And a new project will be... News and other stuff.
- DD Stanislaw
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Re: And a new project will be... News and other stuff.
I second that. I am not sure if it is a limitation of MSFS itself or others reasons but I am surprised that it is not possible to offer two different AFCADs one with static aircraft and the other without where all parking places/gates will be functional. It is something that worked perfectly with all DD sceneries in P3D.FrequentFlyer wrote: ↑Tuesday 03 Jan 2023, 10:44
But, please, can I ask you for the love of God not to not include any static aircraft at the jetway bridges next to the terminal? EETN
- Martin_Starski
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Re: And a new project will be... News and other stuff.
At the moment, we do not provide two different AFCADs indeed - each additional version has a direct impact on the functionality of the scenery, the number of future updates, additional testing, possible problems with support, etc. Please remember that our perspective is much broader, taking into account the efficient management of processes, resources and possible costs.
Re: And a new project will be... News and other stuff.
I don’t really understand it. This worked perfectly fine in P3dv5 it would be interesting to know what has changed since then. What caused the additional workload that it is not possible to have two afcads anymore. For me personally static aircrafts are a limitation especially when flying on Vatsim.Martin_Starski wrote: ↑Tuesday 10 Jan 2023, 21:07 At the moment, we do not provide two different AFCADs indeed - each additional version has a direct impact on the functionality of the scenery, the number of future updates, additional testing, possible problems with support, etc. Please remember that our perspective is much broader, taking into account the efficient management of processes, resources and possible costs.
- DD Stanislaw
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Re: And a new project will be... News and other stuff.
1. The simulator changed. MSFS is no P3D.
2. It is not possible to include different product versions in the Marketplace.
2. It is not possible to include different product versions in the Marketplace.
- FrequentFlyer
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Re: And a new project will be... News and other stuff.
3. Which doesn't mean that everything should be the same for Marketplace
Just put a notice that Marketplace users won't be able to switch the statics off
I wasn't sure if you included the old pics on your Instagram but the signs in the departures area are still having spelling mistakes like "Otselennug sinu kodust" instead of the correct one "Otselennud sinu kodust" and "Ariklass" instead of "Äriklass". Haven't noticed any other mistakes so far
Just put a notice that Marketplace users won't be able to switch the statics off
I wasn't sure if you included the old pics on your Instagram but the signs in the departures area are still having spelling mistakes like "Otselennug sinu kodust" instead of the correct one "Otselennud sinu kodust" and "Ariklass" instead of "Äriklass". Haven't noticed any other mistakes so far
- Martin_Starski
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Re: And a new project will be... News and other stuff.
Using our installers or ORBX installers it's possible to switch off the statics.FrequentFlyer wrote: ↑Wednesday 11 Jan 2023, 11:00 3. Which doesn't mean that everything should be the same for Marketplace
Just put a notice that Marketplace users won't be able to switch the statics off
Our standpoint concerning two different AFCADs has already been presented many times in this forum. At the same time, we have also taken note of our users' comments, so if there is any decision to change our approach to this topic, we will put this information in this forum. That's all there is to it.
Re: And a new project will be... News and other stuff.
Yes I know. Unfortunately the parking spots were the statics were located still won’t accessible or visible i.e. by GSX. For me personally it is a limitation especially when flying on Vatsim. However it is just my opinion.Martin_Starski wrote: ↑Wednesday 11 Jan 2023, 12:43
Using our installers or ORBX installers it's possible to switch off the statics.
- FrequentFlyer
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Re: And a new project will be... News and other stuff.
Thank you for the consideration
Re: And a new project will be... News and other stuff.
Takkk... Gdańsk jest bardzo wyczekiwany.... oj bardzo...DD Stanislaw wrote: ↑Tuesday 15 Nov 2022, 04:17 Na razie pracujemy nad lotniskami Newark i Tallinn a następnie Paine i być może Gdańsk.
pozdrawiam
Re: And a new project will be... News and other stuff.
Please, PLEASE do another rendition of KPAE. You did such a fantastic job with it in P3D and I would love to see it in MSFS. I took my flight lessons there so it has a special place in my aviation heart.
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Re: And a new project will be... News and other stuff.
Hello. Please make the jetways at empty gates when not using statics be functional at your sceneries. (...)
- Martin_Starski
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Re: And a new project will be... News and other stuff.
Please do not double your posts - it only makes a little bit of a mess. I answered you in the respective thread with the file, which can be used to activate all stands and jetways in KEWR.
- DD Stanislaw
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Re: And a new project will be... News and other stuff.
Consider following us here: https://www.instagram.com/drzewieckidesign/
- FrequentFlyer
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Re: And a new project will be... News and other stuff.
Hello, I was wondering whatever are you planning to implement some changes that happened at EETN and around in the last years (I know that you got the original footage during the autumn 2021)?
Some areas based on the wip screenshots already feel a bit dated, because of the massive development and constructions around this area. Some are more cosmetic changes like the Ülemiste Hotel changing it's name and appearance after being acquired by Accor.
Of course, I don't say that you should make it 100% up to date, but at least I hope you will find a way to implement some the most noticeable changes while it is still cooking.
Also was wondering, are you planning to include Muuga Harbor, I think that at least it's grain elevator should be included - as it is quite a visible structure when you approach from the east, but you also can place some ships, cranes and fuel tanks if you could. I am sure you got a lot of experience building harbors after your amazing KEWR scenery
Some areas based on the wip screenshots already feel a bit dated, because of the massive development and constructions around this area. Some are more cosmetic changes like the Ülemiste Hotel changing it's name and appearance after being acquired by Accor.
Of course, I don't say that you should make it 100% up to date, but at least I hope you will find a way to implement some the most noticeable changes while it is still cooking.
Also was wondering, are you planning to include Muuga Harbor, I think that at least it's grain elevator should be included - as it is quite a visible structure when you approach from the east, but you also can place some ships, cranes and fuel tanks if you could. I am sure you got a lot of experience building harbors after your amazing KEWR scenery