Seattle Airports X
Latest version: v1.4 (2020)
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- 13-25 posts
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- Joined: Sunday 01 Sep 2019, 20:39
- Name: CaptKornDog
Re: Seattle Airports X
Yes, installation (and reinstallation) was with Administrative privileges. Installer says v1.4 from PC Aviator, file version indicates 9.5.1.0 in Windows 10.
There is no information.cfg file in the scenery folder.
"Snohomish Co KPAE_ARP.off" is located in /Scenery/World/Scenery. Originally was .bgl until I disabled it.
There is no information.cfg file in the scenery folder.
"Snohomish Co KPAE_ARP.off" is located in /Scenery/World/Scenery. Originally was .bgl until I disabled it.
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- 13-25 posts
- Posts: 16
- Joined: Sunday 01 Sep 2019, 20:39
- Name: CaptKornDog
Re: Seattle Airports X
After many, many hours of trying to isolate bgl files the past few days, I've narrowed it down to some combination of:
APX15140.bgl (default 0101 scenery folder)
dem0101.bgl (default 0101 scenery folder)
Snohomish Co KPAE.bgl (Seattle X)
CVX_KPAE_Vect.bgl (Seattle X)
There appears to be some kind of difference in airport elevation between the basic P3D files and the Drzewiecki Design files; based on the difference in trench/plateau elevation, it appears to be about 40 or 50 feet.
APX15140.bgl (default 0101 scenery folder)
dem0101.bgl (default 0101 scenery folder)
Snohomish Co KPAE.bgl (Seattle X)
CVX_KPAE_Vect.bgl (Seattle X)
There appears to be some kind of difference in airport elevation between the basic P3D files and the Drzewiecki Design files; based on the difference in trench/plateau elevation, it appears to be about 40 or 50 feet.
- Martin_Starski
- 200+ posts
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Thanks for your feedback. Frankly speaking at the moment I have no idea what is causing such problem in your case, but we will look into it. How does it look like in your sim after this last configuration? Can you also provide me with your scenery.cfg and add-ons.cfg? They can be zipped and attached here,
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- 13-25 posts
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- Joined: Sunday 01 Sep 2019, 20:39
- Name: CaptKornDog
Re: Seattle Airports X
Without Seattle X installed, the default KPAE looks flat and normal. I know a colleague who also purchased Seattle X this week with similar issues on a fresh installation of P3D v5.1 HF1.
Requested files attached.
https://i.imgur.com/rZLn0dJ.png
Requested files attached.
https://i.imgur.com/rZLn0dJ.png
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- 13-25 posts
- Posts: 16
- Joined: Sunday 01 Sep 2019, 20:39
- Name: CaptKornDog
Re: Seattle Airports X
I'll also point out there are duplicate default taxiway signs at KSEA.
https://i.imgur.com/Up7i9lm.png
https://i.imgur.com/Up7i9lm.png
- Martin_Starski
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- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Let us check with p3d v5.1 HF1 again - will get back to you.
Re: Seattle Airports X
Is there any fix for the bright/glowing Mt. Rainier textures at night? This was mentioned in this forum by others and myself a few different times.
Thank you.
Thank you.
- Martin_Starski
- 200+ posts
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- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Negative. It was mentioned before indeed, however so far we didn't find a good way for such change, which will keep the same level of scenery's optimization in terms of file sizes.
Re: Seattle Airports X
Thank you Martin, can I remove it somehow?
- DD Stanislaw
- Administrator
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- Name: Stanisław
- Location: Warsaw, Poland
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- 13-25 posts
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- Joined: Sunday 01 Sep 2019, 20:39
- Name: CaptKornDog
Re: Seattle Airports X
"Let us check with p3d v5.1 HF1 again - will get back to you."
OK, standing by, thank you.
OK, standing by, thank you.
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- 13-25 posts
- Posts: 16
- Joined: Sunday 01 Sep 2019, 20:39
- Name: CaptKornDog
Re: Seattle Airports X
Appears there is a large, triangular swath of land/class autogen also on the water just north of KRNT as well. Not seeing the elevation issues though at KRNT, like I am with KPAE in v5.1 HF1. Anyone else see this?
https://i.imgur.com/ZHbz9Z5.png
Thank you.
https://i.imgur.com/ZHbz9Z5.png
Thank you.
- Martin_Starski
- 200+ posts
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Any other addons for this location?
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- 13-25 posts
- Posts: 16
- Joined: Sunday 01 Sep 2019, 20:39
- Name: CaptKornDog
Re: Seattle Airports X
No.
I do not have Orbx PNW either. This is a new, vanilla installation of P3D v5 HF1.
I do not have Orbx PNW either. This is a new, vanilla installation of P3D v5 HF1.
- Martin_Starski
- 200+ posts
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
It seems that we need to check the current status of Seattle Airports X in P3D v5 with HF1, but it can take a little bit more time - both P3D and MSFS are changing a lot and this is very challenging issue to us to provide the compatibility to all these changes in the short term.