Seattle Landmarks MSFS

Latest version: v1.3 (2023)

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udidwht
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Re: Seattle Landmarks MSFS

Post by udidwht »

udidwht wrote: Friday 23 Dec 2022, 22:02
yvrbc wrote: Thursday 20 Oct 2022, 16:04 Any update on the issues reported in the image below please.

https://imgur.com/a/VrHjyn7
I also can confirm this as well with the latest MSFS version and 1.2 Seattle
Update:

Turning off the photogrammetry and the issue goes away. So MS must have update the PG since your release of Seattle landmarks.
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DD Stanislaw
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Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

Correct. We need to update the photogrammetry exclusion polygons.
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yvrbc
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Re: Seattle Landmarks MSFS

Post by yvrbc »

Good Morning all

Just wondering if this is still planned to be carried out now Newark has been released.

Seattle is a great scenery and it’s a shame to have these texture bleed through issues spoiling the enjoyment.

Thanks in advance.
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DD Stanislaw
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Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

Hi.
Yes, this is planned indeed.
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yvrbc
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Re: Seattle Landmarks MSFS

Post by yvrbc »

Thank you I look forward to its release.
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DD Stanislaw
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Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

Seattle Landmarks MSFS product has been updated to v1.3 .

Changes in the new version:
- Compatibility with WU2+WU10 photogrammetry
- Unused street polygons removed
- Mesh and vector data fixes
- All helipads are now landable, are marked as airports and have start locations
- Night textures are tuned for better visuals
- Edits to the shoreline
- LOD changes
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yvrbc
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Re: Seattle Landmarks MSFS

Post by yvrbc »

V1.3 all installed and looking very good - Thank you.
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DD Stanislaw
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Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

My pleasure! :)
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michdb8
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Re: Seattle Landmarks MSFS

Post by michdb8 »

one thing noticed in the last update that the city lights are not visible from the airport when before the update was, is a little immersion breaking when departure from the airport at night, and suddenly at some point the light Pop-up, I guess are the new LOD changes but I think at this level is too short only usable with helicopters
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Martin_Starski
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Re: Seattle Landmarks MSFS

Post by Martin_Starski »

Hi, thanks for your feedback - we will take a look into it when the new update is coming. For sure we will provide the update when KPAE is released. We think about the new models of helipads as well as some other new models/objects, which will be created using some new techniques.
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DD Stanislaw
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Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

Moguel, perhaps you can bump your MSFS display settings a bit? What monitor resolution do you use?
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purse9
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Re: Seattle Landmarks MSFS

Post by purse9 »

Hello I purchased the seattle landmark scenery a while back I believe it was fron either just flight or sim market but when I log in it does not show it in my account. Is there a way to look up my purchase to see where u bought it from so u can update it
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Martin_Starski
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Re: Seattle Landmarks MSFS

Post by Martin_Starski »

I'm afraid we are not able to help you - you should try to take a look into the following stores to find the one, from which you bought it: viewtopic.php?t=422

You should also try to check your mailbox to find the confirmation of your purchase.
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DD Stanislaw
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Re: Seattle Landmarks MSFS

Post by DD Stanislaw »

purse9, you need to know at least which store did you buy it from and which e-mail did you use for registering there.
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Daisser
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Re: Seattle Landmarks MSFS

Post by Daisser »

Good evening. Like all your other products this looks fantastic and thanks to a 4090 runs like a dream at high resolution. I noticed the updated night color textures look good, I only wish maybe there was a way to calibrate their intensity / brightness as a slider. I feel like at about 75% it would blend better into the background, but some could argue this is more a matter of taste then anything else. Can something like this be done or is this far more tedious then I realize?

As an aside I was curious about the scenery editors and might start diving into them for fun. Is there protection on the paid mods blocking access or can I open view/edit it myself?
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