Seattle Airports X
Latest version: v1.4 (2020)
- Martin_Starski
- 200+ posts
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Is it the constant problem or only after arrival?
Does it happen after the update of P3D?
Have you tried to reinstall the scenery? From which store do you have it?
In next days I will take a look how does it look like in my sim. But I am almost sure that everything was fine.
Does it happen after the update of P3D?
Have you tried to reinstall the scenery? From which store do you have it?
In next days I will take a look how does it look like in my sim. But I am almost sure that everything was fine.
Re: Seattle Airports X
I've been having this issue since P3D v5.2 came out, I did the normal updates to 5.3 HF2 as mentioned in the LM website, I even did clean new CFG file. I purchased from Simmarket, yes I did a full reinstall of the scenery. I'm also having this same issue with RJAA.
- Martin_Starski
- 200+ posts
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Re: Seattle Airports X
Apologies for the late response.
I select the following for KSEA
"Dynamic lights"
"Install Airport detail"
"Install the airport"
I select the following for KSEA
"Dynamic lights"
"Install Airport detail"
"Install the airport"
- Martin_Starski
- 200+ posts
- Posts: 3417
- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
To be very honest I have no idea what is causing your problem - I checked it on vanilla version of P3D and everything works fine. Maybe other addon or some other files? Is our scenery on top of scenery library?
Re: Seattle Airports X
I haven't been able to pinpoint any another add ons, I moved it to the top and still the same issue when landing at KSEA, the dynamics lights still don't light up at the main terminal. But the other airports in the Seattle region do dynamic lights working upon arrival at the airport.
- Martin_Starski
- 200+ posts
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
I'm truly sorry - at the moment we have no clue. As you could have seen on my screenshots, we are not able to replicate your problem.
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- 13-25 posts
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- Joined: Monday 30 Sep 2019, 22:53
- Name: Jerry
- Location: Dallas, Texas
Re: Seattle Airports X
I installed Seattle Airports X into P3Dv5.3 but the airport buildings are missing. I have Orbx Pacific Northwest scenery installed but Seattle Airports X worked with that in P3Dv4.5.
[The screenshot link is wrong. Please provide a working link. You may upload your pic here: https://imgbb.com/ /SD]
[The screenshot link is wrong. Please provide a working link. You may upload your pic here: https://imgbb.com/ /SD]
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- 2-4 posts
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- Joined: Wednesday 15 Sep 2021, 13:19
- Name: Philipp
Re: Seattle Airports X
Hi,Jerrymc3 wrote: ↑Saturday 12 Mar 2022, 00:07 I installed Seattle Airports X into P3Dv5.3 but the airport buildings are missing. I have Orbx Pacific Northwest scenery installed but Seattle Airports X worked with that in P3Dv4.5.
[The screenshot link is wrong. Please provide a working link. You may upload your pic here: https://imgbb.com/ /SD]
I am having exact the same problems sometimes. Buildings are missing on all airports and autogen disappears all around the airports. When reloading the scenery/situation, sometimes it will solve the issues. I have Orbx Pacific NW and Orbx TE Washington installed.
This did not happen in the past so I think it is an issue of P3Dv5.3.
Thanks
Philipp
- Martin_Starski
- 200+ posts
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- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Does it mean that all airport buildings are not visible? Can you post the screenshot via https://imgbb.com/ please?
Please check if you don't have any duplicated entries in the scenery library - just to make sure that his is not the point in this case.
From which store do you have your version of Seattle Airports X and is it the last 1.4? Where is it placed in the scenery library vs other ORBX entries? We've never tested our scenery with Orbx Pacific NW and Orbx TE Washington, but probably ORBX did it - can you check if there is no such issue when their products are inactive?
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- 2-4 posts
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- Joined: Wednesday 15 Sep 2021, 13:19
- Name: Philipp
Re: Seattle Airports X
Good morning,
I think that I found the reason!
It seems like issues occur if texture resolution is set very high in P3D.
My settings were at 15 cm and i reduced it down to 1m and all issues are gone!
Maybe Orbx TE is relating to higher LOD ground textures that caused the issues? This could explain why issues occured even though Seattle Airports were placed on top of the scenery library. Now Orbx TE and Seattle Airports work together but I will keep on checking.
Best
Philipp
I think that I found the reason!
It seems like issues occur if texture resolution is set very high in P3D.
My settings were at 15 cm and i reduced it down to 1m and all issues are gone!
Maybe Orbx TE is relating to higher LOD ground textures that caused the issues? This could explain why issues occured even though Seattle Airports were placed on top of the scenery library. Now Orbx TE and Seattle Airports work together but I will keep on checking.
Best
Philipp
- Martin_Starski
- 200+ posts
- Posts: 3417
- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Thanks for sharing.
Re: Seattle Airports X
Is there any news on the fix for the default taxi signs showing in P3D v5.3? I tried a exclude file from iniBuilds and that got rid of the signs, but it messed the taxiways. When my plane taxied down the taxiway it was kicking up dust and rocks like it was taxing on dirt. I did not keep the iniBuilds exclude file.
Re: Seattle Airports X
I'm also waiting for a fix for the taxiway signs @ KSEA and the planes sitting below the ground unless you set mesh to 19m @ KRNT. Even though this has been an on going issue, I seriously doubt this will be addressed as support has shifted to 2020. P3D users are left to live with it.Joseph29 wrote: ↑Saturday 02 Apr 2022, 13:01 Is there any news on the fix for the default taxi signs showing in P3D v5.3? I tried a exclude file from iniBuilds and that got rid of the signs, but it messed the taxiways. When my plane taxied down the taxiway it was kicking up dust and rocks like it was taxing on dirt. I did not keep the iniBuilds exclude file.
FYI, Only Orbx for this area is Base, and NA LC.
- Martin_Starski
- 200+ posts
- Posts: 3417
- Joined: Monday 24 Sep 2012, 11:11
- Name: Marcin
- Location: Warszawa
Re: Seattle Airports X
Such problem didn't exist when we released this product. But all reports are noted - we will investigate them if the new version comes. However at the moment we don't work on it.