Search found 1231 matches

by Martin_Starski
Sunday 13 Jan 2019, 15:54
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: NY Airports v2 X
Replies: 917
Views: 212729

Re: NY Airports v2 X

Hi! May I understand that in such locations there is no ground / soil all the time or once there is, once not? Firstly it's always worth asking if you have tried to reinstall our scenery with admin rights? :roll: Second thing - what other addons do you have, which may have influence to this area? Ma...
by Martin_Starski
Sunday 13 Jan 2019, 15:43
Forum: Products - X-Plane 10, X-Plane 11
Topic: UUEE Moscow Sheremetyevo XP V2
Replies: 198
Views: 96948

Re: UUEE Moscow Sheremetyevo XP

Hi, the scenery was created in 2014 and the last update was released in 2016/2017. As in the meantime there have been a lot of changes, we will be doing a major update to v2 of this project, probably as soon as our Chicago project is completed. We are planning to upgrade all buildings, do the ground...
by Martin_Starski
Sunday 13 Jan 2019, 07:21
Forum: Products - X-Plane 10, X-Plane 11
Topic: Seattle Airports XP
Replies: 242
Views: 67255

Re: Seattle Airports XP

And if I could just throw in my "two cents" here. As far as I know X-plane does have to determine for every object in a given tile at which LOD it needs to be displayed and then all scenery elements need to be expanded into GPU primitives, sorted, grouped together for maximum display speed etc. I ca...
by Martin_Starski
Friday 11 Jan 2019, 22:02
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: Seattle Airports X
Replies: 792
Views: 163480

Re: Seattle Airports X

Hello, can be seen in the screenshot below. I cannot find any screenshot :| However have you already tried to ask UTX developers for the solution? It looks like their files have the highest priority than our file placed in scenery/world/scenery. I think that there should be a solution available from...
by Martin_Starski
Wednesday 09 Jan 2019, 21:59
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: Washington X
Replies: 274
Views: 98403

Re: Washington X

Our jetways are being activated via shift+D. In order to allow GSX to identify our SODE jetways, it's necessary to unzip the below-mentioned file and put this new sdx file to the following location: C:\ProgramData\12bPilot\SODE\sdx\DrzewieckiDesign (replace the existing one). https://www.dropbox.com...
by Martin_Starski
Wednesday 09 Jan 2019, 09:19
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: Washington X
Replies: 274
Views: 98403

Re: Washington X

Which instructions are you talking about? The animated jetways are the part of our payware sceneries with the use of SODE. It should be possible to activate the jetways via shift+D or via GSX but so far we do not provide any support to replacing our jetways by the ones from GSX 2. I'm afraid with an...
by Martin_Starski
Monday 07 Jan 2019, 21:29
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: EPKK Kraków Balice X v3
Replies: 479
Views: 282527

Re: EPKK Kraków Balice X v2

Ok, let us check this again.
by Martin_Starski
Monday 07 Jan 2019, 11:26
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: EPKK Kraków Balice X v3
Replies: 479
Views: 282527

Re: EPKK Kraków Balice X v2

Hello Sam! Can you please let me know which aircraft have you checked with? The second question - have you activated the jetway via GSX control panel or via SODE (shift+D)? I also have hope that you didn't modify our scenery and thus didn't replace our jetways via GSX, which means that you are using...
by Martin_Starski
Monday 07 Jan 2019, 11:20
Forum: Products - X-Plane 10, X-Plane 11
Topic: Seattle Airports XP
Replies: 242
Views: 67255

Re: Seattle Airports XP

Hello Wesley! Of course we will try to help but frankly speaking I do not understand your problem - can you post the screenshot or explain the problem in details?
by Martin_Starski
Sunday 06 Jan 2019, 11:10
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: Seattle Airports X
Replies: 792
Views: 163480

Re: Seattle Airports X

Can you point them out? I can assure you that we are doing our best to pay more and more attention to such details.
by Martin_Starski
Sunday 06 Jan 2019, 10:51
Forum: Products - X-Plane 10, X-Plane 11
Topic: Polish Airports vol.1 XP V2
Replies: 186
Views: 69589

Re: Polish Airports vol.1 XP

Wrzuc prosze jakiegos screena bo po opisie ciezko zrozumiec na czym dokladnie polega problem. Instalowales recznie czy automatycznie? Po instalacji pozwolies XP odbudowac scenery_packs.ini? Czy informacja o Zibo 737 ma jakies znaczenie dla Twojego problemu?
by Martin_Starski
Friday 04 Jan 2019, 21:20
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: EPWA Warsaw Chopin Airport X
Replies: 861
Views: 365969

Re: EPWA Warsaw Chopin Airport X

Fajnie ze jeden problem za nami :) A SODE dziala Ci gdzies w innych sceneriach? Jezeli nie ma rekawow to znaczy ze cos jest nie tak z SODE - sprawdz prosze czy masz pliki z EPWA w nazwie w tej lokalizacji: C:\Program Files (x86)\12bPilot\SODE Nie zaszkodzi przeinstalowac SODE z uprawnieniami adminis...
by Martin_Starski
Thursday 03 Jan 2019, 20:26
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: EPWA Warsaw Chopin Airport X
Replies: 861
Views: 365969

Re: EPWA Warsaw Chopin Airport X

A czy ogarnales juz swoje scenery.cfg zgodnie z moja sugestia przekazana w osobnym temacie dotyczacym LUKK? U mnie w scenery.cfg pierwsze dwa wpisy to: [Area.001] Title=Default Terrain Texture_ID=1 Local=Scenery\World Active=TRUE Required=TRUE Layer=1 [Area.002] Title=Default Scenery Local=Scenery\B...
by Martin_Starski
Wednesday 02 Jan 2019, 13:12
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: Seattle Airports X
Replies: 792
Views: 163480

Re: Seattle Airports X

Ok guys, we will have to make a little modification of the installer, but it can be done in case of the next update. However in the meantime you may de-activate / remove the file KPAE_StaSha.bgl which should remove the static shadows.
by Martin_Starski
Wednesday 02 Jan 2019, 09:03
Forum: Products - FSX, FSX:SE, Flight Sim World, Prepar3D
Topic: Seattle Airports X
Replies: 792
Views: 163480

Re: Seattle Airports X

Please let me check this in my test environment again.