Seattle Airports X
Latest version: v1.4 (2020)
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Re: Seattle Airports X
Page 51 post I have the same in the pic. Is this correct?
- Martin_Starski
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Re: Seattle Airports X
It is always advisable to get the layering sequence of the scenery correct. All sceneries having airport taxiways, runways, aprons and buildings should be considered to be position on the top of scenery library. ORBX Central makes provision for this in the program settings and you will find it under the section that is named "Library Insertion Point".
Sorry, you need to let us know which pic do you mean and describe the issue.
Re: Seattle Airports X
He's referring to the one with the 737 that I posted.
- Martin_Starski
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Re: Seattle Airports X
And what is wrong with it?
Re: Seattle Airports X
Hey all,
So i am trying to load my 777 at the Drzewiecki design Seattle.
Every time i begin the simulation i see the following, then it reloads in to the default flight with the F-22 at Eglin AFB.
I have tried loading the simulation with a QW 787 and it works fine!
I have tried loading the simulation with a PMDG 777 at KFJK and it works fine!
Seems like the issue is with the DD Seattle X.
Can anyone provide any suggestions? Thanks.
So i am trying to load my 777 at the Drzewiecki design Seattle.
Every time i begin the simulation i see the following, then it reloads in to the default flight with the F-22 at Eglin AFB.
I have tried loading the simulation with a QW 787 and it works fine!
I have tried loading the simulation with a PMDG 777 at KFJK and it works fine!
Seems like the issue is with the DD Seattle X.
Can anyone provide any suggestions? Thanks.
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- Martin_Starski
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Re: Seattle Airports X
Sorry but we have no clue - there is insufficient information upon which to even form a theory. But if our scenery works with other planes, I suggest asking the producer of the one which is not working.
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Re: Seattle Airports X
Thanks!
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- Name: Bob
Re: Seattle Airports X
Hi, I noted a lot SODE issues with the latest v5 releases and SODE 1.70:
And in the sim.cfg of WarzawCity simobjects, the numbering is inconsistend (missing number fltsim.100) leading to this errors:
Code: Select all
[09:40:47.372] DEBUG SODE.XML : SDX Decompilation of 'EPKK_X.sdx' successful.
[09:40:47.372] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_EPKK' must have absolute value for altitude, not AGL! EDP not added!
[09:40:47.415] DEBUG SODE.XML : SDX Decompilation of 'KMDW_X.sdx' successful.
[09:40:47.415] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_KMDW' must have absolute value for altitude, not AGL! EDP not added!
[09:40:47.418] DEBUG SODE.XML : SDX Decompilation of 'KORD_X.sdx' successful.
[09:40:47.418] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_KORD' must have absolute value for altitude, not AGL! EDP not added!
[09:40:47.432] DEBUG SODE.XML : SDX Decompilation of 'KPWK_X.sdx' successful.
[09:40:47.432] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_KPWK' must have absolute value for altitude, not AGL! EDP not added!
[09:40:47.438] DEBUG SODE.XML : SDX Decompilation of 'PAvol1_X.sdx' successful.
[09:40:47.438] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_EPKT' must have absolute value for altitude, not AGL! EDP not added!
[09:40:47.439] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_EPLB' must have absolute value for altitude, not AGL! EDP not added!
[09:40:47.439] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_EPGD' must have absolute value for altitude, not AGL! EDP not added!
[09:40:47.439] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_EPRZ' must have absolute value for altitude, not AGL! EDP not added!
[09:40:47.455] DEBUG SODE.XML : SDX Decompilation of 'PAvol3_X.sdx' successful.
[09:40:47.462] DEBUG SODE.XML : SDX Decompilation of 'UUEE_X.sdx' successful.
[09:40:47.462] ERROR SODE.XML : Environmental Data Probe SimObject 'EDP_UUEE' must have absolute value for altitude, not AGL! EDP not added!
Code: Select all
[09:40:57.585] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'Seasonal Trees EPNC_05 FA': 'UNDEFINED.MDL' does NOT exist!
[09:40:57.585] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'Seasonal Trees EPNC_05 HW': 'UNDEFINED.MDL' does NOT exist!
[09:40:57.585] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'Seasonal Trees EPNC_07 SU': 'UNDEFINED.MDL' does NOT exist!
[09:40:57.585] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'Seasonal Trees EPNC_07 FA': 'UNDEFINED.MDL' does NOT exist!
[09:40:57.585] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'Seasonal Trees EPNC_07 HW': 'UNDEFINED.MDL' does NOT exist!
- Martin_Starski
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Re: Seattle Airports X
As you may see in the logs - all entries refer to the other sceneries (not Seattle Airports X).Masterhawk wrote: ↑Monday 01 Jun 2020, 10:15 I noted a lot SODE issues with the latest v5 releases and SODE 1.70:
Regarding first part of logs: we realized that in the last version of SODE there has been changed one parameter, which removed the backward compatibility. Therefore in the respective scenery threads:
http://drzewiecki-design.net/forum/view ... 320#p20320
http://drzewiecki-design.net/forum/view ... 975#p20188
http://drzewiecki-design.net/forum/view ... 810#p20177
we put new sdx files, which should be used. As soon as it's possible, we will update our installers.
Regarding the second part - we need to check it, but if you do not see any discrepancies, you don't need to worry about it.
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Re: Seattle Airports X
Ah thanks...yeah wrong topic. Sorry.Martin_Starski wrote: ↑Monday 01 Jun 2020, 10:56 As you may see in the logs - all entries refer to the other sceneries (not Seattle Airports X).
Regarding first part of logs: we realized that in the last version of SODE there has been changed one parameter, which removed the backward compatibility. Therefore in the respective scenery threads:
viewtopic.php?f=23&t=439&p=20320#p20320
viewtopic.php?f=23&t=260&start=975#p20188
viewtopic.php?f=23&t=281&start=810#p20177
we put new sdx files, which should be used. As soon as it's possible, we will update our installers.
Found also this fixed file for EPKK:
http://drzewiecki-design.net/forum/view ... 465#p20319
- Martin_Starski
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Re: Seattle Airports X
Indeed - only these 4 products have been affected.
Re: Seattle Airports X
we have a lot of links here. Can you confirm the 4 that are affected?
- Martin_Starski
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Re: Seattle Airports X
PA vol.1 v5
Chicago Airports
UUEE v2
EPKK v3
Chicago Airports
UUEE v2
EPKK v3
Re: Seattle Airports X
In V5, default taxiway signs show up at SEA. Please provide a fix.
Thanks.
Thanks.
- Martin_Starski
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Re: Seattle Airports X
You have doubled taxiway signs in DD KSEA, right?
Have you had any other KSEA in the past?
Which version of our scenery has been indicated by the installer?
Is our scenery on top of the scenery library?
Do you have any other addons for this region?
Have you tried to reinstall the scenery by running the installer with admin rights?