LUKK Chisinau 2016
Latest version: v1.0b (2016)
- DD Stanislaw
- Administrator
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- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
LUKK Chisinau 2016
LUKK Chisinau 2016 by Drzewiecki Design
http://www.drzewiecki-design.net/prodLUKK2016.htm
English and Polish discussion and support in this topic / Dyskusja po polsku i po angielsku w tym temacie.
http://www.drzewiecki-design.net/prodLUKK2016.htm
English and Polish discussion and support in this topic / Dyskusja po polsku i po angielsku w tym temacie.
- DD Stanislaw
- Administrator
- Posts: 6269
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6269
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
Hi Stanislaw,
I haven't bought the scenery yet given after hearing from one of my fellow french forum members who purchased the scenery, it seems there is a tricky terrain madness on his FS9 Sim. As you see through his screenshots below, He experienced an elevation conflict. When pathing to the runway, the ground is sinking underneath as follows:
Surprisingly, the disruption doesn't apply when airborne.
Here is what he ended up so far:
- He thought first the problem came from the AFCAD but likely it is not.
- Then he downloaded the DEMO version from AVSIM and loaded it. That worked!
- Later on, back to the paid version, it appears, he found out, deactivating the LUKKscasm9.bgl file fixes the issue.
Scenery fixed:
That being said, whether the file is ON or OFF, there is no visible effect change to the overall scenery graphics. Therefore, we raise the question what this file stands for?
Thanks for your assistance.
Theo
I haven't bought the scenery yet given after hearing from one of my fellow french forum members who purchased the scenery, it seems there is a tricky terrain madness on his FS9 Sim. As you see through his screenshots below, He experienced an elevation conflict. When pathing to the runway, the ground is sinking underneath as follows:
Surprisingly, the disruption doesn't apply when airborne.
Here is what he ended up so far:
- He thought first the problem came from the AFCAD but likely it is not.
- Then he downloaded the DEMO version from AVSIM and loaded it. That worked!
- Later on, back to the paid version, it appears, he found out, deactivating the LUKKscasm9.bgl file fixes the issue.
Scenery fixed:
That being said, whether the file is ON or OFF, there is no visible effect change to the overall scenery graphics. Therefore, we raise the question what this file stands for?
Thanks for your assistance.
Theo
- DD Stanislaw
- Administrator
- Posts: 6269
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
Hello Theodorique.
There must a be a AF2_LUKK.bgl file located in FS2004/Scenery/World/Scenery. If the file is there it must be an AFCAD issue, possibly a dublicated AFCAD (AI programs often install AFCAD files for many airports). In case the file is not there the easiest solution would be to copy AF2_LUKK.bgl from FS2004/Addon Scenery/LUKK Chisinau 2016/Scenery into FS2004/Scenery/World/Scenery.
LUKKscasm9.bgl is responsible for PAPI lights.
There must a be a AF2_LUKK.bgl file located in FS2004/Scenery/World/Scenery. If the file is there it must be an AFCAD issue, possibly a dublicated AFCAD (AI programs often install AFCAD files for many airports). In case the file is not there the easiest solution would be to copy AF2_LUKK.bgl from FS2004/Addon Scenery/LUKK Chisinau 2016/Scenery into FS2004/Scenery/World/Scenery.
LUKKscasm9.bgl is responsible for PAPI lights.
Noted! I will take a look into it tonight.DD Stanislaw wrote:Hello Theodorique.
There must a be a AF2_LUKK.bgl file located in FS2004/Scenery/World/Scenery. If the file is there it must be an AFCAD issue, possibly a dublicated AFCAD (AI programs often install AFCAD files for many airports). In case the file is not there the easiest solution would be to copy AF2_LUKK.bgl from FS2004/Addon Scenery/LUKK Chisinau 2016/Scenery into FS2004/Scenery/World/Scenery.
LUKKscasm9.bgl is responsible for PAPI lights.
[ Added: Thu Apr 14, 2016 09:20 ]
Bought and Installed the scenery. No problem at all. Thanks again D. Design for this Masterpiece. Hope you will release a new project in a similar quality...for FS2004. Yes there are many users out there but neglected by major developers.
Cheers,
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- DD Stanislaw
- Administrator
- Posts: 6269
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
- DD Stanislaw
- Administrator
- Posts: 6269
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland