EPWA Warsaw Chopin Airport XP v2

Latest version: v2.2 (2020)

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Martin_Starski
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Re: EPWA Warsaw Chopin Airport XP v2

Post by Martin_Starski »

Something went wrong with the installation. Have you rebuild the scenery_packs.ini file after the installation process?
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HAL34
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Posts: 15
Joined: Wednesday 27 Dec 2017, 12:42
Location: France

Re: EPWA Warsaw Chopin Airport XP v2

Post by HAL34 »

Hello Martin,
Yes, I have rebuild the scenery_packs.ini file after the installation process.
Here is it, in case you can understand the problem.

Thank you very much for your help.

Code: Select all

I
1000 Version
SCENERY

SCENERY_PACK Custom Scenery/MB Sceneries Airport LYBE - Belgrade/
SCENERY_PACK Custom Scenery/000 Drzewiecki Design Library/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Chicago/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Dubai/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Las Vegas/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - New York/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Sydney/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Washington DC/
SCENERY_PACK Custom Scenery/Orbx_A_EGLC_LondonCity/
SCENERY_PACK Custom Scenery/Orbx_A_EGLH_Needles/
SCENERY_PACK Custom Scenery/Orbx_A_LFLJ_Courchevel_Airport/
SCENERY_PACK Custom Scenery/Orbx_B_LFLJ_Courchevel_Mesh/
SCENERY_PACK Custom Scenery/Orbx_A_LOWI_Innsbruck/
SCENERY_PACK Custom Scenery/Orbx_A_LOWI_LOJT/
SCENERY_PACK Custom Scenery/Orbx_B_LOWI_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_LOWI_DrapedOrthos/
SCENERY_PACK Custom Scenery/Orbx_D_LOWI_Orthos/
SCENERY_PACK Custom Scenery/Orbx_EGFF_A_Cardiff/
SCENERY_PACK Custom Scenery/Orbx_ENHA_A_Hamar_Flyplass/
SCENERY_PACK Custom Scenery/Orbx_ENOV_A_Orsta_Volda/
SCENERY_PACK Custom Scenery/Orbx_KCGX_A_Merrill_C_Meigs_Field/
SCENERY_PACK Custom Scenery/Orbx_KCGX_C_Overlay/
SCENERY_PACK Custom Scenery/ZZZ_Orbx_KCGX_Merrill_C_Meigs_Field/
SCENERY_PACK Custom Scenery/Orbx_L52_A_Oceano_County/
SCENERY_PACK Custom Scenery/GMTT/
SCENERY_PACK Custom Scenery/Heron's Nest/
SCENERY_PACK Custom Scenery/zzz_Heron's Nest Mesh/
SCENERY_PACK Custom Scenery/EDDK_v301_01_Vegetation/
SCENERY_PACK Custom Scenery/EDDK_v301_02_Forests/
SCENERY_PACK Custom Scenery/EDDK_v301_03_Airport/
SCENERY_PACK Custom Scenery/EDDK_v301_04_Ortho/
SCENERY_PACK Custom Scenery/EDDK_v301_99_Extras/
SCENERY_PACK Custom Scenery/EDDL_JustSim_Airport_v1.1_XPL11/
SCENERY_PACK Custom Scenery/EPKT/
SCENERY_PACK Custom Scenery/EPLB Lublin/
SCENERY_PACK Custom Scenery/EPLR Lublin Radawiec/
SCENERY_PACK Custom Scenery/KAVX - Catalina Airport/
SCENERY_PACK Custom Scenery/KBOS - Boston Logan International/
SCENERY_PACK Custom Scenery/KBOS - GroundTraffic City/
SCENERY_PACK Custom Scenery/KBOS - Boston Logan International Orthophotos/
SCENERY_PACK Custom Scenery/KCUB - Jim Hamilton-L.B. Owens Airport/
SCENERY_PACK Custom Scenery/KLAS Las Vegas Mc Carran/
SCENERY_PACK Custom Scenery/KLAX_v2.5 with 750 Animations XP11/
SCENERY_PACK Custom Scenery/KMGM - Montgomery Regional Airport/
SCENERY_PACK Custom Scenery/KPCM - Plant City Municipal Airport/
SCENERY_PACK Custom Scenery/KPDX - Portland International/
SCENERY_PACK Custom Scenery/KPHL Philadelphia International Airport and City/
SCENERY_PACK Custom Scenery/KPHX - Phoenix Sky Harbor Intl/
SCENERY_PACK Custom Scenery/KSAN - San Diego International/
SCENERY_PACK Custom Scenery/KSEA Demo Area/
SCENERY_PACK Custom Scenery/KSFO - San Francisco Cable Cars/
SCENERY_PACK Custom Scenery/KSFO - San Francisco V2/
SCENERY_PACK Custom Scenery/KSFO - Traffic Golden Gate Bridge/
SCENERY_PACK Custom Scenery/KSFO - Traffic Oakland Bay Bridge/
SCENERY_PACK Custom Scenery/KTEX - Telluride Regional Airport/
SCENERY_PACK Custom Scenery/KTPA - Tampa International - Vertical807/
SCENERY_PACK Custom Scenery/LBWN_JustSim_Varna/
SCENERY_PACK Custom Scenery/LEIB xp11 tdg/
SCENERY_PACK Custom Scenery/LEMD-Adolfo Suárez Madird-Barajas/
SCENERY_PACK Custom Scenery/LEPA no static tdg/
SCENERY_PACK Custom Scenery/LESU_Scenery_Pack/
SCENERY_PACK Custom Scenery/LFCM Millau Larzac V1 XP10/
SCENERY_PACK Custom Scenery/LFHM_Scenery_Pack/
SCENERY_PACK Custom Scenery/LFKB tdg/
SCENERY_PACK Custom Scenery/LFKF tdg/
SCENERY_PACK Custom Scenery/LFKJ tdg/
SCENERY_PACK Custom Scenery/LFLB tdg/
SCENERY_PACK Custom Scenery/LFLP tdg/
SCENERY_PACK Custom Scenery/LFMD tdg/
SCENERY_PACK Custom Scenery/LFMT - Montpellier Mediterranee/
SCENERY_PACK Custom Scenery/LGAV XP11 no static tdg/
SCENERY_PACK Custom Scenery/Library - My_Library/
SCENERY_PACK Custom Scenery/LICJ static tdg/
SCENERY_PACK Custom Scenery/LIPO tdg/
SCENERY_PACK Custom Scenery/LIPZ xp11 tdg/
SCENERY_PACK Custom Scenery/LIRN xp11 tdg/
SCENERY_PACK Custom Scenery/LMML no static tdg/
SCENERY_PACK Custom Scenery/LOWK_JustSim/
SCENERY_PACK Custom Scenery/LOWK_JustSim_city/
SCENERY_PACK Custom Scenery/LOWL Linz/
SCENERY_PACK Custom Scenery/LOWS_W.A.Mozart_Digital_Design/
SCENERY_PACK Custom Scenery/LPPT Lisboa v10 X-Design v_1.4/
SCENERY_PACK Custom Scenery/LXGB-sdh-1.2.2/
SCENERY_PACK Custom Scenery/LYPG tdg/
SCENERY_PACK Custom Scenery/LYTV with static ac tdg/
SCENERY_PACK Custom Scenery/YSCB tdg/
SCENERY_PACK Custom Scenery/YSSY Sydney Kingsford Smith 1.50 (ISDG)/
SCENERY_PACK Custom Scenery/3D_Everest_Park/
SCENERY_PACK Custom Scenery/@LSZA_Lugano_V11/
SCENERY_PACK Custom Scenery/a - ENOV Orsta Volda/
SCENERY_PACK Custom Scenery/a - ENSD Sandane/
SCENERY_PACK Custom Scenery/a - Machmell Fisheries Camp 2.0/
SCENERY_PACK Custom Scenery/A New Zealand NZPK Pikes Point/
SCENERY_PACK Custom Scenery/A Sky Story - LFBD Bordeaux - Beta 0.7/
SCENERY_PACK Custom Scenery/A Sky Story Sceneries - LFDI Libourne - Artigues de Lussac/
SCENERY_PACK Custom Scenery/Abu Dhabi VFR objects/
SCENERY_PACK Custom Scenery/Abu_Dhabi OMAA airport/
SCENERY_PACK Custom Scenery/AbuDhabi RedBull Strip/
SCENERY_PACK Custom Scenery/AbuDhabiRedBull 1/
SCENERY_PACK Custom Scenery/BR - SBSP Congonhas Airport v2.0/
SCENERY_PACK Custom Scenery/BR - SBSP OSM V 1.0/
SCENERY_PACK Custom Scenery/BR - SBSP Mesh Fix v1.0 by SNowblind_7/
SCENERY_PACK Custom Scenery/BR-A-Riogaleao - SBGL Roads/
SCENERY_PACK Custom Scenery/BR-B-Riogaleao - SBGL International Rio de Janeiro Airport/
SCENERY_PACK Custom Scenery/BR-E-RJ Mesh Terrrain/
SCENERY_PACK Custom Scenery/BR-F-RJ Mesh/
SCENERY_PACK Custom Scenery/BR-SBSV A-Salvador International Airport XP11/
SCENERY_PACK Custom Scenery/BR-SBSV B-HD Mesh 1.0/
SCENERY_PACK Custom Scenery/Brisbane Int 2020 by CDG v1.0/
SCENERY_PACK Custom Scenery/Brisbane Orthophoto by CDG v097/
SCENERY_PACK Custom Scenery/KABQ - Albuquerque International Sunport/
SCENERY_PACK Custom Scenery/KABQ_B_Overlay/
SCENERY_PACK Custom Scenery/KABQ_C_Mesh/
SCENERY_PACK Custom Scenery/DAAG_Scenery_Pack/
SCENERY_PACK Custom Scenery/DAAT Tamanrasset/
SCENERY_PACK Custom Scenery/DAAT_orthos/
SCENERY_PACK Custom Scenery/DABC-Constantine Mohamed Boudiaf International Airport/
SCENERY_PACK Custom Scenery/DAOO-Oran Ahmed Ben Bella(DZ-Scenery)/
SCENERY_PACK Custom Scenery/Dubai/
SCENERY_PACK Custom Scenery/Nimbus Simulation - 1N2-Lufker-Spadaro/
SCENERY_PACK Custom Scenery/Nimbus Simulation - KMCO - Orlando/
SCENERY_PACK Custom Scenery/Nimbus Simulation - KORD - Chicago - Summer/
SCENERY_PACK Custom Scenery/Canberra Airport Australia Orthos/
SCENERY_PACK Custom Scenery/Canberra City Orthos/
SCENERY_PACK Custom Scenery/CH LSGP La Cote/
SCENERY_PACK Custom Scenery/OMAD - Bateen/
SCENERY_PACK Custom Scenery/FFDG-PANC Ted Stevens Anchorage International Airport/
SCENERY_PACK Custom Scenery/DD EETN Tallinn XP Documents/
SCENERY_PACK Custom Scenery/DD EETN Tallinn XP Layer1/
SCENERY_PACK Custom Scenery/DD EETN Tallinn XP Layer2/
SCENERY_PACK Custom Scenery/DD EPWA Warsaw Chopin Airport XP/
SCENERY_PACK Custom Scenery/DD EPWA Warsaw Chopin Airport XP Documents/
SCENERY_PACK Custom Scenery/DD New York Airports XP/
SCENERY_PACK Custom Scenery/DD New York Airports XP Documents/
SCENERY_PACK Custom Scenery/DD New York City XP/
SCENERY_PACK Custom Scenery/DD New York City XP Documents/
SCENERY_PACK Custom Scenery/DD UUEE Moscow Sheremetyevo XP/
SCENERY_PACK Custom Scenery/DD UUEE Moscow Sheremetyevo XP Documents/
SCENERY_PACK Custom Scenery/DD Warsaw City XP/
SCENERY_PACK Custom Scenery/DD Warsaw City XP Documents/
SCENERY_PACK Custom Scenery/DD Washington XP Documents/
SCENERY_PACK Custom Scenery/DD Washington XP Layer1/
SCENERY_PACK Custom Scenery/DD Washington XP Layer2/
SCENERY_PACK Custom Scenery/DD Z Moscow City XP/
SCENERY_PACK Custom Scenery/DD Z Moscow City XP Documents/
SCENERY_PACK Custom Scenery/DD Z Moscow City XP Layer 2/
SCENERY_PACK Custom Scenery/YAFD Alfred Hospital and Melbourne F1/
SCENERY_PACK Custom Scenery/YMHB - Hobart International Airport Tasmania v1.0/
SCENERY_PACK Custom Scenery/YMML Melbourne 1.01 (ISDG)/
SCENERY_PACK Custom Scenery/YPAD Adelaide Airport Photoreal/
SCENERY_PACK Custom Scenery/UWGG- Nizhny Novgorod - JustSim/
SCENERY_PACK Custom Scenery/Himalaya_Scenery/
SCENERY_PACK Custom Scenery/Mesh_Himalaya/
SCENERY_PACK Custom Scenery/MHimalaya_lib/
SCENERY_PACK Custom Scenery/Aerosoft - BIKF Keflavik/
SCENERY_PACK Custom Scenery/Aerosoft - EDDF Frankfurt/
SCENERY_PACK Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/
SCENERY_PACK Custom Scenery/Aerosoft - EDLV Airport Weeze/
SCENERY_PACK Custom Scenery/Aerosoft - EGLL Heathrow/
SCENERY_PACK Custom Scenery/Aerosoft - EHAM Airport Amsterdam/
SCENERY_PACK Custom Scenery/Aerosoft - EIDW Airport Dublin/
SCENERY_PACK Custom Scenery/Aerosoft - LFBO Airport Toulouse/
SCENERY_PACK Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/
SCENERY_PACK Custom Scenery/Aerosoft - LFPO Paris Orly/
SCENERY_PACK Custom Scenery/Aerosoft - LPFR Faro/
SCENERY_PACK Custom Scenery/Aerosoft LFKC Calvi 1.0 Airport/
SCENERY_PACK Custom Scenery/Aerosoft LFKC Calvi 1.0 Mesh/
SCENERY_PACK Custom Scenery/Aerosoft LSZH Airport Zurich V2.0 a/
SCENERY_PACK Custom Scenery/Aerosoft LSZH Airport Zurich V2.0 b/
SCENERY_PACK Custom Scenery/Aerosoft LSZH Airport Zurich V2.0 c/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - London/
SCENERY_PACK Custom Scenery/Global Airports/
SCENERY_PACK Custom Scenery/Orbx_A_GB_Central_TrueEarth_Custom/
SCENERY_PACK Custom Scenery/Orbx_A_GB_North_TrueEarth_Custom/
SCENERY_PACK Custom Scenery/Orbx_A_GB_South_TrueEarth_Custom/
SCENERY_PACK Custom Scenery/Orbx_B_GB_Central_TrueEarth_Overlay/
SCENERY_PACK Custom Scenery/Orbx_B_GB_North_TrueEarth_Overlay/
SCENERY_PACK Custom Scenery/Orbx_B_GB_South_TrueEarth_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_GB_Central_TrueEarth_Orthos/
SCENERY_PACK Custom Scenery/Orbx_C_GB_North_TrueEarth_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_GB_South_TrueEarth_Orthos/
SCENERY_PACK Custom Scenery/Orbx_D_GB_North_TrueEarth_Orthos/
SCENERY_PACK Custom Scenery/Orbx_OrbxlibsXP/
SCENERY_PACK Custom Scenery/world-models/
SCENERY_PACK Custom Scenery/OpenSceneryX/
SCENERY_PACK Custom Scenery/XAirportScenery/
SCENERY_PACK Custom Scenery/Europe_RoadTraffic/
SCENERY_PACK Custom Scenery/ff_library/
SCENERY_PACK Custom Scenery/ff_library_extended_LOD/
SCENERY_PACK Custom Scenery/JB_Library/
SCENERY_PACK Custom Scenery/ADSparks_Library/
SCENERY_PACK Custom Scenery/AEHD_Ramps/
SCENERY_PACK Custom Scenery/AEHD_Taxilines/
SCENERY_PACK Custom Scenery/MisterX_Library/
SCENERY_PACK Custom Scenery/NAPS_library/
SCENERY_PACK Custom Scenery/3D_people_library/
SCENERY_PACK Custom Scenery/CDB-Library/
SCENERY_PACK Custom Scenery/cemetery/
SCENERY_PACK Custom Scenery/FJS_Scenery_Library_v1.7/
SCENERY_PACK Custom Scenery/flags_of_the_world/
SCENERY_PACK Custom Scenery/FlyAgi_Vegetation/
SCENERY_PACK Custom Scenery/FlyAgi_Vegetation_Global_Trees/
SCENERY_PACK Custom Scenery/gt_library/
SCENERY_PACK Custom Scenery/HD Forests/
SCENERY_PACK Custom Scenery/Airport Environment HD/
SCENERY_PACK Custom Scenery/AirRaceETracks/
SCENERY_PACK Custom Scenery/AirRaceTracks/
SCENERY_PACK Custom Scenery/AustraliaPro 2.03 (chrisk and cole)/
SCENERY_PACK Custom Scenery/BS2001 Object Library/
SCENERY_PACK Custom Scenery/Nouveau dossier/
SCENERY_PACK Custom Scenery/OTHH/
SCENERY_PACK Custom Scenery/PADU Unalaska Airport/
SCENERY_PACK Custom Scenery/PAJN - Juneau International/
SCENERY_PACK Custom Scenery/People_LIB/
SCENERY_PACK Custom Scenery/Pilot Plus - LSGG Geneva Airport V1.0/
SCENERY_PACK Custom Scenery/pm_library/
SCENERY_PACK Custom Scenery/PPlibrary/
SCENERY_PACK Custom Scenery/R2_Library/
SCENERY_PACK Custom Scenery/RA_Library/
SCENERY_PACK Custom Scenery/RBAR Kazan/
SCENERY_PACK Custom Scenery/RD_Library/
SCENERY_PACK Custom Scenery/RE_Library/
SCENERY_PACK Custom Scenery/RescueX_Lib/
SCENERY_PACK Custom Scenery/RescueX_Terrain/
SCENERY_PACK Custom Scenery/RuScenery/
SCENERY_PACK Custom Scenery/SAM_Library/
SCENERY_PACK Custom Scenery/Sea_Life/
SCENERY_PACK Custom Scenery/Sitka_PASI/
SCENERY_PACK Custom Scenery/Static_GA_Aircraft_Australia/
SCENERY_PACK Custom Scenery/THE-FRUIT-STAND Aircraft Library v3.0/
SCENERY_PACK Custom Scenery/The_Handy_Objects_Library/
SCENERY_PACK Custom Scenery/TM Library - Billboards HD vol 1 XP11/
SCENERY_PACK Custom Scenery/yOrtho4XP_Overlays/
SCENERY_PACK Custom Scenery/zOrtho4XP_+24+054 Abu Dhabi ZL16 BI/
SCENERY_PACK Custom Scenery/zPhotoXP_+43+003_16_Beziers_XP10_2014-04/
SCENERY_PACK Custom Scenery/ZZZ DD EETN Tallinn XP Terrain/
SCENERY_PACK Custom Scenery/ZZZ DD New York Airports XP Terrain/
SCENERY_PACK Custom Scenery/ZZZ DD UUEE Moscow Sheremetyevo XP Terrain/
SCENERY_PACK Custom Scenery/ZZZ DD Washington XP Terrain/
SCENERY_PACK Custom Scenery/ZZZ DD Z Moscow City XP Terrain/
SCENERY_PACK Custom Scenery/ZZZZ DD EPWA Warsaw Chopin Airport XP Terrain/
SCENERY_PACK Custom Scenery/ZZZ_hd_global_scenery3/

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Martin_Starski
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Re: EPWA Warsaw Chopin Airport XP v2

Post by Martin_Starski »

Please send me both scenery_packs.ini and log.txt file to Email: marcin@drzewiecki-design.net - I will check them. Have you installed via exe file? Which options were marked in the installer?
HAL34
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Re: EPWA Warsaw Chopin Airport XP v2

Post by HAL34 »

Hello Martin,
I have send them by email.
F1le
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Re: EPWA Warsaw Chopin Airport XP v2

Post by F1le »

Przy takim sprzecie nie powinno byc tego typu problemow - czy to sie zawsze dzieje w tym samym momencie? Wczesniej bylo wspomniane ze 30nm od pasa na schodzeniu, tak? Ma znaczenie kierunek podejscia do 11 badz 33 czy nie ma znaczenia? Zawsze na 4000 ft? (tak by the way - 4000 ft na 30nm do pasa to jakim samolotem?). Rozumiem, ze kolowanie po lotnisku odbywa sie plynnie? Ja bym jeszcze sugerowal sprawdzic logi XP oraz poszukac czy jakis dodatek na danym obszarze moze wchodzic w jakis konflikt - np. sprawdzic czy gdy w symulatorze bylaby aktywna tylko sceneria EPWA i Warsaw City to czy rowniez problem sie powtarza.
Trochę polatałem od tego momentu i pas 33 to zawsze przywiecha i crash ... Start i odlot zero problemów ale zbliżanie na pas 33 od tej strony to dramat. Wyłączyłem wszystko. Nie mam żadnych dodatków w Polsce oprócz Waszych lotnisk i Warszawy no i oczywiście orthosy i SFD global... Generalnie wlatywanie w obszar EPWA na podejściu gdzieś w okolicach 4000-6000ft jest bang. Najpierw przywieszka (ale mam to na każdym lotnisku, bo przeładowuje obszary - spadek do 10-15FPSów, ale przy schodzeniu na 2s jak zlaguje to żaden problem, tyle, że wszystko inne za chwile dostaje 40-50FPS, a tu jest skrzek z głośników i desktop bez żadnego wpisu do loga).

Żadna inna sceneria nie generuje tak ogromnego VRAMu jak Wasza więc podejrzewam, że coś się wykrzacza przy dolocie gdy VRAM się przeładowuje choć tak naprawdę powinien dostać 2FPSy i tyle. Jakim samolotem? Każdym pasażerskim. Czy to zibo737, tolis A319 (dobrze, że ten ma savy to zawsze sobie wczytam ponownie), czy FF A320. Ciekawostką jest to, że gdy crashuje to LOG w ogóle nie pokazuje standardowego wpisu "Application has crashed", a jedyne wpisy przed to ładowanie orthosa i nic więcej. Już całe ortho dla Warszawy jest na NVME M.2 tak jak wszystkie lotniska, gdzie cała reszta idzie przez NAS. Ostatnio wyłączyłem orthosa tylko SFD Global został i ... to samo crash, zero w logach. Przelatałem na tym setki godzin i kurde blade nad swoim miastem nie mogę wylądować bez problemów. Nikt przy 4K rozdziałkach nie zgłaszał takiego problemu?
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Kuba Pa
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Re: EPWA Warsaw Chopin Airport XP v2

Post by Kuba Pa »

Trochę XP11 nie mój temat, ale słyszałem już podobne zgłoszenia że z EPWA można wylecieć ale wrócić to już wywala. Mam pytanie i prośbę czy jest możliwość abyś wykonał taki typowy lot powrotny w którym wywala sima bez zainstalowanego Warsaw City? Jeśli by to pomogło to można by dalej dochodzić który obiekt może powodować taki błąd, mam jakieś swoje przypuszczenia ale muszę mieć potwierdzenie od kogoś u kogo ten problem ciągle występuje.
ba850
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Re: EPWA Warsaw Chopin Airport XP v2

Post by ba850 »

Witam,

Zakupiłem EPWA Warsaw Chopin Airport XP v2, po instalacji aplikacja wiesza się... ostatnie linijki z loga:

Code: Select all

0:01:19.774 I/OVR: User is leaving the holodeck.
0:01:20.342 I/WIN: Opened window ATC window
0:01:20.342 I/WIN: Opened window menu bar
0:01:20.342 I/OBJ: object Custom Scenery/DD EPWA Warsaw Chopin Airport XP V2/objects/EPWA_Pirs-EPWA_SD_8.obj uses blend glass but is not set to glass lighting.
--=={This application has crashed!}==--
Po usunięciu scenerii, X-Plane 11 uruchamia się bez problemu.

Wersja X-Plane: 11.50b1 (OpenGL)
Platforma: Fedora 31 Linux
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Martin_Starski
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Re: EPWA Warsaw Chopin Airport XP v2

Post by Martin_Starski »

DD Stanislaw wrote: Saturday 04 Apr 2020, 13:53 The problem is that we are unable to troubleshoot this issue at this early stage of Vulcan implementation. I believe this will get better with each new iteration of the sim.

Problem polega na tym, że na tak wczesnym etapie wdrażania Vulcana nie jesteśmy w stanie zdiagnozować przyczyny problemu. Przypuszczam, że będzie lepiej z każdą nową odsłoną symulatora.
ba850
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Re: EPWA Warsaw Chopin Airport XP v2

Post by ba850 »

Martin_Starski wrote: Tuesday 07 Apr 2020, 14:10
DD Stanislaw wrote: Saturday 04 Apr 2020, 13:53 The problem is that we are unable to troubleshoot this issue at this early stage of Vulcan implementation. I believe this will get better with each new iteration of the sim.

Problem polega na tym, że na tak wczesnym etapie wdrażania Vulcana nie jesteśmy w stanie zdiagnozować przyczyny problemu. Przypuszczam, że będzie lepiej z każdą nową odsłoną symulatora.
Jak zaznaczyłem w moim raporcie... mam wyłączonego Vulcana - próbowałem załadować scenerię z silnikiem OpenGL.
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Martin_Starski
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Re: EPWA Warsaw Chopin Airport XP v2

Post by Martin_Starski »

Dzieki za zgloszenie - naprawde doceniamy ich wartosc, wszystkie monitorujemy i bedziemy usuwac bledy, ale dopiero jak Laminar udostepni nam odpowiednie narzedzia, tym bardziej ze nadal mowimy tutaj o wersji public beta.
ba850
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Re: EPWA Warsaw Chopin Airport XP v2

Post by ba850 »

Martin_Starski wrote: Thursday 09 Apr 2020, 13:22 Dzieki za zgloszenie - naprawde doceniamy ich wartosc, wszystkie monitorujemy i bedziemy usuwac bledy, ale dopiero jak Laminar udostepni nam odpowiednie narzedzia, tym bardziej ze nadal mowimy tutaj o wersji public beta.
Hey, spoko - doceniam pracę włożoną w projekt! Zrobiłem downgrade z 11.50b1 do 11.41 i teraz sceneria się ładuje bez błędów :D niestety fps spadł mi z 30 do 10 :mrgreen: chyba czas zrobić upgrade mojej karty graficznej :roll:
Sparrow-hawk
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Re: EPWA Warsaw Chopin Airport XP v2

Post by Sparrow-hawk »

Również zaczynam mieć problemy ze scenerią EPWA. Do tej pory nie miałem żadnych problemów z lądowaniem na EPWA ale wczoraj X-Plane wyłączył się na podejściu do pasa 33. (Byłem na ścieżce schodzenia 1500 ft, SSG E195) . Kilka tygodni wcześniej X-Plane wyłączył mi się, kiedy przelatywałem niedaleko Warszawy w locie EPKK -> EPGD.

Moja konfiguracja: X-Plane 11.41 - OpenGL - Windows 10 - zainstalowany na dysku SSD Samsung EVO 850. Konfiguracja maszyny nie zmieniła się, i nie zdarzają mi się takie problemy podczas lotów na inne lotniska.

Tak wygląda mój plik scenery_packs.ini:

Code: Select all

I
1000 Version
SCENERY

SCENERY_PACK X:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\SAM\lib\SAM_Library/
SCENERY_PACK Custom Scenery/SAM_Library/
SCENERY_PACK Custom Scenery/EFKE/
SCENERY_PACK Custom Scenery/LGRP_JustSim_1_v2.0/
SCENERY_PACK Custom Scenery/LGRP_JustSim_2/
SCENERY_PACK Custom Scenery/LGSA_JustSim_v1.1/
SCENERY_PACK Custom Scenery/LGSA_Mesh_JustSim_v1.0/
SCENERY_PACK Custom Scenery/Gaya_Sim_LOWW_Wien_Airport/
SCENERY_PACK Custom Scenery/Gaya_Sim_LGKO_Ippokratis/
SCENERY_PACK Custom Scenery/Orbx_A_LFKX_Meribel_Airport/
SCENERY_PACK Custom Scenery/Orbx_A_LFLJ_Courchevel_Airport/
SCENERY_PACK Custom Scenery/Orbx_A_KFAT_Fresno/
SCENERY_PACK Custom Scenery/Gaya_Sim_LGKO_Ippokratis_Roads_autogen/
SCENERY_PACK Custom Scenery/Gaya_Sim_LOWW_Wien_Roads/
SCENERY_PACK Custom Scenery/Gaya_Sim_LGKO_Ippokratis_road_exclusion/
SCENERY_PACK Custom Scenery/DD EETN Tallinn XP v2 ARoads/
SCENERY_PACK Custom Scenery/DD EETN Tallinn XP v2 Documents/
SCENERY_PACK Custom Scenery/DD EETN Tallinn XP v2 Layer1/
SCENERY_PACK Custom Scenery/CFXP - CYLW/
SCENERY_PACK Custom Scenery/CFXP - Kelowna VFR/
SCENERY_PACK Custom Scenery/Orbx_ENHA_A_Hamar_Flyplass/
SCENERY_PACK Custom Scenery/Orbx_ENOV_A_Orsta_Volda/
SCENERY_PACK Custom Scenery/Aerosoft - Dublin_1_Volumetric_Grass/
SCENERY_PACK Custom Scenery/Aerosoft - Dublin_2_Parked_Cars/
SCENERY_PACK Custom Scenery/Aerosoft - Dublin_3_Street_Lights/
SCENERY_PACK Custom Scenery/Aerosoft - Dublin_4_Roads/
SCENERY_PACK Custom Scenery/Aerosoft - Dublin_5_Scenery/
SCENERY_PACK Custom Scenery/Aerosoft - EDDF Frankfurt/
SCENERY_PACK Custom Scenery/Aerosoft - EDDK - Cologne Bonn - 01 - Airport/
SCENERY_PACK Custom Scenery/Aerosoft - EDDK - Cologne Bonn - 02 - Ortho/
SCENERY_PACK Custom Scenery/Orbx_B_LFLJ_Courchevel_Mesh/
SCENERY_PACK Custom Scenery/Aerosoft - EDDK - Cologne Bonn - 03 - Mesh/
SCENERY_PACK Custom Scenery/Aerosoft - EDDK - Cologne Bonn - 04 - Optional/
SCENERY_PACK Custom Scenery/Aerosoft - EDDT Berlin-Tegel/
SCENERY_PACK Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/
SCENERY_PACK Custom Scenery/Aerosoft - EGCC Manchester/
SCENERY_PACK Custom Scenery/Aerosoft - EGLL Heathrow/
SCENERY_PACK Custom Scenery/Aerosoft - LFPO Paris Orly/
SCENERY_PACK Custom Scenery/Aerosoft - LPFR Faro/
SCENERY_PACK Custom Scenery/Aerosoft - Static Aircrafts/
SCENERY_PACK Custom Scenery/DD Chicago Airports XP/
SCENERY_PACK Custom Scenery/DD Chicago Airports XP Documents/
SCENERY_PACK Custom Scenery/DD EPWA Warsaw Chopin Airport XP V2/
SCENERY_PACK Custom Scenery/DD EPWA Warsaw Chopin Airport XP V2 Documents/
SCENERY_PACK Custom Scenery/DD Polish Airports A vol.1 Roads/
SCENERY_PACK Custom Scenery/DD Polish Airports vol.1/
SCENERY_PACK Custom Scenery/DD Polish Airports vol.1 Documents/
SCENERY_PACK Custom Scenery/DD Polish Airports vol.2/
SCENERY_PACK Custom Scenery/DD Polish Airports vol.2 Documents/
SCENERY_PACK Custom Scenery/DD Polish Airports vol.3/
SCENERY_PACK Custom Scenery/DD Polish Airports vol.3 Documents/
SCENERY_PACK Custom Scenery/Descent2View_Chios_airport-LGHI/
SCENERY_PACK Custom Scenery/EDDC_JustSim_v1.1/
SCENERY_PACK Custom Scenery/EDDH_JustSim_v1.2/
SCENERY_PACK Custom Scenery/EDDL_JustSim_v2.0/
SCENERY_PACK Custom Scenery/FlyDesign-EPKK_2018_v1.5/
SCENERY_PACK Custom Scenery/KLAX - Los Angeles International HD/
SCENERY_PACK Custom Scenery/KSAN - San Diego International/
SCENERY_PACK Custom Scenery/KSAN Low/
SCENERY_PACK Custom Scenery/KSEA Demo Area/
SCENERY_PACK Custom Scenery/KSLC - Salt Lake City International/
SCENERY_PACK Custom Scenery/KSNA John Wayne (Skyline)/
SCENERY_PACK Custom Scenery/LBWN_JustSim_Varna/
SCENERY_PACK Custom Scenery/LFMN_JustSim_v2.1/
SCENERY_PACK Custom Scenery/LOWI Demo Area/
SCENERY_PACK Custom Scenery/LOWS_Digital_Design_XPL11_v1.0/
SCENERY_PACK Custom Scenery/MisterX_Library/
SCENERY_PACK Custom Scenery/Nimbus Simulation - KPHX - Phoenix/
SCENERY_PACK Custom Scenery/Orbx_A_LOWI_Innsbruck/
SCENERY_PACK Custom Scenery/Orbx_A_LOWI_LOJT/
SCENERY_PACK Custom Scenery/Orbx_B_LOWI_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_LOWI_DrapedOrthos/
SCENERY_PACK Custom Scenery/Orbx_D_LOWI_Orthos/
SCENERY_PACK Custom Scenery/Orbx_OrbxlibsXP/
SCENERY_PACK Custom Scenery/ShortFinal - EDDM - Munich Airport/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Chicago/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Dubai/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Las Vegas/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - London/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - New York/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Sydney/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Washington DC/
SCENERY_PACK Custom Scenery/Global Airports/
SCENERY_PACK Custom Scenery/z - ShortFinal - EDDM - Mesh/
SCENERY_PACK Custom Scenery/z_KLAX_HD_Mesh/
SCENERY_PACK Custom Scenery/ZZZ DD EPKK Krakow XP Terrain/
SCENERY_PACK Custom Scenery/ZZZ DD Polish Airports vol.1 Terrain/
A tak wygląda początek i końcówka pliku log.txt:

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log.txt for X-Plane 11.41r1 (build 114100 64-bit)
 compiled on Dec  4 2019 13:05:26
X-Plane started on Thu Aug 13 22:52:42 2020

This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

Windows 10.0 (build 18363/2)
This is a 64-bit version of Windows.
CPU type: 8664
Physical Memory (total for computer): 34290827264
Maximum Virtual Memory (for X-Plane only): 140737488224256
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696

X-System folder:'X:\SteamLibrary/steamapps/common/X-Plane 11/', case sensitive=0

WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 

OpenGL Vendor    : NVIDIA Corporation
OpenGL Render    : GeForce RTX 2080 SUPER/PCIe/SSE2
OpenGL Version   : 4.6.0 NVIDIA 451.67 (460/0)
OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 

threaded_avail   : 1	aniso_avail      : 1	timer_avail      : 1	sync/fence       : 1
pbo_avail        : 1	frameblit_avail  : 1	framebuffer_msaa : 1
gpu_shad4_avail  : 1	shad_lod_avail   : 1	array_tex_avail  : 1	texture_rg       : 1
tex_float_avail  : 1	seamless_avail   : 1	drawbuf2_avail   : 1	packed_stencil   : 1
framebuffer_srgb : 1	copy_buf_avail   : 1	ubo_avail        : 1	gshader_avail    : 1
base_vert_avail  : 1	tex_multi_avail  : 1	depth_float_avail: 1
instance_avail   : 1	tess_avail       : 1	viewport_arr     : 1	tex_storage      : 1
buf_storage      : 1	multi_bind       : 1	clip_control     : 1	program binary   : 1
debug_avail      : 1
max tex units    : 32 (32/8)
max iso filtering: 16.000000
max samples      : 32
max texture size : 32768 (hardware limit)
max point size   : 189.875000
idx in vram      : 1
GLSL Version     :4.60 NVIDIA/460
(16/4096/124/192/32/4096/4096/65536)
This video card is: DX11+ VR Ready (found glMapBufferRange)
CPU count        : 12
OpenAL loaded: Resources/dlls/64/openal32.dll
OpenAL devices: OpenAL Soft
Open AL default device:OpenAL Soft
OpenAL vendor	: OpenAL Community
OpenAL renderer  : OpenAL Soft
OpenAL version   : 1.1
OpenAL hardware  : OpenAL Soft
OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length

0:00:00.000 D/TRN: Unable to determine default language. May need to prompt the user to select.
Fetching plugins for X:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins

Loaded: X:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/PluginAdmin/64/win.xpl (xpsdk.examples.pluginadmin).

Loaded: X:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/NavigraphSimlink_64.xpl (Navigraph Simlink for X-Plane).

ASXP plugin (1.0.0.59) initialized...
Loaded: X:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/ASXPConnect/64/win.xpl (HiFi).

Loaded: X:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/AutoGate/64/win.xpl (Marginal.AutoGate).

AviTab version 0.3.18
Loaded: X:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/AviTab/win_x64/AviTab.xpl (org.solhost.folko.avitab).

2020-08-13 22:52:43 BetterPushback[xplane.c:539]: This is BetterPushback-v0.48 libacfutils-0e818a4
Loaded: X:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/BetterPushback/64/win.xpl (skiselkov.BetterPushback).

Loaded: X:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/HeadShake/64/win.xpl (com.simcoders.headshake).

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CurFlow: AUTOGEN: East NewFlow: AUTOGEN: West
1:16:02.582 I/ATC: Changing EPWK CabState from 0 to 1
1:16:02.582 I/ATC: All departures are done at EPWK. Advancing...
1:16:02.582 I/ATC: Changing EPWK CabState from 1 to 2
1:16:02.582 I/ATC: All arrivals are done at EPWK. Advancing...
1:16:02.582 I/ATC: Changing EPWK CabState from 2 to 0
1:21:35.217 I/SCN: DSF load time: 8130 for file Custom Scenery/DD Polish Airports A vol.1 Roads/Earth nav data/+50+010/+50+019.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:35.217 I/SCN: DSF load time: 9301 for file Custom Scenery/DD Polish Airports A vol.1 Roads/Earth nav data/+50+020/+50+021.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:35.319 I/SCN: DSF load time: 100823 for file Custom Scenery/DD Polish Airports vol.1/Earth nav data/+50+020/+50+021.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:35.408 I/SCN: DSF load time: 98598 for file Custom Scenery/Global Airports/Earth nav data/+50+020/+50+021.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:36.648 I/SCN: DSF load time: 1442694 for file Custom Scenery/DD Polish Airports vol.1/Earth nav data/+50+010/+50+019.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:36.944 I/SCN: DSF load time: 1530258 for file Custom Scenery/ZZZ DD Polish Airports vol.1 Terrain/Earth nav data/+50+020/+50+021.dsf (220114 tris, 0 skipped for 0.0 m^2)
1:21:38.872 W/OBJ: The object Custom Scenery/FlyDesign-EPKK_2018_v1.5/objects/Vegetation/str_briza02.obj has a first LOD near distance of 1000.000000 but it should start at 0!
1:21:40.517 I/SCN: DSF load time: 967 for file Custom Scenery/DD Polish Airports A vol.1 Roads/Earth nav data/+50+020/+50+022.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:43.472 E/SCN: Failed to find resource 'cars_fabia.dds', referenced from file 'Custom Scenery/DD Polish Airports vol.1/objects/'.
1:21:43.529 I/SCN: DSF load time: 6881174 for file Custom Scenery/FlyDesign-EPKK_2018_v1.5/Earth nav data/+50+010/+50+019.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:44.113 E/SCN: Failed to find resource 'EPRZ_ApronDetails.ddsEPRZ_ApronDetails.dds', referenced from file 'Custom Scenery/DD Polish Airports vol.1/objects/'.
1:21:44.307 I/SCN: DSF load time: 760306 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+50+019.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:44.428 I/SCN: DSF load time: 3904676 for file Custom Scenery/DD Polish Airports vol.1/Earth nav data/+50+020/+50+022.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:44.522 I/SCN: DSF load time: 428213 for file Custom Scenery/Global Airports/Earth nav data/+50+020/+50+022.dsf (0 tris, 0 skipped for 0.0 m^2)
1:21:46.612 I/SCN: DSF load time: 1781612 for file Custom Scenery/ZZZ DD Polish Airports vol.1 Terrain/Earth nav data/+50+020/+50+022.dsf (226002 tris, 6 skipped for -1.9 m^2)
1:21:46.819 I/SCN: DSF load time: 2521336 for file Custom Scenery/ZZZ DD EPKK Krakow XP Terrain/Earth nav data/+50+010/+50+019.dsf (275730 tris, 670 skipped for -1096.6 m^2)
1:21:59.479 I/SCN: DSF load time: 19542 for file Custom Scenery/Global Airports/Earth nav data/+50+020/+50+020.dsf (0 tris, 0 skipped for 0.0 m^2)
1:22:01.122 I/SCN: DSF load time: 1646928 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+020/+50+020.dsf (231681 tris, 0 skipped for 0.0 m^2)
1:28:31.205 I/SCN: DSF load time: 1200 for file Custom Scenery/Global Airports/Earth nav data/+50+020/+53+021.dsf (0 tris, 0 skipped for 0.0 m^2)
1:28:32.579 I/SCN: DSF load time: 1392824 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+010/+53+019.dsf (234634 tris, 0 skipped for 0.0 m^2)
1:28:32.607 I/SCN: DSF load time: 1367166 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+020/+53+021.dsf (221912 tris, 0 skipped for 0.0 m^2)
1:28:32.956 I/SCN: DSF load time: 117 for file Custom Scenery/Global Airports/Earth nav data/+50+020/+53+022.dsf (0 tris, 0 skipped for 0.0 m^2)
--=={This application has crashed!}==--
User avatar
Martin_Starski
200+ posts
200+ posts
Posts: 1710
Joined: Monday 24 Sep 2012, 11:11
Name: Marcin
Location: Warszawa

Re: EPWA Warsaw Chopin Airport XP v2

Post by Martin_Starski »

Niestety na bazie logów niewiele jesteśmy w stanie stwierdzić, tym bardziej że nie widać żadnych błędów pod kątem EPWA a sam moment crasha wskazywałby na Global Airports.

Możesz zobaczyć czy bez Global Airports w scenery_packs.ini problem z EPWA nadal występuje?
Bulva
26-49 posts
26-49 posts
Posts: 48
Joined: Wednesday 31 Jul 2019, 00:11
Name: Bulva

Re: EPWA Warsaw Chopin Airport XP v2

Post by Bulva »

I have a problem with the scenery (airports) from DD with the addition of Traffic Global.
In the large airports, e.g. EPWA, only a few planes appear with the TG. There are plenty of them with the default EPWA scenery.
On the other hand, GA planes do not appear on the nearby EPBC (or EPNC) (TG after the update with the addition of GA traffic).
Similarly to the defalult EPBC airport, GA planes are visible.

How can I fix it ???
User avatar
Martin_Starski
200+ posts
200+ posts
Posts: 1710
Joined: Monday 24 Sep 2012, 11:11
Name: Marcin
Location: Warszawa

Re: EPWA Warsaw Chopin Airport XP v2

Post by Martin_Starski »

Frankly speaking we have never used our scenery with this addon, so we are not sure what can cause such problem in this case. Have you maybe tried to ask this developer what may cause such behaviour?
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