Seattle Landmarks MSFS

Latest version: v1.3 (2023)

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DD Stanislaw
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Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

Hi.
Those are PNG/DDS files. Unfortunately, there is no way to change PNG/DDS files with a slider, but that would be nice indeed! :)
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v1_oh_no
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Re: Seattle Landmarks MSFS

Post by v1_oh_no »

Can I transfer my license so I can use Orbx Central to manage this scenery? Otherwise I have to manually check SimMarket for updates.
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DD Stanislaw
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Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

You need to talk to ORBX directly regarding this.
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Eejay
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Re: Seattle Landmarks MSFS

Post by Eejay »

DD Stanislaw wrote: Thursday 26 Jan 2023, 09:45 Seattle Landmarks MSFS product has been updated to v1.3 .

Changes in the new version:
- Compatibility with WU2+WU10 photogrammetry
- Unused street polygons removed
- Mesh and vector data fixes
- All helipads are now landable, are marked as airports and have start locations
- Night textures are tuned for better visuals
- Edits to the shoreline
- LOD changes
Just wanted to say thanks so much for this - looks and runs fantastically for me now on Series X.
Much appreciated.
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Martin_Starski
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Re: Seattle Landmarks MSFS

Post by Martin_Starski »

Thanks a lot for your very kind words.
paulyg123
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Re: Seattle Landmarks MSFS

Post by paulyg123 »

I am a big fan if our work. For MSFS, are you working on KSEA. That is sorely needed and your P3D version was a masterpiece.
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Martin_Starski
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Re: Seattle Landmarks MSFS

Post by Martin_Starski »

Currently, we don't work on KSEA, but our goal is to release most of the sceneries that have been released by us for the other platforms.
paulyg123
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Re: Seattle Landmarks MSFS

Post by paulyg123 »

Your Seattle KSEA airport with the additional Boeing Factory KPAE and KBFI in P3D were a masterpiece. I figure these would be next for you in MSFS. I guess you won't do any time soon.
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Martin_Starski
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Re: Seattle Landmarks MSFS

Post by Martin_Starski »

Fully agree. I can assure you that we don't forget about this area/region and these airports deserves a single scenery in the MSFS. Please follow our Instagram where we will share more details about the upcoming projects: https://www.instagram.com/drzewieckidesign/
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Re: Seattle Landmarks MSFS

Post by paulyg123 »

Ok thanks. I’ll look out for your other products. [please don't mention commercial or freeware products without the administrator’s prior consent]
mmatga2me99
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Re: Seattle Landmarks MSFS

Post by mmatga2me99 »

Beautiful enhancement to the Seattle area, although it looks like a storm may have taken out the Marina just NW of downtown
20230419083014_1.jpg


Map Coordinates: https://www.google.com/maps/@47.6324184 ... 891832,14z
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Martin_Starski
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Re: Seattle Landmarks MSFS

Post by Martin_Starski »

Typical view after a typhoon or after a cyclone hit. Or climate warming raised the upper limit of layers. :P
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Re: Seattle Landmarks MSFS

Post by mmatga2me99 »

Martin_Starski wrote: Wednesday 19 Apr 2023, 20:48 Typical view after a typhoon or after a cyclone hit. Or climate warming raised the upper limit of layers. :P
LOL. The other marina seems to be fully intact. I noticed some of the leisure traffic being semi sunk as well. Possibly Tropical Storm SU12
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Martin_Starski
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Re: Seattle Landmarks MSFS

Post by Martin_Starski »

Something is wrong with mesh. Before SU12 everything was fine in your case? Are you sure that our scenery has a higher priority than the other packages in the sim?
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Re: Seattle Landmarks MSFS

Post by mmatga2me99 »

Martin_Starski wrote: Saturday 22 Apr 2023, 07:07 Something is wrong with mesh. Before SU12 everything was fine in your case? Are you sure that our scenery has a higher priority than the other packages in the sim?
Unsure, it's just speculation since I see other mods having the same issue (Enhanced AI). I just purchased MSFS about a month ago, so still just getting familiar with it. As for the scenery order. I just let orbx/contrails/installers just install them into community, and I do the same thing or any direct downloads I acquire. I am unsure of any option to set load priority. Also, your one Marina direct North of Seattle in Lake Union is not submerged. Which is odd as you would suspect that if one was affected by SU12 then the other would be as well. Like I said it was speculation, mixed with a poor attempt at humor.

Also, I checked out Washington in which I have both your scenery and KDCA airport. And the problem does not exist there at any of the marinas. So, I suspect it's just that one marina NW of Seattle that is having the issue.
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