Search found 5251 matches
- Tuesday 20 Oct 2015, 04:57
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Warsaw City X
- Replies: 247
- Views: 363207
- Monday 19 Oct 2015, 17:48
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: UUEE Moscow Sheremetyevo X V2
- Replies: 991
- Views: 1357601
Sheremetyevo X/Scenery, exactly. 2,9 GHz is actually extremely low... I mean EXTREMELY low. :wink: 3,5GHz is the minimal recommend hardware for our sceneries... I mean you can try flying on lower hardware but... the result won't be as a good as you wish it to be. It doesn't matter what type of proce...
- Monday 19 Oct 2015, 12:36
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: UUEE Moscow Sheremetyevo X V2
- Replies: 991
- Views: 1357601
Please give me your processor clock speed and ram amount.
I can't think of anything at the airport that can pause a flight sim for 5 seconds... I guess in this case the best results would be given by using this method of troubleshooting: http://drzewiecki-design.net/forum/viewtopic.php?t=330
I can't think of anything at the airport that can pause a flight sim for 5 seconds... I guess in this case the best results would be given by using this method of troubleshooting: http://drzewiecki-design.net/forum/viewtopic.php?t=330
- Monday 19 Oct 2015, 07:34
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Warsaw City X
- Replies: 247
- Views: 363207
Witam.
Tekstury budynków są od 256x256 do 4096x4096 a tekstury groundu 1m/pix, jak w opisie: http://www.drzewiecki-design.net/prodWAW_X.htm .
Tekstury budynków są od 256x256 do 4096x4096 a tekstury groundu 1m/pix, jak w opisie: http://www.drzewiecki-design.net/prodWAW_X.htm .
- Monday 19 Oct 2015, 04:31
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: UUEE Moscow Sheremetyevo X V2
- Replies: 991
- Views: 1357601
- Sunday 18 Oct 2015, 18:29
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: UUEE Moscow Sheremetyevo X V2
- Replies: 991
- Views: 1357601
- Sunday 18 Oct 2015, 13:54
- Forum: Products - FS2004
- Topic: EPWA Warsaw Chopin Airport 2015
- Replies: 205
- Views: 293675
Niestety jako że nie mogę ostworzyć problemu to najpewniejszym sposobem na jego rozwiązanie byłoby http://drzewiecki-design.net/forum/viewtopic.php?t=330 .
- Sunday 18 Oct 2015, 13:53
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: UUEE Moscow Sheremetyevo X V2
- Replies: 991
- Views: 1357601
- Sunday 18 Oct 2015, 04:09
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: UUEE Moscow Sheremetyevo X V2
- Replies: 991
- Views: 1357601
Oh, in case you use AES for that you can disable SODE indeed. You can do this by: 1. Going to %appdata%\Microsoft\FSX , opening the exe.xml file and removing this section: <Launch.Addon> <Name>SODE</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>D:\FSX\SODE\SimObjectDisplayEng...
- Sunday 18 Oct 2015, 04:05
- Forum: Products - FS2004
- Topic: EPWA Warsaw Chopin Airport 2015
- Replies: 205
- Views: 293675
A może to po prostu OOM, czyli przekroczenie limitu pamięci?
Ogólnie polecam http://drzewiecki-design.net/forum/viewtopic.php?t=337 do przejrzenia.
Do diagnozy - spróbujcie na jeden testowy lot wyłączyć całkowicie autogen.
Ogólnie polecam http://drzewiecki-design.net/forum/viewtopic.php?t=337 do przejrzenia.
Do diagnozy - spróbujcie na jeden testowy lot wyłączyć całkowicie autogen.
- Sunday 18 Oct 2015, 04:02
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Warsaw City X
- Replies: 247
- Views: 363207
To może inaczej - efekt jest sterowany silnikiem P3D, nie scenerią. Sceneria jedynie umieszcza obiekty świetlne w odpowiednich miejscach, a sa one zrobione tą samą technologią co defaultowe światła (czyli teoretycznie powinna to być najbardziej kompatybilna metoda). Innymi słowy - przy tej metodzie ...
- Saturday 17 Oct 2015, 06:34
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: UUEE Moscow Sheremetyevo X V2
- Replies: 991
- Views: 1357601
I guess it is related to SODE module, as far as Jeffrey tried to explain.
http://www.fsdeveloper.com/forum/forums ... ngine.143/
Anyway a new version v1.3 is coming which will not be backwards compatible, so this is going to be redone anyway.
http://www.fsdeveloper.com/forum/forums ... ngine.143/
Anyway a new version v1.3 is coming which will not be backwards compatible, so this is going to be redone anyway.
- Wednesday 14 Oct 2015, 10:08
- Forum: General
- Topic: Special Offers
- Replies: 71
- Views: 248658
- Tuesday 13 Oct 2015, 18:03
- Forum: Products - FS2004
- Topic: EPWA Warsaw Chopin Airport 2015
- Replies: 205
- Views: 293675
- Tuesday 13 Oct 2015, 18:00
- Forum: Products - FSX, FSX:SE, FSW, P3Dv1/v2/v3
- Topic: Warsaw City X
- Replies: 247
- Views: 363207