Friday 10 Sep 2021, 18:00
Name: MikaelC

Re: Seattle Landmarks MSFS

Post by mikced76 »

I too really hope we will see your beautiful Seattle airports in MSFS some day. They were of such high quality in P3D!
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

Some work has already been done - you may consider following us on Instagram to find out more! :wink:
https://www.instagram.com/drzewieckidesign/?hl=en
Image
Giffdev
13-25 posts
13-25 posts
Posts: 25
Joined: Thursday 11 Mar 2021, 06:45
Name: Giffdev

Re: Seattle Landmarks MSFS

Post by Giffdev »

Any news this month for updates around the seattle area :)?
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

You may consider following our Instagram for previews and "unofficial" news. 8)
Image
sealeo
5-12 posts
5-12 posts
Posts: 6
Joined: Saturday 29 Dec 2018, 14:34
Name: Dan

Re: Seattle Landmarks MSFS

Post by sealeo »

I've had several of your Seattle products in the past, X-Plane etc, and now MSFS, great work by the way.
Just wondering if Seattle downtown and Belleview NIGHT LIGHTING are going to be fixed, TOO BRIGHT and all buildings are YELLOW IN COLOR.
Also the LOD issue where the buildings don't pop in until you at literally on top of them.
Sorry do not have time to look through all your instagram pics for an update..
MSFS marketplace edition.
User avatar
Martin_Starski
200+ posts
200+ posts
Posts: 3365
Joined: Monday 24 Sep 2012, 11:11
Name: Marcin
Location: Warszawa

Re: Seattle Landmarks MSFS

Post by Martin_Starski »

We do not have any "light-nighting" changes on our to-do list. Can you share some pics from your sim? I'm afraid there are different graphic cards, monitor settings, graphic setting and different tastes, which we are not able to satisfy fully :roll:

LOD issues probably need some action from our side - especially as Asobo did many changes in this field during last months. But we also have been waiting for some improvements from Asobo so far. For sure - as soon as the new version is coming - we will take a look to this.
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

sealeo, please provide some screenshots of what you see.
Our product should look exactly as on promo screenshots: http://www.drzewiecki-design.net/prodSeaCity_MSFS.htm (bottom of the page)
Image
sealeo
5-12 posts
5-12 posts
Posts: 6
Joined: Saturday 29 Dec 2018, 14:34
Name: Dan

Re: Seattle Landmarks MSFS

Post by sealeo »

Hi, thanks for the reply.
It is not visable in a picture, but when you enter VR, the buildings in downtown Seattle and Belleview are Super Bright Yellow, and it looks like every light is on, and they are all the same color.
This may be a limitation of the scenery, but I am hoping it can be fixed to look as good as the 2D version.
Thanks again for your time.
Daniel
Screenshot 3mb(95).png
You do not have the required permissions to view the files attached to this post.
controll21
13-25 posts
13-25 posts
Posts: 17
Joined: Friday 22 Oct 2021, 14:42
Name: Rick

Re: Seattle Landmarks MSFS

Post by controll21 »

Elevator movement on Space Needle has ceased in MSFS2020....can this be fixed...?
controll21
13-25 posts
13-25 posts
Posts: 17
Joined: Friday 22 Oct 2021, 14:42
Name: Rick

Re: Seattle Landmarks MSFS

Post by controll21 »

controll21 wrote: Friday 22 Oct 2021, 14:46 Elevator movement on Space Needle has ceased in MSFS2020....can this be fixed...?
I installed through ORBX and have uninstalled and re-installed and also tried the SYNC feature offered in ORBX but nothing worked for me so far.
User avatar
Martin_Starski
200+ posts
200+ posts
Posts: 3365
Joined: Monday 24 Sep 2012, 11:11
Name: Marcin
Location: Warszawa

Re: Seattle Landmarks MSFS

Post by Martin_Starski »

sealeo wrote: Thursday 21 Oct 2021, 18:54 the 2D version
I'm afraid we've never tested our scenery with VR :?
User avatar
Martin_Starski
200+ posts
200+ posts
Posts: 3365
Joined: Monday 24 Sep 2012, 11:11
Name: Marcin
Location: Warszawa

Re: Seattle Landmarks MSFS

Post by Martin_Starski »

controll21 wrote: Friday 22 Oct 2021, 14:46 Elevator movement on Space Needle
It's noted and will be checked.
controll21
13-25 posts
13-25 posts
Posts: 17
Joined: Friday 22 Oct 2021, 14:42
Name: Rick

Re: Seattle Landmarks MSFS

Post by controll21 »

It's in both 2D and VR, it was working before SU6 update
User avatar
DD Stanislaw
Administrator
Administrator
Posts: 6260
Joined: Monday 15 May 2006, 10:07
Name: Stanisław
Location: Warsaw, Poland

Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

Custom animations work with SU6 correctly, we will check the elevators there. Thanks for the report.
Image
controll21
13-25 posts
13-25 posts
Posts: 17
Joined: Friday 22 Oct 2021, 14:42
Name: Rick

Re: Seattle Landmarks MSFS

Post by controll21 »

Just as a heads up the flag on top of the space needle is moving, but the elevators are still frozen
Post Reply