Good day,
In P3Dv5.2 I am seeing floating trees to the west of the runway (behind the terminal complex) at KDCA.
This was not the case in v5.1
Thank you.
Brian
Washington X
Latest version: v1.5 (2020)
Re: Washington X
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- Martin_Starski
- 200+ posts
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- Name: Marcin
- Location: Warszawa
Re: Washington X
If you refresh the scenery, trees are still in the air?Everything was ok in p3d v5 when we released the scenery. It's possible that LM changed something, which means no backward compatibility. When we decide to do the update, we will check this.
-
- 2-4 posts
- Posts: 2
- Joined: Saturday 08 Dec 2018, 19:53
- Name: Falcon
Re: Washington X
I purchased WashingtonX and Seattle X years ago. I have migrated to P3dV5 but the installers don’t list the P3dV5 platform as an option for installation. My installers only lists up to P3dV4. I found a workaround way to install but it is buggy. Is there an updated installer I can download for P3dV5 or will I need to repurchase the scenery?
- DD Stanislaw
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- Name: Stanisław
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Re: Washington X
Hi.
Please contact us via e-mail http://www.drzewiecki-design.net/c.htm ; you will also need a Simmarket account.
Please contact us via e-mail http://www.drzewiecki-design.net/c.htm ; you will also need a Simmarket account.
-
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- Joined: Saturday 18 Feb 2017, 18:02
- Location: Michigan
Re: Washington X
Hello,
Last night I did a flight from KLGA - KDCA, and noticed in both airports in a night environment, the buildings are almost transparent with very weird textures, both appear fine in day time. Only seem to experience this with DD scenery in P3D V5.2.
Any way to fix this? I use EnvShade, but haven't noticed this issue before.
https://photos.app.goo.gl/UGBBjLmggh67vpt3A
Last night I did a flight from KLGA - KDCA, and noticed in both airports in a night environment, the buildings are almost transparent with very weird textures, both appear fine in day time. Only seem to experience this with DD scenery in P3D V5.2.
Any way to fix this? I use EnvShade, but haven't noticed this issue before.
https://photos.app.goo.gl/UGBBjLmggh67vpt3A
- Martin_Starski
- 200+ posts
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Washington X
We've never noticed it either. I'm pretty sure that everything was ok when we released this product for p3d v5. On the other hand, I don't think that the updated version of P3D might have caused such a problem. Let me check our scenery in my test environment updated to the last version of p3d - however I will be able to answer you not earlier than at the end of next week.
- DD Stanislaw
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- 13-25 posts
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- Name: Jerry
- Location: Dallas, Texas
Re: Washington X
A couple of issues. First, I installed Washington X into P3Dv5.3. The traffic accident seems a lot worse than in P3Dv4. I think it must be an alien attack. I tried to upload the .fsr file but it wasn't accepted and I couldn't find a way to convert it to a video format. Anyway, there were flashes of white light around the accident.
Second, at gates with two jetways, when I use gsx to operate a jetway it only gives the option to move the left jetway to the fwd passenger exit which causes it to cross over the right jetway.
Third, I know most developers have abandoned P3D for MSFS which is really disappointing for me since I don't plan on switching any time soon. Does Drzewiecki Design have any plans to update any of their older sceneries such as WashingtonX to PBR textures?
Jerry
Second, at gates with two jetways, when I use gsx to operate a jetway it only gives the option to move the left jetway to the fwd passenger exit which causes it to cross over the right jetway.
Third, I know most developers have abandoned P3D for MSFS which is really disappointing for me since I don't plan on switching any time soon. Does Drzewiecki Design have any plans to update any of their older sceneries such as WashingtonX to PBR textures?
Jerry
- DD Stanislaw
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Re: Washington X
Hi.
a) P3D's PBR being so much worse than MSFS's PBR and also completely different (we tried it in RJAA)
b) The customer market share for P3Dv5 currently being ~4% of total
Probably LM has changes some effects.
This is the GSX's problem really. We recommend using SODE for that instead.
Please note that they did that for a reason

Negative, we have no such plans due to:
a) P3D's PBR being so much worse than MSFS's PBR and also completely different (we tried it in RJAA)
b) The customer market share for P3Dv5 currently being ~4% of total