UUEE Moscow Sheremetyevo X V2

Latest version: v2.3 (2020)

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WebMaximus

Post by WebMaximus »

Should start by saying I haven't read through all posts in this thread so sorry if this has already been asked and answered.

Yesterday I did my first flight into UUEE and the scenery looked great but had a problem with the approach lights landing on 25R where the lights would blink during the approach. One second they were ON and the next second they were OFF and it went on like this all the way down to the runway.

Is this a known problem?

I'm using P3Dv2.5.
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DD Stanislaw
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Post by DD Stanislaw »

It is related to limited visibility (foggy weather) together with rendering errors in P3D.
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WebMaximus

Post by WebMaximus »

Ok, but I haven't seen this before with my other airports even in foggy weather and using the same simulator (P3Dv2.5).

Wouldn't I see this everywhere if it was a general problem in P3D?
Piper9t3
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Post by Piper9t3 »

Is there any update on when we can expect UUEE installer for P3Dv3?
Thanks
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DD Stanislaw
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Post by DD Stanislaw »

Spring/Summer 2016. There is more to update than just the installer.
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Piper9t3
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Post by Piper9t3 »

Ok thanks. Looking forward to the updated UUEE...
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Post by mg 85 »

DD Stanislaw wrote:Spring/Summer 2016. There is more to update than just the installer.
I experience an issue when flying in UUEE. As it can be observed in the screen attached, the textures of the terrain (asphalt, concrete and lawns) of a different season appear, it being winter now.
Can that be solved?
I use FSX with FSGlobal 2010 and ORBX FTX.
http://i10.pixs.ru/storage/6/0/7/Bezimy ... 587607.jpg
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DD Stanislaw
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Post by DD Stanislaw »

Hi.
This has been discussed earlier and will be fixed at the next update.
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EDDT-Sebi
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Post by EDDT-Sebi »

News? next update? for news version of SODE 1.3??

Thanks..for great scenery..!!

Sebastian
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Post by DD Stanislaw »

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EDDT-Sebi
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Post by EDDT-Sebi »

Oh...! Very thanks... for Update..!!!!

Sebastian
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Post by DD Stanislaw »

UUEE Moscow Sheremetyevo X product will soon be updated. Many things has been changed in the project. Here is the list of all changes:

- FSX:SE and P3Dv3 compatibility
- SODE v1.3 compatibility
- Major optimizations of all models
- Terminal D interior added
- New B terminal (under construction) with ground layer edited
- All runway signs and markings changed from 7/25 to 6/24
- Concrete, asphalt and dirt textures tuned
- New de-icing apron added
- Third runway and new taxiways added with the whole new photoreal area NW of the original airport
- New apron lighting for the whole airport (compatible with both FSX and P3D)
- New runway lighting for P3D v2 and v3
- All buildings with transparent windows fixed
- Direction of normals fixed in all buildings (fixes the inverted shadow issue)
- All LODs reprogrammed
- All ground vehicles optimized
- New blast fence model at stand 1A/B
- Snow layer fixes
- All ground textures updated
- Custom mesh areas fixed (tunnel under railway)
- Charts updated
- Static aircraft now with speculars
- Hangar floor now lit at night
- New apron lamp poles placed

Even though lots of work has been put into this update, it will be free!
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EDDT-Sebi
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Post by EDDT-Sebi »

Very big thanks...for Update..!

Sebi
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Post by DD Stanislaw »

The update has been sent to stores but it might take a while for it to become available. To install simply log-in into the store and download the installer. Please remove the older version from Addon Scenery prior to install.

Please note: SODE will now be treated as a separate product and you will need to install it separately.

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do27flyer
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Post by do27flyer »

Thanks a lot for this free update! :D
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