UUEE Moscow Sheremetyevo XP v2

Latest version: v2.1 (2020)

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Martin_Starski
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Martin_Starski »

HI, it's very strange - I do not see anything that could indicate where the problem is.

Have you installed via exe file or manually using our zip file?
What folders are in Custom Scenery/Airports - UUEE ?
Which options have you choosed for installing the scenery? With grass, static planes, photoground or without?

Secondly - just to try - I would suggest disabling all non-default addons (even Global Airports) and leave UUEE to see if there is any difference. If it is, then it's necessary to identify which addon is causing a problem by activating one by one.
Elmem
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Elmem »

Hello! Airports - UUEE folder its renamed airport file. I install airport with volumetric grass and with photoground.
I'm try remowe global airports folder and see
Wild_Bear
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Name: Alexander

Re: UUEE Moscow Sheremetyevo XP v2

Post by Wild_Bear »

Good
bridge.jpg
day, I have such a problem the installation was used manually UUEE 2.1 moscow 1.1 tried to remove everything except DD folders from castom_scenery does not help
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Martin_Starski
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Martin_Starski »

Can you download and check these files, please?

https://www.dropbox.com/s/ez8tsal9k04wt ... h.zip?dl=0

Unzip and copy to ...\X-Plane 11\Custom Scenery\DD Z Moscow City XP\phototerrain\
Wild_Bear
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Wild_Bear »

The overlay is gone, but from the height you can see that the textures flicker
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Martin_Starski
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Martin_Starski »

Sorry, currently we are not able to do anything more.
dipperdolphin
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Re: UUEE Moscow Sheremetyevo XP v2

Post by dipperdolphin »

Hello, for some reason my jetways dont connect to my aircraft. On Stand B125, and the A is greyed out - anyone know why?

SAM is installed and the latest version.

Thanks
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Martin_Starski
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Martin_Starski »

My understanding is that the jetway is not working on this specific stand, not in general. Is it correct?

Currently I'm not able to check, especially as I don't know which plane are we talking about, but it can be possible that this stand can be defined/occupied by static plane or due to some restrictions we were not able to allow such feature there. But it's noted and we will check it when the new update will be coming.
Druce
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Druce »

Hi. I have issues with UUEE. I don't have any Moscow city or etc installed, just airport. How can I solve it? Image
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Martin_Starski
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Martin_Starski »

Hi, can you share your scenery_packs.ini and log.txt files first, please? You can attach them as zip file to the post here.
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DD Stanislaw
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Re: UUEE Moscow Sheremetyevo XP v2

Post by DD Stanislaw »

Marcin, podeślij to do Matveya, tam było mocno rzeźbione.
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Martin_Starski »

Druce wrote: Sunday 19 Sep 2021, 20:13solve it?
Have you installed manually via zip or using the automatic installer?

If you follow our zip file, you should be able to find the following folder there: UUEE Moscow Sheremetyevo XP Mac-Linux v2.1.zip\DD UUEE Moscow Sheremetyevo XP V2 INSTALLER\Borders_edited\Resources

Please copy this folder "Resources" to the following location: ...\X-Plane 11\Resources

Let us know if it's ok then.
Druce
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Re: UUEE Moscow Sheremetyevo XP v2

Post by Druce »

I was using installer

Code: Select all

I
1000 Version
SCENERY

SCENERY_PACK Custom Scenery/Aerosoft - EDDF Frankfurt/
SCENERY_PACK Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/
SCENERY_PACK Custom Scenery/Aerosoft - EGLL Heathrow/
SCENERY_PACK Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/
SCENERY_PACK Custom Scenery/Aerosoft - LFPO Paris Orly/
SCENERY_PACK Custom Scenery/Aerosoft - LPFR Faro/
SCENERY_PACK Custom Scenery/DD UUEE Moscow Sheremetyevo XP V2/
SCENERY_PACK Custom Scenery/DD UUEE Moscow Sheremetyevo XP V2 Documents/
SCENERY_PACK Custom Scenery/Global Airports/
SCENERY_PACK Custom Scenery/HD Forests/
SCENERY_PACK Custom Scenery/JB_Library/
SCENERY_PACK Custom Scenery/KSEA Demo Area/
SCENERY_PACK Custom Scenery/LOWI Demo Area/
SCENERY_PACK Custom Scenery/MisterX_Library/
SCENERY_PACK Custom Scenery/ruscenery/
SCENERY_PACK Custom Scenery/Train Extension/
SCENERY_PACK Custom Scenery/ULLI Pulkovo Saint-Petersburg 2018/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Chicago/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Dubai/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Las Vegas/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - London/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - New York/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Sydney/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Washington DC/





log.txt for X-Plane 11.55r2 (build 115501 64-bit c22f0eb21d049f66fcba233c37e65c845605fc40)
 compiled on Jun 22 2021 19:14:01
X-Plane started on Mon Sep 20 19:10:37 2021

This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

Windows 10.0 (build 19043/2)
This is a 64-bit version of Windows.
CPU type: 8664
Physical Memory (total for computer): 34276241408
Maximum Virtual Memory (for X-Plane only): 140737488224256
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696
CPU 0: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  Speed (mhz): 3696

X-System folder:'E:\SteamLibrary/steamapps/common/X-Plane 11/', case sensitive=0

-------------------------------------------------------------------
Application was launched with the following command line options...
	'--allow_reshade'
-------------------------------------------------------------------

WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 
OpenGL Vendor       : NVIDIA Corporation
OpenGL Render       : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2
OpenGL Version      : 4.6.0 NVIDIA 466.63 (460/0)
OpenGL Extensions   : GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 

sync/fence          : 1	
pbo_avail           : 1	frameblit_avail     : 1	framebuffer_msaa    : 1
gpu_shad4_avail     : 1	shad_lod_avail      : 1	array_tex_avail     : 1	texture_rg          : 1
tex_float_avail     : 1	seamless_avail      : 1	drawbuf2_avail      : 1	packed_stencil      : 1
framebuffer_srgb    : 1	copy_buf_avail      : 1	ubo_avail           : 1	gshader_avail       : 1
base_vert_avail     : 1	tex_multi_avail     : 1	depth_float_avail   : 1
instance_avail      : 1	tess_avail          : 1	viewport_arr        : 1	tex_storage         : 1
buf_storage         : 1	multi_bind          : 1	clip_control        : 1	program_binary      : 1
idx in vram         : 1
GLSL version        : 4.60 NVIDIA/460
(16/4096/124/192/32/4096/4096/65536)

anisotropic_avail   : 1	timer_avail         : 1	tess_avail          : 1	geom_avail          : 1	
viewport_arr        : 1	layer_arr           : 1	native_reverse_z    : 0	has_reverse_z       : 1	
max iso filtering   : 16
max samples         : 5
max texture size    : 32768 (hardware limit)
max tex units       : 32

This video card is: DX11+ VR Ready
Diagnostics         : none

CPU count        : 12
0:00:00.000 I/wmgr: Monitor 0: { 0, 0, 1920, 1080 }
0:00:00.000 I/wmgr: Re-building fbos for window 00000209E99A0DB0
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/legacy_flat_mapping.xsv with hash: f66a30a2d61b481172cc9df214b4135
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl150/legacy_flat.xsa with hash: bb8b34dfdccc7abd652f838c37cfa7b
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/legacy_depth_mapping.xsv with hash: 44a33f1dcbf5f8d640112a20f696f5aa
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl150/legacy_depth.xsa with hash: dd246e217be8a194c9bd5cdfddfe6fa
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/blit_mapping.xsv with hash: 6de0044b74657692166a316fdaaf721
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl150/blit.xsa with hash: 351f47255d30f4df276478e51d901213
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/font_mapping.xsv with hash: eb35e8f4bd6f87f1d98c64b8714aee2
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl150/font.xsa with hash: d1671b36c2e5aacf7d13d9939c4265
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/line3d_mapping.xsv with hash: 957265e534485ae3e5acef3ca12c48dd
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl150/line3d.xsa with hash: 642430e7c7b9dc33e3cdf87595e07bf9
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/terrain_mapping.xsv with hash: ab61276aa4bfad3c02343ea5e539d
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl150/terrain.xsa with hash: 7516feb562a9e25a84c38d5768815
OpenAL loaded: Resources/dlls/64/openal32.dll
OpenAL devices: OpenAL Soft
Open AL default device:OpenAL Soft
OpenAL vendor	: OpenAL Community
OpenAL renderer  : OpenAL Soft
OpenAL version   : 1.1
OpenAL hardware  : OpenAL Soft
OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length

 ==== CHANGING LANGUAGE TO: Русский. ====
Fetching plugins for E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins

Loaded: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/PluginAdmin/64/win.xpl (xpsdk.examples.pluginadmin).

2021-09-20 19:10:38 BetterPushback[xplane.c:539]: This is BetterPushback-v0.48 libacfutils-0e818a4
Loaded: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/BetterPushback/64/win.xpl (skiselkov.BetterPushback).

FlyWithLua: Your system path is E:\SteamLibrary/steamapps/common/X-Plane 11/
FlyWithLua: System Dir: E:\SteamLibrary/steamapps/common/X-Plane 11/
FlyWithLua: Plugin Dir: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua
FlyWithLua: Plugin Scripts Dir: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua/Scripts
FlyWithLua: Plugin Internals Dir: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua/Internals/
FlyWithLua: Plugin Modules Dir: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua/Modules/
FlyWithLua: Plugin Scripts Quarantine Dir: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua/Scripts (Quarantine)/
FlyWithLua: Plugin Version: 2.7.30 build Jun  6 2021 13:08:25
Loaded: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua/64/win.xpl (CarstenLynker.FlyWithLua.NG).

[AOS] [2021-09-20.19:10:38] :> Loading AOS
[AOS] [2021-09-20.19:10:38] :> Configuration Loaded
[AOS] [2021-09-20.19:10:39] :> Updated license
[AOS] [2021-09-20.19:10:39] :> License loaded
[AOS] [2021-09-20.19:10:39] :> Weather data loaded successfully
[AOS] [2021-09-20.19:10:39] :> Registered and loaded flightplan datarefs
[AOS] [2021-09-20.19:10:39] :> Aircraft data loaded
Trying to build mipmaps for font E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/SAM//fonts/Poppins-Regular.ttf, tex width 1024, tex height 64, texture data 00000209863D9100
[AOS] [2021-09-20.19:10:39] :> Loaded fonts
[AOS] [2021-09-20.19:10:39] :> Jetway status indicator initialized
[AOS] [2021-09-20.19:10:39] :> Api server started
[AOS] [2021-09-20.19:10:39] :> Publishing dataref : sam/graphics/animation/ground_traffic/tire_steer_deg
[AOS] [2021-09-20.19:10:39] :> Publishing dataref : sam/graphics/animation/ground_traffic/tire_rotation_angle_deg0
Loaded: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/SAM/win_x64/SAM.xpl (stairportsceneries.plugin.aos).

Attempting to start XSquawBox Plugin, version XSquawkBox VATSIM 2.1.
XSB: VATSIM Global Status found at "http://data.vatsim.net/vatsim-servers.txt"
XSB: Got Server Details for "CANADA"
XSB: Got Server Details for "GERMANY-1"
XSB: Got Server Details for "GERMANY-2"
XSB: Got Server Details for "SINGAPORE"
XSB: Got Server Details for "UK-1"
XSB: Got Server Details for "USA-EAST"
XSB: Got Server Details for "USA-WEST"
XSB:AL: Created Source
XSB: --- Refreshing Audio HW info ---
XSB: Found API 0 - querying devices
XSB: --- Finished Refresh Audio HW Info ---
XSB: VoiceMgr set input device "Микрофон (Realtek(R) Audio)"
XSB: VoiceMgr set output device "Динамики (Realtek(R) Audio)"
XSB: Loading Notification Sound E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\notify.wav
XSB: Loaded Notification Sound OK.  Handing buffer to OpenAL.
XSB:AL: Sample is 10469 samples, 44100Hz, 16 bits, 2 channels
XSB:AL: Created Buffer OK
XSB: Notification Sound Load Complete
XSB - GL supports anisoptropic filtering.
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Airbus/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Boeing/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_GA/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Heli/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Jets/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Mil/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Props/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Repaints/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/Broken_Design/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/Glider/xsb_aircraft.txt
XSB: Loading package: E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/RuScenery_CSL/xsb_aircraft.txt
XSB WARNING: Parse Error in file E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Airbus/xsb_aircraft.txt line 2300.
              AIRLINE A359.
XSB WARNING: AIRLINE command takes two arguments.
XSB WARNING: Parse Error in file E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/Glider/xsb_aircraft.txt line 3.
              OBJ8_AIRCRAFT Test Glider aircraft.
XSB WARNING: OBJ8_AIRCRAFT command takes 1 argument.
XSB WARNING: Parse Error in file E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/Glider/xsb_aircraft.txt line 7.
              OBJ8 GLASS NO __GLIDER/ASK21/canopy.obj.
XSB WARNING: valid OBJ8 part types are LIGHTS or SOLID.  Got GLASS.
XSB WARNING: Parse Error in file E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\XSquawkBox\64\..\Resources\CSL/Glider/xsb_aircraft.txt line 8.
              OFFSET -0.15 -3.05.
Loaded: E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/XSquawkBox/64/win.xpl (vatsim.protodev.clients.xsquawkbox).

[AOS] [2021-09-20.19:10:40] :> Done loading airports.
FlyWithLua NG V2.7.30 build Jun  6 2021 13:08:25 successfully connected to XSquawkBox.
[AOS] [2021-09-20.19:10:48] :> Loading plugin windows
[AOS] [2021-09-20.19:10:48] :> AOS window loaded
[AOS] [2021-09-20.19:10:48] :> Colors and seasons window loaded
[AOS] [2021-09-20.19:10:48] :> Downloading version data from server
[AOS] [2021-09-20.19:10:48] :> License and version window loaded
[AOS] [2021-09-20.19:10:48] :> Menu items loaded
[AOS] [2021-09-20.19:10:48] :> Loaded SAM
[AOS] [2021-09-20.19:10:48] :> Finished loading AOS version 2.2.9
[AOS] [2021-09-20.19:10:49] :> ADs
I found the following scenery packages (prioritized in this order):
  0 E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\SAM\lib\SAM_Library/
  1 E:\SteamLibrary\steamapps\common\X-Plane 11\Resources\plugins\SAM\lib\SAM_Seasons/
  2 Custom Scenery/Aerosoft - EDDF Frankfurt/
  3 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/
  4 Custom Scenery/Aerosoft - EGLL Heathrow/
  5 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/
  6 Custom Scenery/Aerosoft - LFPO Paris Orly/
  7 Custom Scenery/Aerosoft - LPFR Faro/
  8 Custom Scenery/DD UUEE Moscow Sheremetyevo XP V2/
  9 Custom Scenery/DD UUEE Moscow Sheremetyevo XP V2 Documents/
 10 Custom Scenery/Global Airports/
 11 Custom Scenery/HD Forests/
 12 Custom Scenery/JB_Library/
 13 Custom Scenery/KSEA Demo Area/
 14 Custom Scenery/LOWI Demo Area/
 15 Custom Scenery/MisterX_Library/
 16 Custom Scenery/ruscenery/
 17 Custom Scenery/Train Extension/
 18 Custom Scenery/ULLI Pulkovo Saint-Petersburg 2018/
 19 Custom Scenery/X-Plane Landmarks - Chicago/
 20 Custom Scenery/X-Plane Landmarks - Dubai/
 21 Custom Scenery/X-Plane Landmarks - Las Vegas/
 22 Custom Scenery/X-Plane Landmarks - London/
 23 Custom Scenery/X-Plane Landmarks - New York/
 24 Custom Scenery/X-Plane Landmarks - Sydney/
 25 Custom Scenery/X-Plane Landmarks - Washington DC/
 26 Global Scenery/X-Plane 11 Demo Areas/
 27 Global Scenery/X-Plane 11 Global Scenery/
 28 Resources/default scenery/1000 autogen/
 29 Resources/default scenery/1000 decals/
 30 Resources/default scenery/1000 forests/
 31 Resources/default scenery/1000 roads/
 32 Resources/default scenery/1000 urban terrain/
 33 Resources/default scenery/1000 world terrain/
 34 Resources/default scenery/700 roads/
 35 Resources/default scenery/900 beaches/
 36 Resources/default scenery/900 europe objects/
 37 Resources/default scenery/900 forests/
 38 Resources/default scenery/900 roads/
 39 Resources/default scenery/900 us objects/
 40 Resources/default scenery/900 world object placeholders/
 41 Resources/default scenery/airport decals/
 42 Resources/default scenery/airport scenery/
 43 Resources/default scenery/default apt dat/
 44 Resources/default scenery/default atc dat/
 45 Resources/default scenery/sim objects/
 46 Resources/tutorials/tutorials_Alaska/
 47 Resources/tutorials/tutorials_Hawaii/
 48 Resources/tutorials/tutorials_Seattle/

0:00:00.000 D/HID: HID Bridge Running
0:00:11.307 I/NAVT: Airspaces are done loading async...
Fetching plugins for Custom Scenery/DD UUEE Moscow Sheremetyevo XP V2/plugins

Loaded: Custom Scenery/DD UUEE Moscow Sheremetyevo XP V2/plugins/GroundTraffic/64/win.xpl (Marginal.GroundTraffic.DD UUEE Moscow Sheremetyevo XP V2).

0:00:11.605 I/GFX: Loaded mapping Resources/shaders/bin/cube_filter_mapping.xsv with hash: 33a101719a461739a854b3b91e2e8fb
0:00:11.605 I/GFX: Loaded archive Resources/shaders/bin/glsl150/cube_filter.xsa with hash: b020b0f81a6746f035cc93140d6c5bf
0:00:11.605 I/GFX: Loaded mapping Resources/shaders/bin/ground_lights_mapping.xsv with hash: efcb9dd432f7b8f41e1e501691f38a6
0:00:11.605 I/GFX: Loaded archive Resources/shaders/bin/glsl150/ground_lights.xsa with hash: 3b175ead61ba2249f09ee56e514731
0:00:11.605 I/GFX: Loaded mapping Resources/shaders/bin/light_mapping.xsv with hash: a33261499add38908e4edee55486b85
0:00:11.605 I/GFX: Loaded archive Resources/shaders/bin/glsl150/light.xsa with hash: d9faeea343fc8e3bb135fd136c3f8b0
0:00:11.605 I/REN: Setting texture resolution read from prefs as 5
0:00:11.605 I/REN: Setting |draw view indicator read from prefs as 1.
0:00:11.605 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 0.
0:00:11.605 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1.
0:00:11.605 I/REN: Setting |draw forest fires and balloons read from prefs as 0.
0:00:11.605 I/REN: Setting |draw birds and deer in nice weather read from prefs as 1.
0:00:11.605 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 1.
0:00:11.605 I/REN: Setting |draw Aurora Borealis read from prefs as 1.
0:00:11.605 I/REN: Setting |runways follow terrain contours read from prefs as 0.
0:00:11.605 I/REN: Setting |3-d drawing detail read from prefs as 3.
0:00:11.605 I/REN: Setting |water reflection detail read from prefs as 0.
0:00:11.605 I/REN: Setting |draw parked aircraft at airports read from prefs as 0.
0:00:11.605 I/REN: Setting compress textures to save VRAM read from prefs as 1.
0:00:11.605 I/REN: Setting |Effects read from prefs as 3.
0:00:11.605 I/REN: Setting |3-d shadows read from prefs as 1.
0:00:11.605 I/REN: Setting |HDR anti-aliasing read from prefs as 5.
0:00:11.605 I/REN: Setting |draw volumetric fog read from prefs as 1.
0:00:11.605 I/REN: Setting |draw per pixel lighting read from prefs as 1.
0:00:11.605 I/REN: Setting |atmospheric scattering read from prefs as 1.
0:00:11.605 I/wmgr: Re-building fbos for window 00000209E99A0DB0
0:00:15.217 I/NET: OS has RFC 4941 Privacy Extensions for IPv6 *disabled*, using PERMANENT IPv6 addresses
0:00:15.217 I/NET: Ethernet (Intel(R) Ethernet Connection (7) I219-V) 192.168.1.36
0:00:15.217 I/NET: Ethernet (Intel(R) Ethernet Connection (7) I219-V) fe80::5541:3725:fd41:71de
0:00:15.217 I/NET: (RakNet) Init: Successful!
0:00:15.326 D/HID: Hardware ADDED(046d, c215) - Logitech Extreme 3D at path \\?\hid#vid_046d&pid_c215#6&264147e2&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}
0:00:15.326 I/JOY: REGISTER Joystick device: Logitech Extreme 3D - VID:1133PID:49685, this is a familiar device.
0:00:15.326 D/HID: 	BUTTON Added Index: 0 (HID_Page_Button/01) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 1 (HID_Page_Button/02) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 2 (HID_Page_Button/03) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 3 (HID_Page_Button/04) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 4 (HID_Page_Button/05) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 5 (HID_Page_Button/06) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 6 (HID_Page_Button/07) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 7 (HID_Page_Button/08) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 8 (HID_Page_Button/09) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 9 (HID_Page_Button/0a) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 10 (HID_Page_Button/0b) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	BUTTON Added Index: 11 (HID_Page_Button/0c) for handle: 00000209A78C8EF0
0:00:15.326 D/HID: 	AXIS Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 00000209A78C8EF0. Min/Max 0 - 1023
0:00:15.326 D/HID: 	AXIS Added Index: 1 (HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 00000209A78C8EF0. Min/Max 0 - 1023
0:00:15.326 D/HID: 	HATSWITCH Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Hatswitch) for handle: 00000209A78C8EF0. It has 8 positions.
0:00:15.326 D/HID: 	AXIS Added Index: 2 (HID_Page_GenericDesktop/HID_Usage_GD_Rz) for handle: 00000209A78C8EF0. Min/Max 0 - 255
0:00:15.326 D/HID: 	AXIS Added Index: 3 (HID_Page_GenericDesktop/HID_Usage_GD_Slider) for handle: 00000209A78C8EF0. Min/Max 0 - 255
0:00:15.326 D/HID: END HARDWARE
0:00:15.326 D/STM: Transitioning from state state_InitialLoading to state_QuickFlightWizard
0:00:15.326 I/WIN: Showing subscreen Main Menu
0:00:15.326 I/OVR: User is entering the holodeck.
0:00:15.326 I/WIN: Opened window Primary V11 UI
0:00:15.599 I/NAVT: NavData is done loading async...
0:00:15.746 I/NAVT: Navaids are done loading async...
0:00:15.878 I/NAVT: Fixes are done loading async...
0:00:16.345 I/NAVT: Airways are done loading async...
0:00:16.345 I/NAVT: All navt data is done loading async...
0:01:26.339 I/OVR: User is leaving the holodeck.
0:01:26.339 I/FCG: Applying changes from Flight Configuration screen
0:01:26.339 I/FCG: Starting new flight in Aircraft/Tu154_Felis_v2.0.6/tu154.acf at B184
0:01:26.425 W/ATC: Found overlapping airports with overlapping controller freqs at HEAZ and HECA!
0:01:26.425 W/ATC: Found overlapping airports with overlapping controller freqs at KBIF and KELP!
0:01:26.425 W/ATC: Found overlapping airports with overlapping controller freqs at RJCJ and RJCC!
0:01:26.425 W/ATC: Found overlapping airports with overlapping controller freqs at RJDU and RJFU!
0:01:26.425 W/ATC: Found overlapping airports with overlapping controller freqs at RJDU and RJFU!
0:01:26.425 W/ATC: Found overlapping airports with overlapping controller freqs at KNSE and KNDZ!
0:01:26.425 W/ATC: Rewrote KAHN atc_ControllerRole_Del's freq: 133950 to 118000 for being in conflict!
0:01:26.425 W/ATC: Rewrote HEAZ atc_ControllerRole_Twr's freq: 118100 to 118000 for being in conflict!
0:01:26.425 W/ATC: Rewrote KBIF atc_ControllerRole_Del's freq: 125000 to 118000 for being in conflict!
0:01:26.425 W/ATC: Rewrote RJCJ atc_ControllerRole_Del's freq: 121900 to 118000 for being in conflict!
0:01:26.425 W/ATC: Rewrote RJDU atc_ControllerRole_Gnd's freq: 121600 to 118000 for being in conflict!
0:01:26.425 W/ATC: Rewrote RJDU atc_ControllerRole_Twr's freq: 122700 to 118025 for being in conflict!
0:01:26.425 W/ATC: Rewrote RJDU atc_ControllerRole_Twr's freq: 126200 to 118050 for being in conflict!
0:01:26.425 W/ATC: Rewrote RJDU atc_ControllerRole_Twr's freq: 118500 to 118075 for being in conflict!
0:01:26.425 W/ATC: Rewrote KNSE atc_ControllerRole_Twr's freq: 121400 to 118000 for being in conflict!
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/lit_mapping.xsv with hash: 941cbd6a8c67c837be5a2ff881b8ff
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/lit.xsa with hash: 496f266e9cb36fb3b81864e7c258a2a
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/wxr_mask_mapping.xsv with hash: 96ba6bc7c625a1353919ba9344763e39
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/wxr_mask.xsa with hash: 266ec1d2389a73169ba72ffe929489e
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/rain_mapping.xsv with hash: 4bd8dc2591335aa7358085a24966d5
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/rain.xsa with hash: 6a579f38c08e561bc0fb7a7624ce2015
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/cloud_puffs_mapping.xsv with hash: d5924223e55d4569dde3b9d7758d92f
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/cloud_puffs.xsa with hash: a223dbf9dc27efcc2b18e58595fd1d5
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/shadow_rect_mapping.xsv with hash: 9ecbf2baaab53a3cfda275bbf42955ee
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/shadow_rect.xsa with hash: c2e02aac89b65bb76c75b541911574c
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/debug_mapping.xsv with hash: f3e4f70521ff5c629725f228ac864d
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/debug.xsa with hash: b7ddf8e393d44479bac4d48bad17519
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/boat_wake_mapping.xsv with hash: 7927aa2a59cba2f9fd89551aa745b04c
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/boat_wake.xsa with hash: ba276db7703660c35c6bc68d27592d83
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/sectional2_mapping.xsv with hash: 5c49a4fd108140887b7959f896f2aa
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/sectional2.xsa with hash: 908befa7c96b946d91346267258c44
Initializing off screen memory.
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/deferred_ssao_mapping.xsv with hash: 6a971155e3c8b9de316bf1be62f5c6
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/deferred_ssao.xsa with hash: e9e244039cfd86b5d3e65a7d0eb1fba
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/ssao_blur_mapping.xsv with hash: dfa39013ea55b4f230e4d15e77204d6
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/ssao_blur.xsa with hash: ff21bf105e1e9b789a12a73dc689eb
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/deferred_mapping.xsv with hash: ad5591e663952c71b174e83ad25cbaa
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/deferred.xsa with hash: 41f4504cc27052fc37a8df8cd488c
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/hdr_mapping.xsv with hash: 944c37a44227b26f37d3cd7c6ac156c
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/hdr.xsa with hash: a7d4fb2bad837b1388c9b1581ac25b
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/blur_mapping.xsv with hash: ad767a3864616f6a7eab3788385bf
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/blur.xsa with hash: ea9cbf85e5b1701fb8ddce3494cd2975
Initializing off screen memory complete.
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/prop_disc_mapping.xsv with hash: bb97bc5c555299554c363a912ba65f38
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/prop_disc.xsa with hash: 515f6ea554ce7b320c5e55e1547d0e5
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/dome_mapping.xsv with hash: 29c9369bea9a9630fddac0822eec18
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/dome.xsa with hash: 145b4e7e533649a6de3739f3f2562a25
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/particle_mapping.xsv with hash: 6f1d6d2334c46479ed49d2f5a8ff44e
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/particle.xsa with hash: 2cef5ead50e912da71114b1a7ac48721
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/manip3d_mapping.xsv with hash: 7b6aa54cc2b7fbda3cc7da59cfb2e164
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/manip3d.xsa with hash: a2705ed4c680f78a5dd040f53317428b
0:01:26.641 I/GFX: Loaded mapping Resources/shaders/bin/puff_mapping.xsv with hash: 61997168fb12ea4f2384c3b320bb16
0:01:26.641 I/GFX: Loaded archive Resources/shaders/bin/glsl150/puff.xsa with hash: 2bbff91ea636b2a7dedc74d94a357d2
0:01:27.977 D/STM: Transitioning from state state_QuickFlightWizard to state_NormalLoading
0:01:27.977 I/ACF: Loading airplane number 0 with Aircraft/Tu154_Felis_v2.0.6/tu154.acf
[AOS] [2021-09-20.19:12:07] :> Weather data loaded successfully
XSB: ACConf-Watcher: Saw our aircraft configuration:
    - Gear Present 0-6
    - Gear Retractable? true
    - Engines Present: 3
Fetching plugins for E:\SteamLibrary/steamapps/common/X-Plane 11/Aircraft/Tu154_Felis_v2.0.6/plugins

[SASL] Starting...
X-Plane scriptable avionics library plugin snapshot 2.6.1 20181026 Commercial Edition
Loaded: E:\SteamLibrary/steamapps/common/X-Plane 11/Aircraft/Tu154_Felis_v2.0.6/plugins/sasl/64/win.xpl (1-sim.sasl).

[SASL] Path to panel: E:\SteamLibrary\steamapps\common\X-Plane 11\Aircraft\Tu154_Felis_v2.0.6\aircraft.key
[SASL] Loading avionics...
[SASL INFO] loading	panel
[SASL INFO] "panel"	Lua version is	Lua 5.1
[SASL INFO] loading	dataref_creator_1
[SASL INFO] loading	dataref_creator_2
[SASL INFO] loading	dataref_creator_3
[SASL INFO] loading	save_state
[SASL INFO] loading	time_logic
[SASL INFO] loading	flap_aero
[SASL INFO] loading	KLN90
[SASL INFO] loading	main_panel
[SASL INFO] loading	vers
[SASL INFO] "vers"	Tu154 v2.0.6
[SASL INFO] loading	sc_controls
[SASL INFO] loading	achs1
[SASL INFO] loading	clock24
[SASL INFO] loading	mech_aneroid
[SASL INFO] loading	svs
[SASL INFO] loading	termo
[SASL INFO] loading	uvid_15fk
[SASL INFO] loading	mach_meters
[SASL INFO] loading	uap14
[SASL INFO] loading	eup53
[SASL INFO] loading	agr
[SASL INFO] loading	pkp
[SASL INFO] loading	mgv
[SASL INFO] loading	bkk
[SASL INFO] loading	vbe_altimeter
[SASL INFO] loading	textureLit
[SASL INFO] loading	needle
[SASL INFO] loading	texture
[SASL INFO] loading	digitstape
[SASL INFO] loading	rectangle_ctr
[SASL INFO] loading	rv5
[SASL INFO] loading	msrp_clock
[SASL INFO] loading	digitstapeLit
[SASL INFO] loading	door_panel
[SASL INFO] loading	tcas
[SASL INFO] loading	tcas_panel
[SASL INFO] loading	tcas_text
[SASL INFO] loading	text_draw
[SASL INFO] loading	rectangle
[SASL INFO] loading	so72_panel
[SASL INFO] loading	tcas_logic
[SASL INFO] loading	tcas_draw
[SASL INFO] loading	tcas_gau
[SASL INFO] loading	fl_text
[SASL INFO] loading	needleLit
[SASL INFO] loading	taws
[SASL INFO] loading	taws_panel
[SASL INFO] loading	taws_logic
[SASL INFO] loading	taws_warn_logic
[SASL INFO] loading	taws_sound
[SASL INFO] loading	scr_welcome
[SASL INFO] loading	scr_map_top
[SASL INFO] loading	draw_map
[SASL INFO] loading	scr_map_side
[SASL INFO] loading	side_draw
[SASL INFO] loading	scr_clock
[SASL INFO] loading	scr_clock_spd
[SASL INFO] loading	scr_clock_sec
[SASL INFO] loading	scr_clock_crs
[SASL INFO] loading	scr_test
[SASL INFO] loading	scr_game
[SASL INFO] loading	taws_msg
[SASL INFO] loading	tks
[SASL INFO] loading	km5
[SASL INFO] loading	gyro
[SASL INFO] loading	ush3
[SASL INFO] loading	bgmk
[SASL INFO] loading	tks_panel
[SASL INFO] loading	tks_fails
[SASL INFO] loading	pnp
[SASL INFO] loading	rmi
[SASL INFO] loading	diss
[SASL INFO] loading	diss_panel
[SASL INFO] loading	diss_logic
[SASL INFO] loading	usvp
[SASL INFO] loading	rsbn
[SASL INFO] loading	rsbn_panel
[SASL INFO] loading	rsbn_logic
[SASL INFO] including	nav_funcs.lua
[SASL INFO] "rsbn_logic"	rsbn.dat read OK
[SASL INFO] loading	radio
[SASL INFO] loading	vhf
[SASL INFO] including	functions.lua
[SASL INFO] including	functions.lua
[SASL INFO] loading	course_mp
[SASL INFO] loading	ark15
[SASL INFO] loading	dme
[SASL INFO] loading	spu
[SASL INFO] loading	mrp
[SASL INFO] loading	radio_fails
[SASL INFO] loading	nvu
[SASL INFO] loading	nvu_panel
[SASL INFO] loading	nvu_logic
[SASL INFO] loading	absu
[SASL INFO] loading	absu_commands
[SASL INFO] loading	absu_panel
[SASL INFO] loading	absu_mode
[SASL INFO] loading	absu_controls
[SASL INFO] loading	absu_at
[SASL INFO] loading	absu_indicator
[SASL INFO] loading	absu_fails
[SASL INFO] loading	misc_lamps
[SASL INFO] loading	radar
[SASL INFO] loading	vent
[SASL INFO] loading	water_panel
[SASL INFO] loading	gns430
[SASL INFO] loading	misc_fails
[SASL INFO] loading	overhead
[SASL INFO] loading	animation
[SASL INFO] loading	ext_anim
[SASL INFO] loading	rain_mask
[SASL INFO] loading	electric_system
[SASL INFO] loading	battery_logic
[SASL INFO] loading	generators_logic
[SASL INFO] loading	current_counter
[SASL INFO] loading	bus36_logic
[SASL INFO] loading	bus27_logic
[SASL INFO] loading	bus115_logic
[SASL INFO] loading	gpu_logic
[SASL INFO] loading	electric_fails
[SASL INFO] loading	electric_panel
[SASL INFO] loading	lights_system
[SASL INFO] loading	light_commands
[SASL INFO] loading	light_panel
[SASL INFO] loading	cockpit_lights
[SASL INFO] loading	ext_lights
[SASL INFO] loading	light_fails
[SASL INFO] loading	apu_system
[SASL INFO] loading	apu_logic
[SASL INFO] loading	apu_panel
[SASL INFO] loading	engines_system
[SASL INFO] loading	engines_panel
[SASL INFO] loading	engine_gauges
[SASL INFO] loading	rud_logic
[SASL INFO] loading	vibration_logic
[SASL INFO] loading	eng_fails
[SASL INFO] loading	fuel_system
[SASL INFO] loading	fuel_panel
[SASL INFO] loading	fuel_tanks
[SASL INFO] loading	fuel_pumps
[SASL INFO] loading	fuel_engines
[SASL INFO] loading	fuel_fails
[SASL INFO] loading	hydro_system
[SASL INFO] loading	hydro_panel
[SASL INFO] loading	hydro_logic
[SASL INFO] loading	hydro_fails
[SASL INFO] loading	kskv
[SASL INFO] loading	kskv_panel
[SASL INFO] loading	kskv_bleed
[SASL INFO] loading	kskv_cond
[SASL INFO] loading	kskv_sard
[SASL INFO] loading	kskv_fails
[SASL INFO] loading	start_system
[SASL INFO] loading	start_panel
[SASL INFO] loading	start_logic
[SASL INFO] loading	controls
[SASL INFO] loading	controls_panel
[SASL INFO] loading	flight_controls
[SASL INFO] loading	trimmers
[SASL INFO] loading	flaps
[SASL INFO] loading	nosewheel
[SASL INFO] loading	landing_gears
[SASL INFO] loading	control_fails
[SASL INFO] loading	fire_system
[SASL INFO] loading	fire_panel
[SASL INFO] loading	fire_logic
[SASL INFO] loading	antiice
[SASL INFO] loading	antiice_panel
[SASL INFO] loading	antiice_logic
[SASL INFO] loading	antiice_fails
[SASL INFO] loading	msrp
[SASL INFO] loading	msrp_panel
[SASL INFO] loading	msrp_logic
[SASL INFO] loading	brake_system
[SASL INFO] loading	sounds
[SASL INFO] loading	cabin_sounds
[SASL INFO] loading	engines_sound
[SASL ERROR] Must have 8 or 16 bit sounds.

[SASL ERROR] Can't load sound 'E:\SteamLibrary\steamapps\common\X-Plane 11\Aircraft\Tu154_Felis_v2.0.6/Custom Sounds/engines/inn_starter_left.wav'
[SASL ERROR] Must have 8 or 16 bit sounds.

[SASL ERROR] Can't load sound 'E:\SteamLibrary\steamapps\common\X-Plane 11\Aircraft\Tu154_Felis_v2.0.6/Custom Sounds/engines/inn_starter_right.wav'
[SASL ERROR] Must have 8 or 16 bit sounds.

[SASL ERROR] Can't load sound 'E:\SteamLibrary\steamapps\common\X-Plane 11\Aircraft\Tu154_Felis_v2.0.6/Custom Sounds/engines/inn_starter_left.wav'
[SASL ERROR] Must have 8 or 16 bit sounds.

[SASL ERROR] Can't load sound 'E:\SteamLibrary\steamapps\common\X-Plane 11\Aircraft\Tu154_Felis_v2.0.6/Custom Sounds/engines/inn_starter_right.wav'
[SASL ERROR] Must have 8 or 16 bit sounds.

[SASL ERROR] Can't load sound 'E:\SteamLibrary\steamapps\common\X-Plane 11\Aircraft\Tu154_Felis_v2.0.6/Custom Sounds/engines/inn_starter_left.wav'
[SASL ERROR] Must have 8 or 16 bit sounds.

[SASL ERROR] Can't load sound 'E:\SteamLibrary\steamapps\common\X-Plane 11\Aircraft\Tu154_Felis_v2.0.6/Custom Sounds/engines/inn_starter_right.wav'
[SASL INFO] loading	crew_voices
[SASL INFO] including	voice_tables.lua
[SASL INFO] including	voice_func.lua
[SASL INFO] including	voice_talk.lua
[SASL INFO] including	chk_before_start.lua
[SASL INFO] including	chk_before_taxi.lua
[SASL INFO] including	chk_on_taxi.lua
[SASL INFO] including	chk_before_lineup.lua
[SASL INFO] including	chk_before_takeoff.lua
[SASL INFO] including	chk_before_descend.lua
[SASL INFO] including	chk_after_press_set.lua
[SASL INFO] including	chk_before_base.lua
[SASL INFO] including	chk_before_land.lua
[SASL INFO] loading	panels_2d
[SASL INFO] loading	palette_2d
[SASL INFO] loading	clickable
[SASL INFO] loading	load_panel
[SASL INFO] including	fuel_tables.lua
[SASL INFO] loading	absu_panel_2d
[SASL INFO] loading	switch_lit
[SASL INFO] loading	free_texture_lit
[SASL INFO] loading	tape_lit
[SASL INFO] loading	overhead_2d
[SASL INFO] loading	nvu_panel_2d
[SASL INFO] loading	checklist_panel_2d
[SASL INFO] loading	ground_panel
[SASL INFO] loading	lever_hor
[SASL INFO] loading	free_texture
[SASL INFO] loading	UPhone
[SASL INFO] loading	UHUD
[SASL INFO] loading	rotated_tapeLit
[SASL INFO] loading	UConvert
[SASL INFO] loading	UTurn
[SASL INFO] loading	UMETAR
[SASL INFO] loading	camera
[SASL INFO] loading	failures_2d
[SASL INFO] loading	fail_runtime
[SASL INFO] loading	failures_draw
[SASL INFO] Avionics loaded
0:01:28.814 I/FLT: Init dat_p0 type:loc_ram apt:UUEE start at:B184
0:02:05.265 I/SCN: DSF load time: 10544 for file Custom Scenery/DD UUEE Moscow Sheremetyevo XP V2/Earth nav data/+50+030/+56+037.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/OBJ: object Resources/default scenery/airport scenery/Euro_Airports/Buildings/Towers/Tower_Europe_14m_Sweden.obj uses blend glass but is not set to glass lighting.
0:02:05.265 I/SCN: DSF load time: 483061 for file Custom Scenery/Global Airports/Earth nav data/+50+030/+56+035.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 534374 for file Custom Scenery/Global Airports/Earth nav data/+50+030/+54+037.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 3870055 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+54+037.dsf (229467 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 4430110 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+54+035.dsf (251494 tris, 1 skipped for -6.5 m^2)
0:02:05.265 I/SCN: DSF load time: 4081222 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+56+035.dsf (231945 tris, 1 skipped for -0.6 m^2)
0:02:05.265 I/SCN: DSF load time: 4600828 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+56+037.dsf (240724 tris, 1 skipped for -4.9 m^2)
0:02:05.265 I/SCN: DSF load time: 39256 for file Custom Scenery/Global Airports/Earth nav data/+50+030/+56+038.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 1165451 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+55+035.dsf (239126 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 1065878 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+54+038.dsf (230423 tris, 2 skipped for -2.2 m^2)
0:02:05.265 I/SCN: DSF load time: 3705 for file Custom Scenery/Global Airports/Earth nav data/+50+030/+56+036.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 68515 for file Custom Scenery/Global Airports/Earth nav data/+50+030/+54+036.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 1318088 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+56+038.dsf (267027 tris, 7 skipped for -4.1 m^2)
0:02:05.265 I/SCN: DSF load time: 1239332 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+56+036.dsf (240939 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 1301582 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+54+036.dsf (258807 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 1551560 for file Custom Scenery/Global Airports/Earth nav data/+50+030/+55+038.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 226402 for file Custom Scenery/Global Airports/Earth nav data/+50+030/+55+036.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 1429156 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+55+036.dsf (257794 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 1488519 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+55+038.dsf (274618 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 4963006 for file Custom Scenery/DD UUEE Moscow Sheremetyevo XP V2/Earth nav data/+50+030/+55+037.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 11128817 for file Custom Scenery/Global Airports/Earth nav data/+50+030/+55+037.dsf (0 tris, 0 skipped for 0.0 m^2)
0:02:05.265 I/SCN: DSF load time: 2281358 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+50+030/+55+037.dsf (387024 tris, 6 skipped for -528.1 m^2)
0:02:38.474 I/SCN: Preload time: 428151
0:02:38.474 E/GFX: Rebuilding offscreens for window resize: x=1280 y=720 hdrx=2560 hdry=2880
0:02:44.588 I/SCN: Preload time: 6108403
0:02:44.588 E/GFX: Rebuilding offscreens for window resize: x=1280 y=720 hdrx=2560 hdry=2880
0:02:44.588 I/ATC: Created aircraft 0000020ADAA04940 as p=0 ()
0:02:46.745 I/SCN: Preload time: 2155029
0:02:46.745 E/GFX: Rebuilding offscreens for window resize: x=1280 y=720 hdrx=2560 hdry=2880
FlyWithLua: User switched to a new airport (or changed the plane). Script files have to be reloaded.
FlyWithLua: Found fwl_prefs.ini in the FlyWithLua plugin path and it is
./Resources/plugins/FlyWithLua/fwl_prefs.ini
FlyWithLua NG V2.7.30 build Jun  6 2021 13:08:25 successfully connected to XSquawkBox.
XSB-Console: FlyWithLua NG V2.7.30 build Jun  6 2021 13:08:25 successfully connected to XSquawkBox.
XSB-Console: Type in ">helpme" to learn about using Lua code in XSB.
FlyWithLua Info: Lua engine (re)started. LUA_RUN =1, SDK_VERSION = 303, XPLANE_VERSION = 11550, XPLANE_LANGUAGE = Russian and XPLANE_HOSTID = 1
FlyWithLua Info: HID access initialized.
FlyWithLua Info: FlyWithLua.ini full path 
E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua/Internals/FlyWithLua.ini
FlyWithLua Info: Discovered 16 HID devices.
FlyWithLua Info: Initial assignments successfully saved.
FlyWithLua Info: Load ini file.
FlyWithLua Info: Searching for Lua script files
FlyWithLua Info: Sorting Lua script files
FlyWithLua Info: Start loading script file E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua/Scripts/asha.lua
FlyWithLua Info: Finished loading script file E:\SteamLibrary/steamapps/common/X-Plane 11/Resources/plugins/FlyWithLua/Scripts/asha.lua
FlyWithLua Info: All script files loaded successfully.
FlyWithLua Info: Loading time for all scripts is 0.093 sec.
[AOS] [2021-09-20.19:13:25] :> Weather data loaded successfully
0:02:46.745 I/OVR: Reading VR conf file: Aircraft/Tu154_Felis_v2.0.6/tu154_vrconfig.txt
0:02:46.745 D/STM: Transitioning from state state_NormalLoading to state_Normal
0:02:46.745 D/FCG: MTBF set to 10000.0 hours
[SASL INFO] "crew_voices"	PREPARE
XSB-Console: You have set your other aircraft settings to only one aircraft - this may prevent TCAS from operating.  Please correct the number of aircraft in X-Plane's Aircraft->Aircraft & Situations dialog and restart X-Plane.
XSB-Console: NOTICE:  VATSIM weather auto updates are disabled because the weather frequency update is set to zero.
XSB-Console: Ensure this behavior is desired.  Running with VATSIM weather enabled (update interval 5 minutes) is recommended unless other weather plugins are in use.
0:02:48.977 I/WIN: Opened window menu bar
[SASL INFO] "save_state"	reading last state: OK
0:03:00.444 E/GFX: Rebuilding offscreens for window resize: x=1920 y=1057 hdrx=3840 hdry=4228
0:03:00.444 I/wmgr: Re-building fbos for window 00000209E99A0DB0
FlyWithLua Info: Searching for Lua quarantined script files
FlyWithLua Info: The folder /Resources/plugins/FlyWithLua/Scripts (Quarantine)/ does not exist or it is empty.
0:03:18.433 I/OVR: User is entering the holodeck.
0:03:19.596 I/OVR: User is leaving the holodeck.
0:03:19.596 I/SIM: User confirmed they want to quit
0:03:19.606 D/STM: Transitioning from state state_Normal to state_ShuttingDown
FlyWithLua Info: Load exit file.
FlyWithLua Info: Exit file loaded.
FlyWithLua Info: FlyWithLua plugin disabled.
The plugin XSquawkBox is releasing control of AI aircraft.
0:03:19.606 I/PLG: The plugin XSquawkBox is setting global TCAS override to 0.
[SASL INFO] "landing_gears"	gears reset to extended
[SASL INFO] "flight_controls"	flight controls released
[SASL INFO] "rud_logic"	throttles released
[SASL INFO] "gns430"	GPS reset
[AOS] [2021-09-20.19:14:00] :> Configuration Saved
Clean exit from threads.
0:03:19.606 I/JOY: Control response for axis joy_use_ptch: 0.500000
0:03:19.606 I/JOY: Control response for axis joy_use_roll: 0.500000
0:03:19.606 I/JOY: Control response for axis joy_use_hdng: 0.500000
0:03:19.606 I/JOY: Control response for axis joy_use_thro: 0.000000
0:03:19.606 I/JOY: Stability augmentation for axis joy_use_ptch: 0.500000
0:03:19.606 I/JOY: Stability augmentation for axis joy_use_roll: 0.500000
0:03:19.606 I/JOY: Stability augmentation for axis joy_use_hdng: 0.500000
0:03:19.606 I/JOY: Stability augmentation for axis joy_use_thro: 0.000000
0:03:19.606 I/JOY: UNREGISTER Joystick device: Logitech Extreme 3D - VID:1133PID:49685
0:03:19.606 D/HID: HID Bridge Shutdown
----- X-Plane has shut down ----- 
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Martin_Starski
200+ posts
200+ posts
Posts: 3365
Joined: Monday 24 Sep 2012, 11:11
Name: Marcin
Location: Warszawa

Re: UUEE Moscow Sheremetyevo XP v2

Post by Martin_Starski »

So which option have you choosed in the installer?

Image

You may try using the attached files and let us know the result.

BTW: What is this /ruscenery/ in the scenery_packs.ini ?
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Druce
13-25 posts
13-25 posts
Posts: 14
Joined: Sunday 19 Sep 2021, 20:04
Name: Andrey

Re: UUEE Moscow Sheremetyevo XP v2

Post by Druce »

Martin_Starski wrote: Tuesday 21 Sep 2021, 16:41 So which option have you choosed in the installer?

Image

You may try using the attached files and let us know the result.

BTW: What is this /ruscenery/ in the scenery_packs.ini ?
I was using first option
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