KEWR Newark MSFS

Latest version: v1.1 (2023)

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Awemeter
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Re: KEWR Newark MSFS

Post by Awemeter »

I think I found a bug at KEWR. Two jetways say 46B and I belive the gate I am currently parked in should be 45B.

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Martin_Starski
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Re: KEWR Newark MSFS

Post by Martin_Starski »

Thanks a lot for your report - it's noted and will be eventually corrected in the next updated version.
sailorskip
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Re: KEWR Newark MSFS

Post by sailorskip »

Any chance of upgrading for the new Terminal A?
Thank you.
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Martin_Starski
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Re: KEWR Newark MSFS

Post by Martin_Starski »

Definitely, there is a chance :wink: The question is about finding a time to do so. If there is a new scenery update, we should consider it there.
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DD Stanislaw
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Re: KEWR Newark MSFS

Post by DD Stanislaw »

sailorskip wrote: Sunday 05 May 2024, 05:14 Any chance of upgrading for the new Terminal A?
Thank you.
Hello.
What exactly do you need upgraded?
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MediumRareBaku
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Re: KEWR Newark MSFS

Post by MediumRareBaku »

DD Stanislaw wrote: Wednesday 10 Jan 2024, 09:18 Well, the airport size is quite similar and our's might still have more details included, so this is is frankly quite a fair comparison. We will investigate optimization possibilities.
Hey there - Any progress on this? Over 6 months later and still avoiding EWR because even with all the options for interiors, etc. turned off that I can turn off, it's still one of my worst performing sceneries. I'd love to have scenery for EWR that performed well for some UAL 777 operations, but that is unfortunately not really possible with the scenery in its current state.
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Martin_Starski
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Re: KEWR Newark MSFS

Post by Martin_Starski »

We heard the opinions that this scenery and surroundings are frame rate hungry, but currently we are not working on an update. Looking at this topic is still on the to-do list.
mleuck
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Re: KEWR Newark MSFS

Post by mleuck »

Attached is a screenshot of KEWR ramp area . Does this look normal or do I have an issue?

Thank you

Michael
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Martin_Starski
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Re: KEWR Newark MSFS

Post by Martin_Starski »

Hi, everything should look like on our product page: https://www.drzewiecki-design.net/prodKEWR_MSFS.htm
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DD Stanislaw
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Re: KEWR Newark MSFS

Post by DD Stanislaw »

Seems normal indeed.
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mjchernis
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Re: KEWR Newark MSFS

Post by mjchernis »

Odd issue. Can't spawn on 22L. When I select to start on 22L from the World Map it starts me on 22R instead. Fortunately, I can use GSX to warp me to the correct runway but wanted to flag.
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Re: KEWR Newark MSFS

Post by Martin_Starski »

Noted - when we start working on the next version, we will check it too.
mjchernis
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Re: KEWR Newark MSFS

Post by mjchernis »

Thanks!
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Re: KEWR Newark MSFS

Post by teds »

mjchernis wrote: Monday 05 Aug 2024, 11:55 Odd issue. Can't spawn on 22L. When I select to start on 22L from the World Map it starts me on 22R instead.
Hi mjchernis, I tried spawning on 22L and it worked just fine for me. If you remove all of your addons except for this one, do you still see that problem?
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Re: KEWR Newark MSFS

Post by teds »

Hi,

Long-time fan of your products, but I only just created an account here.

I bought RKBridger's "Bridges Near KEWR" package from the Marketplace not too long ago. They have some bridges that are not included in the Drzewiecki KEWR Newark product. But unfortunately, there are cases where the two overlap. See below for a few examples: You'll see structures within structures. Is there anything that can be done to remove these on your side?
Arthur Kill Vertical Lift Bridge.jpg
Bayonne Bridge.jpg
Lehigh Valley Rail Lift Bridge.jpg
Howland Hook Marine Terminal.jpg
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