Warsaw City X

Latest version: v1.991 (2020)

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DD Stanislaw
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Post by DD Stanislaw »

What do you mean by "taxi to the refuel area"?

[edit] Ok, I understand what you mean but putting such a trigger would be highly unrealistic. Aircrafts here are refueled "manually" (by bringing tanks with fuel and putting it into plane's tanks) or sometimes we use fuel tracks. There is no such thing as "refuel area" here. I'm not sure how this works in GA airports in the US but here this method would have nothing to do with the real thing. Actually you can try asking for a fuel truck (Ctrl+F as far as I remember).
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wjibby
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Post by wjibby »

DD Stanislaw wrote:What do you mean by "taxi to the refuel area"?

[edit] Ok, I understand what you mean but putting such a trigger would be highly unrealistic. Aircrafts here are refueled "manually" (by bringing tanks with fuel and putting it into plane's tanks) or sometimes we use fuel tracks. There is no such thing as "refuel area" here. I'm not sure how this works in GA airports in the US but here this method would have nothing to do with the real thing. Actually you can try asking for a fuel truck (Ctrl+F as far as I remember).
Within the standard FSX program when you land at an airport (with a private plane) you must contact ground for options. Taxi to parking, taxi to fuel or taxi to gate. I understand fueling for large aircraft. You have removed the private pilots fueling stations at your airports and covered them with buildings or what ever. It would have been nice to move the fuel points to a parking tarmac.
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wjibby
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DD Stanislaw
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Post by DD Stanislaw »

wjibby wrote:You have removed the private pilots fueling stations at your airports and covered them with buildings or what ever.
Sorry, I don't really understand what you need. Perhaps you prefer to use default airports with refueling stations rather that custom-made airports which represent the real thing - thats fine, but anyway we are not planning to implement any unrealisting technical solutions into our products, like Microsoft's refueling stations on tarmac, where there are nothing like that on real airports that we model.
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wjibby
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Post by wjibby »

DD Stanislaw wrote:
wjibby wrote:You have removed the private pilots fueling stations at your airports and covered them with buildings or what ever.
Sorry, I don't really understand what you need. Perhaps you prefer to use default airports with refueling stations rather that custom-made airports which represent the real thing - thats fine, but anyway we are not planning to implement any unrealisting technical solutions into our products, like Microsoft's refueling stations on tarmac, where there are nothing like that on real airports that we model.
Now that I totally understand what you are doing I will try and call for a fuel truck next time. Thanks for the responses. Need a better graphics card to really enjoy Warsaw.
Thanks
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Wjibby
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DD Stanislaw
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Post by DD Stanislaw »

The shortcut is actually Shift+F. I am almost sure this should work in EPBC and EPMO.
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wjibby
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Post by wjibby »

DD Stanislaw wrote:The shortcut is actually Shift+F. I am almost sure this should work in EPBC and EPMO.
Well, that was short lived. No fuel trucks at EPMO. How many fields have fuel trucks and how many have the standard FSX refueling areas ??
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Post by szeliga90@gmail »

Witam,

Zakupilem dzisiaj Warsaw City X na simmarkecie. Prawdopodobnie moja wina bo nie sprawdzalem zbytnio czy jest kompatybilny z FSX:SE (szczerze mowiac sadzilem ze wszystkie scenerie sa kompatybilne). Tak wiec chcialem poprosic zeby ktos mi powiedzial czym jest 'Dual mode" w FSX:SE i jak go wlaczyc, bo gdy probuje zainstalowac Warsaw City X pojawia sie niestety blad "FSX:SE in dual mode not found(...)'. I czy jest jakakolwiek szansa zeby to dzialalo w tym trybie z FlyInside - dodatek pozwalajacy latac w VR.

Wybaczcie brak polskich znakow. Nie posiadam niestety.
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DD Stanislaw
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Post by DD Stanislaw »

Witam.
Pojawia się komunikat:
"FSX Steam Edition in Dual Mode not found. Try to install the product using Microsoft Flight Simulator X option."
Rozumiem że pod FSX też pojawia się komunikat o błędzie? Komunikat pod FSX zawiera link. Czy rozwiązanie z linku też nie przyniosło rezultatu?
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mirage9
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Post by mirage9 »

Hey Stanislaw.
Czy EPWA dziala z SODE 1.3.4?
FSX wywala mase bledow ze textur brakuje.
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DD Stanislaw
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Post by DD Stanislaw »

A czy stało się tak przy aktualizacji SODE czy w którym momencie? Która wersja EPWA? Z najnowszym SODE działa tylko najnowsza.
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mirage9
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Post by mirage9 »

OK pobralem sobie wlasnie instalator ponownie i zobaczymy.
ShowMissingTextureAlert=1 uzywalem tego bo mam problem ze sceneriami od AS.

[ Added: Mon Aug 29, 2016 06:09 ]
Tak potwierdzam ze wywala iz brakuje:
KONST_zywoplot
EPBCZDANIYA3b_lm
ANtek
EPMOroofmetaltexdark
bezowyciemny

A teraz jeszcze mam takie pytanie do ciebie.
Uzywam 3 scenerii od AS ale mam problem z SODE by je wogole wyswietlilo a mianowicie textury.Pisalem o tym na AS forum ale tam juz nie wiedza jak to naprawic.
Metoda prob i bledow doszedlem do czegos ale nie jest tak jak powinno byc.
Porownoja twoja strukture folderow w SODE i wpisy w sim.cfg jak i texture.cfg natrafilem na cos takiego:
[fltsim]
fallback.1=D:\Microsoft Games\Microsoft Flight Simulator X\Addon Scenery\EPWA Warsaw Chopin Airport X\Texture

TO JEST W FOLDERZE TEXTURE.
Dlaczego taka sciezka?Przeciez u mnie nie ma tam nic, ani FS ani niczego od was.
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Post by szeliga90@gmail »

DD Stanislaw wrote:Witam.
Pojawia siê komunikat:
"FSX Steam Edition in Dual Mode not found. Try to install the product using Microsoft Flight Simulator X option."
Rozumiem ¿e pod FSX te¿ pojawia siê komunikat o b³êdzie? Komunikat pod FSX zawiera link. Czy rozwi±zanie z linku te¿ nie przynios³o rezultatu?
Wszystko dziala, moja wina bo widzac ten komunikat skoncentrowalem sie na wlaczniu tego 'Dual mode' (cokolwiek to jest) w FSX:SE i nawet nie probowalem tego instalowac jako nie-steamowy FSX. W kazdym razie wielkie dzieki za szybka odpowiedzc - naprawde swietne customer service :) I sorry za zasmiecanie forum
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DD Stanislaw
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Post by DD Stanislaw »

Nie ma problemu.
FSX:SE inslatuje się w Dual Mode wówczas, gdy zainstalowany jest już na dysku zwykły FSX. W przeciwnym przypadku instaluje się jak zwykły FSX.
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DD Stanislaw
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Post by DD Stanislaw »

I am glad to inform that the updated version of this product has been sent to stores. New in v1.8:

• New fully customized lighting system in EPMO in EPBC; possible to switch lights ON by selecting NAV2 112.00MHz

• Fully automatic seasonal changes (SODE required)
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Martin_Starski
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Post by Martin_Starski »

No i pięknie - już dostępne do pobrania na Simmarket :)
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