LUKK Chisinau X

Latest version: v1.25 (2017)

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DD Stanislaw
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Re: LUKK Chisinau X

Post by DD Stanislaw » Wednesday 25 Jul 2018, 05:23

OK.
Please make sure that the elevation correction is disabled in ORBX (not sure what you mean by "i did the elevation corrections through ftx central" - maybe you switched it ON?). This issue may also appear during the first sim launch.
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thenikos
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Re: LUKK Chisinau X

Post by thenikos » Wednesday 25 Jul 2018, 06:15

i did many things:

1. i did the elevation corrections through ftx central = i go to ftx central, settings, configure ftx global vector, airport elevation corrrections and i did the automatic correction.

2. disabled elevation correction in orbx. if you mean to add lukk at the right side, at the disabled airports for elevation correction, then i did that already. but nothing happened :(
if you mean something else, pls tell me how to do it

3. i also disabled freemeshx, to be sure it has nothing to do with that but also nothing happened

4. i tried lukk also at p3d 4.2 , the same problem.

5. finally i installed lukk at fsx steam, there i have no add ons, no orbx, nothing and there was the ... opposite problem: the airport was elevated under the ground. not over it as in the picture i sent in p3d.

do you think i should contact also orbx and ask them if they have an idea?

thank you very much

thenikos
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Re: LUKK Chisinau X

Post by thenikos » Thursday 26 Jul 2018, 20:55

hi again :)
any ideas pls?
i did one more experiment, i deactivated lukk and i left the default scenery and everything is in the right level.
something happens when drz lukk is activated with the elevation.
pls try to think of something :) a mix with the default bgl files i think.
thank you

thenikos
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Re: LUKK Chisinau X

Post by thenikos » Thursday 26 Jul 2018, 21:08

i found something in the manual that maybe is important or maybe it is not and it is just my idea:

Installation:
Please uninstall all previous versions of this airport you may
have installed before. Please make sure that no duplicated
AFCAD files are installed. The scenery will be automatically
added to the Flight Simulator Scenery Library. Our installer
provides you additional optional features during install. To
select different options, simply run the installer again.

but it doesnt say how to uninstall it. and where can i find the afcad files to be sure they are not duplicated?
thanks

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DD Stanislaw
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Re: LUKK Chisinau X

Post by DD Stanislaw » Friday 27 Jul 2018, 02:29

Do you have/are you able to install TeamViewer? https://www.teamviewer.com/en/
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thenikos
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Re: LUKK Chisinau X

Post by thenikos » Friday 27 Jul 2018, 04:36

yes of course, i use it for work :) we can just arrange an online meeting, so when it suits both of us to try to find what happens. thanks

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Kuba Pa
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Re: LUKK Chisinau X

Post by Kuba Pa » Friday 27 Jul 2018, 06:19

Please check in scenery/world/scenery do you have Chisinau Intl LUKK_ARP.bgl file. Also please make sure that our product is place on top of the Scenery Library list.

thenikos
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Re: LUKK Chisinau X

Post by thenikos » Friday 27 Jul 2018, 11:17

1. yes the bgl file is in place. i tried also to remove it and test lukk without it, but the result was the same

2. lukk airport on p3d goes automatically in the xml by the default installation and i cant move it. but it is on the top together with other airports.

3. i did another test: i disabled lukk from the xml and i added it manual in the scenery cfg file. but again the result was the same

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DD Stanislaw
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Re: LUKK Chisinau X

Post by DD Stanislaw » Friday 27 Jul 2018, 13:37

OK, please provide the TeamViewer details on our e-mail.
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thenikos
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Re: LUKK Chisinau X

Post by thenikos » Friday 27 Jul 2018, 19:51

hi, what is your email? thanks

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Re: LUKK Chisinau X

Post by Michael21 » Monday 06 Aug 2018, 10:56

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Re: LUKK Chisinau X

Post by thenikos » Sunday 26 Aug 2018, 05:28

good morning !! how can i uninstall lukk , totally clear everything? i try to fix it file by file :) thanks

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DD Stanislaw
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Re: LUKK Chisinau X

Post by DD Stanislaw » Monday 27 Aug 2018, 09:32

Hi.
You can simply remove the corresponding folder from the Addon Scenery folder and the Scenery Library entry.
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Re: LUKK Chisinau X

Post by thenikos » Sunday 02 Sep 2018, 17:56

hi and welcome from your holidays :) i didn't write the last days because i saw the message that you are on holidays so i didn't want to bother you ... much :)
the last 2 weeks i had good and bad news with lukk. the good news are the in fsx (without orbx) it works perfectly. and i really liked the airport.
the bad news are that i didnt manage to make it work in p3d but i have some things to mention:
as you said, we must have the elevation correcton disabled. when this happens, the elevation problem is double. the runway is around 5m higher. (eye estimation)
when i enable the elevation correction, then the problem is there but not so big. 2m high i could say.

on 25 july you wrote:
Please make sure that the elevation correction is disabled in ORBX (not sure what you mean by "i did the elevation corrections through ftx central" - maybe you switched it ON?). This issue may also appear during the first sim launch.

what do you mean by 1st sim launch? is there a "trick" i should try?

i also found some files in orbx ftx_vector aec and apt folders:
in aec - aec-lukk.bgl, i think this is enable/disable file for aec.
in apt folder, there are these files: abp_lukk.bgl, abp_lukk_default.inactive and apt_lukk.bgl

are these files yours? or they are created by orbx? of course i made many combination, by deleting them one by one , trying to see any change to lukk airport but ... nothing :(

do you have any ideas? :)
thanks

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Re: LUKK Chisinau X

Post by thenikos » Monday 03 Sep 2018, 16:49

2018-9-3_19-47-18-434.jpg
2018-9-3_18-38-40-855.jpg
this is the difference between aec enabled and disabled.
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