EETN Tallinn v2 XP
Latest version: v2.05 (2018)
Hi, I purchased today the following scenery, and I also don't get it working. I have X-Plane 10 Global, using it from Steam. Mac OSX Yosemite.
Getting NBB_3.obj error. I followed all the steps in the manual, also steps to fix the problem here - no chance.
Please advice!
Getting NBB_3.obj error. I followed all the steps in the manual, also steps to fix the problem here - no chance.
Please advice!
Mark-Julius Pikat
Head of VACC Estonia
Head of VACC Estonia
Will try and edit the post when I will get it done.Moter wrote:Workaround - remove Library.txt from 1.Drzewiecki_Design_Library and EETN_Tallinn_XP_high
Mark-Julius Pikat
Head of VACC Estonia
Head of VACC Estonia
-
- 5-12 posts
- Posts: 12
- Joined: Wednesday 26 Nov 2014, 23:08
- Location: Kraków
I also got it working thanks.
[ Added: Fri Dec 12, 2014 20:41 ]
Another thing:
Does the scenery have its own runway/taxiway lights, or the texture is taken from X-Plane?
Right now I don't see taxiway lights at all.
[ Added: Fri Dec 12, 2014 20:41 ]
Another thing:
Does the scenery have its own runway/taxiway lights, or the texture is taken from X-Plane?
Right now I don't see taxiway lights at all.
Mark-Julius Pikat
Head of VACC Estonia
Head of VACC Estonia
whitepace issue in library.txt
It has been discovered that the library.txt in the scenery package is indeed faulty so that X-Plane for OS X crashes while processing it. The problem is at the end of each EXPORT line where there are two extra whitespaces before newline character. Windows and Linux version of X-Plane can handle it, but not OS X.
- DD Stanislaw
- Administrator
- Posts: 6271
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
Hi. Try this APT.dat https://drive.google.com/file/d/0BxQMlD ... sp=sharingmjpikat wrote:I also got it working thanks.
[ Added: Fri Dec 12, 2014 20:41 ]
Another thing:
Does the scenery have its own runway/taxiway lights, or the texture is taken from X-Plane?
Right now I don't see taxiway lights at all.
Image
Put to EETN_Tallinn_XP_high\Earth nav data\
- DD Stanislaw
- Administrator
- Posts: 6271
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
Thanks for the update. Here are my remarks:
The runway surface issues are now gone and that makes the scenery finally usable. However the landing marks are out of sync with the rest of the runway markings. I know that the big white squares are lined up with the PAPI lights but it is awkwards now as they are inbetween the teo other markers.
However here are the issues:
- The gates at red/white checkered hangars are still lying on the ground
- The gates of the blue hangars are totally missing
Anyway thanks for the great update. Hopefully in future versions the mentioned issues get fixed as well.
The runway surface issues are now gone and that makes the scenery finally usable. However the landing marks are out of sync with the rest of the runway markings. I know that the big white squares are lined up with the PAPI lights but it is awkwards now as they are inbetween the teo other markers.
However here are the issues:
- The gates at red/white checkered hangars are still lying on the ground
- The gates of the blue hangars are totally missing
Anyway thanks for the great update. Hopefully in future versions the mentioned issues get fixed as well.
- DD Stanislaw
- Administrator
- Posts: 6271
- Joined: Monday 15 May 2006, 10:07
- Name: Stanisław
- Location: Warsaw, Poland
First the broken runway marking:
https://lh6.googleusercontent.com/-_RIV ... _pro_1.jpg
Then the gates lying on the ground and totally missing fence
https://lh3.googleusercontent.com/-5HLb ... _pro_2.jpg
Finally the missing (or open) hangar doors:
https://lh5.googleusercontent.com/-N2e_ ... _pro_3.jpg
[ Added: Mon Jan 19, 2015 19:56 ]
Sorry, the runway markings in the scenery are spot on. The landing zonbe is indeed moved forward and is between III and II markers. Here is the same runway in real life (I am piloting the plane in this shot and friend is taking picture):
https://lh5.googleusercontent.com/-eQ9F ... levels.JPG
https://lh6.googleusercontent.com/-_RIV ... _pro_1.jpg
Then the gates lying on the ground and totally missing fence
https://lh3.googleusercontent.com/-5HLb ... _pro_2.jpg
Finally the missing (or open) hangar doors:
https://lh5.googleusercontent.com/-N2e_ ... _pro_3.jpg
[ Added: Mon Jan 19, 2015 19:56 ]
Sorry, the runway markings in the scenery are spot on. The landing zonbe is indeed moved forward and is between III and II markers. Here is the same runway in real life (I am piloting the plane in this shot and friend is taking picture):
https://lh5.googleusercontent.com/-eQ9F ... levels.JPG